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    Mass Effect 3

    Game » consists of 19 releases. Released Mar 06, 2012

    When Earth begins to fall in an ancient cycle of destruction, Commander Shepard must unite the forces of the galaxy to stop the Reapers in the final chapter of the original Mass Effect trilogy.

    They'll probably explain it though, right? *Ending spoilers*

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    ShalashaskaUK666

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    #1  Edited By ShalashaskaUK666

    They put SO.MUCH.EFFORT into every last little piece of the fiction surrounding the ME universe, and for some random space-kid to pop up and be all mystical n shit, kinda doesnt gel (medigel?) with the rest of the saga. I want something similar to the Geth mind sequence, whereby the Prothean catalyst is taking the form of something Shephard knows, in order to talk to him, or something!!

    I dont mind throwing curveballs at an audience to provoke talking points and discussions, but after looking up the different endings online, theyre just different coloured explosions, but everyone still dies! I thought, choosing the 'kill synthetics' option, that the Geth and the Reapers would all get burned, but not the humans. However it just showed a cutscene of EVERYONE getting torched, which was pretty fuckin DARK.

    Mass Genocide more like! eh? EH?! :D

    Anyway, I say keep the ending they have, because artistically they should, but please explain it better. And DO NOT charge for DLC, lest we resort to typing in capital letters about this series for the rest of time (or at least until the next cycle) :D

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    NTM

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    #3  Edited By NTM

    Man, I'm hoping for a sequel (well, kind of. I don't know). I feel like they can elaborate on it, I don't really like the whole "let's leave the players hanging and that's that. It'll be more memorable!" I want closure. Everyone wants more of a beloved franchise, and some see that as wrong, but when it comes to Mass Effect... I WANT MORE! I want to see what happens after the end of ME3, not just DLC within what I could have already done with Shepard beforehand.

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    eroticfishcake

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    #4  Edited By eroticfishcake

    Actually the ending was meant to be different according to Drew Karpyshyn (one of the writers at Bioware who also wrote the ME books). I don't like the ending any more then you folks do but it'll just feel very off if they changed it through DLC. I'd be interested though. Who can say.

    Also, do we really need another ending thread?

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    Draugen

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    #5  Edited By Draugen

    They've stated on the Bioware social network forums that they will "discuss the ending" (what ever that means) once more people have had the chance to play it.

    The current lead writer has also tweeted some mysterious passage that "if we knew what they where working on, we'll all owe them an apology soon". We'll see what happens, but unless it was the plan all along to do something with the ending, I hope they don't do anything to it.

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    WVUEers

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    #6  Edited By WVUEers

    Honestly (and this may sound like I'm sort of knuckle dragging mouth breather) the fact that to even somewhat arrive at something you can believe is a comprehensible ending you have to think about everything and read theories, re-watch end dialogue, etc. is a little too much thinking than I want in a video game. I go into games to kind of unwind, and if I'm going into one that is going to be mentally challenging, I somewhat would enjoy forewarning. Mass Effect was straight forward until the end, and then it went all crazy on me. I feel like I'm reading Inception (which I loved) theories with half the shit people are coming up with, it's not what I want in a game. If that makes me low brow so be it.

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    JasonR86

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    #7  Edited By JasonR86

    @ShalashaskaUK666:

    Hey, check these threads out;

    http://www.giantbomb.com/mass-effect-3/61-29935/i-was-almost-indoctrinated-by-this-indoctrination-theory/35-539949/#40

    http://www.giantbomb.com/mass-effect-3/61-29935/so-am-i-alone-in-not-being-completely-enraged-by-the-ending/35-539958/#57

    http://www.giantbomb.com/mass-effect-3/61-29935/the-whole-bad-ending-nonsense-took-a-turn-towards-retarded/35-539913/#116

    http://www.giantbomb.com/mass-effect-3/61-29935/mass-effect-3s-ending-and-why-we-love-it/35-539992/#2

    http://www.giantbomb.com/mass-effect-3/61-29935/the-final-hours-of-mass-effect-3/35-539974/#18

    http://www.giantbomb.com/mass-effect-3/61-29935/sothat-theory-about-the-ending-to-mass-effect-3spoilers/35-539753/#37

    http://www.giantbomb.com/mass-effect-3/61-29935/mass-effect-3-ending-thought-100-spoiler-free/35-539728/#21

    http://www.giantbomb.com/mass-effect-3/61-29935/spoilers-me3-ending-thread-for-people-who-dont-hate-life/35-538594/#446

    http://www.giantbomb.com/mass-effect-3/61-29935/if-it-were-somehow-possible-for-bioware-to-retcon-all-the-horrible-story-boondoggles-in-mass-effect-3-with-future-dlc-would-you-be-in-favor-of-it/35-539825/#76

    http://www.giantbomb.com/mass-effect-3/61-29935/a-logical-breakdown-of-why-the-me3-ending-makes-no-sense/35-539741/#15

    http://www.giantbomb.com/mass-effect-3/61-29935/mass-effect-3-endings-to-love/35-539766/#16

    http://www.giantbomb.com/mass-effect-3/61-29935/the-truth-behind-the-mass-effect-3-ending-sequence/35-539298/#168

    http://www.giantbomb.com/mass-effect-3/61-29935/if-you-could-rewriteredirect-mass-effect-3-spoilers-likely/35-539490/#29

    http://www.giantbomb.com/mass-effect-3/61-29935/post-your-mass-effect-3-ending-theories-spoilers-of-course/35-539730/#11

    http://www.giantbomb.com/mass-effect-3/61-29935/spoilarz-ahead-my-thoughts-on-the-mass-effect-3-ending/35-539719/#5

    http://www.giantbomb.com/mass-effect-3/61-29935/future-of-the-mass-effect-universe-me3-ending-spoilers/35-539099/#84

    http://www.giantbomb.com/mass-effect-3/61-29935/why-so-much-hate-for-mass-effect-3s-ending-spoilers-ahead/35-539317/#39

    http://www.giantbomb.com/mass-effect-3/61-29935/me3-the-ending-a-different-perspective-spoilers/35-539324/#16

    http://www.giantbomb.com/mass-effect-3/61-29935/would-you-change-the-ending-of-homers-odyssey-spoilers/35-539501/#30

    http://www.giantbomb.com/mass-effect-3/61-29935/mass-effect-3-ending-titanic-spoilers/35-539101/#40

    http://www.giantbomb.com/mass-effect-3/61-29935/bioware-is-asking-people-on-twitter-why-they-hated-the-ending/35-539436/#114

    http://www.giantbomb.com/mass-effect-3/61-29935/now-we-can-have-the-ending-topic-maybe-spoilers/35-538324/#454

    http://www.giantbomb.com/mass-effect-3/61-29935/the-truth-behind-mass-effect-3s-ending/35-539308/#58

    I could keep going but I think my point is made. All of these threads pertain to the ending of ME 3. Why would you feel it is necessary to make another 'ME 3 ending' thread when there are so many of these that you could add to? Pick one of the above and go to town. But, for the love of God, stop making 'ME 3 ending' threads. There are enough to choose from already.

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    ShalashaskaUK666

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    #8  Edited By ShalashaskaUK666

    Haha I just read this interview with Casey on Gamespot http://uk.gamespot.com/news/bioware-responds-to-mass-effect-3-criticisms-6366168 and he says that 'There has always been a little bit of mystery there and a little bit of interpretation' during the ME games.......

    Well where?! Where was this interpretation that wasnt completely covered in the Codex and the other elements like the comics or whatever else. I genuinely dont see what the questions were for the end of the game other than 'who's that kid?'. Its not some amazing twist that alters the way we look at the events of the other games or this one, its just 5 minutes of a new character being crowbarred in for the sake of potentially extending the series.

    If Bioware had to sacrifice ANY artistic integrity from an all-encompassing, original ending to accomodate for the state of the gaming industry today (i.e sequelitus, multiplayer, DLC), then that is a very sad state of affairs indeed.

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    Justin258

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    #9  Edited By Justin258

    The more I think about it, the more I wish that Bioware had completely thrown the Crucible out of the question and had just gathered every single species at Earth and had one last stand against the Reapers. The higher your Galactic Readiness rating, the more people survived. If it was below minimum, the Reapers won instead. This would have provided for a much more intense ending - think a four or five hour bit where you take down a good number of Reapers and have to constantly make different decisions about who goes where and fights what, whether sacrificing a group of Turians to make progression for another group easier is worth it, etc.

    And some goddamn boss fights. Not just regular ones, either, I'm talking about something bigger, like a finale where you have to take down Harbinger, instead of just having tons of Husks charge at you like it currently is. That's not fun.

    Oh, and they're definitely charging for DLC.

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    AndrewB

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    #10  Edited By AndrewB

    @JasonR86: Please post that in every future thread there will inevitably be.

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    WVUEers

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    #11  Edited By WVUEers

    @ShalashaskaUK666 said:

    Haha I just read this interview with Casey on Gamespot http://uk.gamespot.com/news/bioware-responds-to-mass-effect-3-criticisms-6366168 and he says that 'There has always been a little bit of mystery there and a little bit of interpretation' during the ME games.......

    Well where?! Where was this interpretation that wasnt completely covered in the Codex and the other elements like the comics or whatever else. I genuinely dont see what the questions were for the end of the game other than 'who's that kid?'. Its not some amazing twist that alters the way we look at the events of the other games or this one, its just 5 minutes of a new character being crowbarred in for the sake of potentially extending the series.

    If Bioware had to sacrifice ANY artistic integrity from an all-encompassing, original ending to accomodate for the state of the gaming industry today (i.e sequelitus, multiplayer, DLC), then that is a very sad state of affairs indeed.

    I agree, the old let the player fill it in with their imagination claim only works if the world was purposefully built to have an ambiguous ending from the get go. For instance I mentioned Inception above, that entire film deals with perception and reality, so it makes sense to have an ambiguous ending in which the viewers own perception determines a theory as to how it ended. Mass Effect was straight forward, hell even the ending was relatively straight forward despite being quite philosophical and shit. The issues people want address aren't concepts that you should leave a player with having to develop on their own, they're actual situations and characters that need resolution. To say pretty much "use your imagination" to figure out what happened to this universe is absurdly stupid, fuck if all that's what is needed than why the fuck did I play the game to begin with? I could have just used my Imagination 360 and played Mass Effect 3 months ago, actually now I'm using it to play Mass Effect 4, who wants to join me online?

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    ShalashaskaUK666

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    #12  Edited By ShalashaskaUK666

    Yeah I thought they would charge tbh!! That alternate ending the dude linked to above sounds pretty cool, and actually grounds the Reapers as a living race, instead of an essentially faceless destructive force.

    Thinking about it, I dont even know what happened to Garrus! However I guess the very fact we're sitting here talking about this proves their intentions, if all they wanted to do was to make people remember. I totally would have remembered a whole army of Krogans toppling over a Reaper as well..... but whatever! I mean was I the only one expecting to see the full Krogan army on the loose, taking on waves and waves of dudes?

    Actually another thing, whats the deal with Illusive Man's face at the end? Do we know why half of it was torn off? Maybe I missed something obvious, and you guys can yell at me (or link me to a post entitled 'The Illusive Face', or something! :D

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    Oldirtybearon

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    #13  Edited By Oldirtybearon

    @believer258 said:

    The more I think about it, the more I wish that Bioware had completely thrown the Crucible out of the question and had just gathered every single species at Earth and had one last stand against the Reapers. The higher your Galactic Readiness rating, the more people survived. If it was below minimum, the Reapers won instead. This would have provided for a much more intense ending - think a four or five hour bit where you take down a good number of Reapers and have to constantly make different decisions about who goes where and fights what, whether sacrificing a group of Turians to make progression for another group easier is worth it, etc.

    And some goddamn boss fights. Not just regular ones, either, I'm talking about something bigger, like a finale where you have to take down Harbinger, instead of just having tons of Husks charge at you like it currently is. That's not fun.

    Oh, and they're definitely charging for DLC.

    I like your idea, and I'll do you one better.

    The climax of the game has Shepard and his squad boarding Harbinger, and ripping that bastard's insides out nanite by nanite, culminating in the final push to what could be considered the Reaper "brain," and you pull an M-90 Cain out of your ass and nuke it.

    I also imagine this fight would take place on Earth, so skydiving with the squad to the London streets is optional.

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    WVUEers

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    #14  Edited By WVUEers

    Yes the wave based nature of this game was not something I enjoyed, it felt lazy. Felt like they came up with a certain number of enemies and decided to reuse them over and over. Thing is, every game does that but it only becomes apparent when rather than a boss you're like "Let's just send 5 of these dudes, and 4 of these"

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    ShalashaskaUK666

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    #15  Edited By ShalashaskaUK666

    Actually Ive got to get this out. THOSE REAPER ASARI THINGS WERE LIVING SWEAT FROM THE BALLS OF SATAN HIMSELF. The very FACT that someone thought it would be a good idea to let them kill you in one animation, is IN.SANE. *exhale*

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    JasonR86

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    #16  Edited By JasonR86

    @AndrewB:

    Yeah I could be that guy.

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    GolazoDan

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    #17  Edited By GolazoDan

    @ShalashaskaUK666 said:

    Actually another thing, whats the deal with Illusive Man's face at the end? Do we know why half of it was torn off? Maybe I missed something obvious, and you guys can yell at me (or link me to a post entitled 'The Illusive Face', or something! :D

    Assuming this is just total free reign on spoilers (duh, ending thread), there's a terminal in the Cerberus base right before you go into the room where you fight Kai Leng. I forget the specifics but basically a Cerberus doctor's testing the Reaper tech on living people. They tried it on some dude but he was self-serving and didn't go along with their plan. They needed willing test subjects, asked for volunteers and the like, and eventually the Illusive Man decides he'll be the one to do it, hence the Reaperised face.

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    Mezmero

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    #18  Edited By Mezmero

    As far as I can tell the Citadel is basically THE server hub for all the reapers so the structure itself is for all intents and purposes a reaper. The catalyst is actually Shepard himself who was given Prothean DNA by the cipher. The Citadel was designed to be activated only by Protheans so it stands to reason that the A.I. projection in the master control room is the server hub indoctrinating an instruction manual onto Shepard's brain. So there you have it. Simple and efficient so the indoctrination/ dream theories can eat a dick. The self sacrifice aspect may be a bit cliche` but it works to give a bit of weight to the ending no matter what decision is made. I have a bigger problem with the fate of the Normandy crew. I will be pissed if they start procreating with my Shepard. I would love to see more of the Mass Effect universe but I pray they never bring Shepard back after this.

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