@AngelN7: I still don't understand how this is any different from ME2. In ME2 if you fill your loyalty bar 12/12 (or 100%) then you'll get the happiest ending everyone lives galaxy is saved and if you complete 9/12 loyalty quests (or 75%) by the end of the game one of your beloved teammates dies (this may be inaccurate numbering, I'm not entire sure what having a disloyal DLC character actually does to your ending).
This doesn't mean the decisions up to this point lose their meaning. It has already been stated that ME3 will release with something akin to the motion comic that came out for ME2 when it was released for PS3 so that players starting a new ME3 game from scratch will be able to make the key decisions like whether the queen is alive or if Kaidan or Ashley is dead. I'm sure that anyone with a living Rachni queen will have a way to get a Galactic Readiness boost which means that decision made in ME1 directly effects the outcome of the plot.
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