There's been a lot of complaints concerning Mass Effect 3. Most of these complaints revolve around the ending. People seem to forget that it boasts one of the worst quest logs in history, in addition the some of the worst fetch quests in history. On top of that, there's some really horrible writing, granted most of it is good.
But fuck that, I liked the ending, especially keeping the indoctrination theory in mind. So I went through the game once more to see if I could pick up on som stuff in the theory, this time on insanity.
And boy was I dissapointed. The game is so easy on insanity that it just feels like a damned joke. It seems like Bioware got hold of this late in development, and they added the one-hit kills to the banshee's and phantom's that just feel so cheap.
You can literally get killed with a full health bar and full armor. Shepard will just gravitate towards them to set up the aniamation, and it's just as annoying as it was in Skyrim. It's just a way of artificially extending the games shelf life, as well as adding an illusion of difficulty.
The only positive thing that I got out of my insanity run is that I S-ranked that shit. It's too bad though, because I was really craving a challenge from ME3, but sadly Bioware failed to deliver on that front. Mass Effect 3 is great, but Mass Effect 2 is still leaps and bounds beyond most of what the third one accomplishes.
What do you guys think? Anyone else who slogged through it on insanity?