A rad game, regardless of your feelings on the ending.
Will say right off the bat that I'm not going to cover story beats here.
I will say that overall I enjoyed the narrative of Mass Effect 3.
And so much cool stuff happened along the way, there were so many neat little character moments, fan service-y call backs and whatnot that I find it hard to get too peeved about the last ten minutes.
As solid as the shooting is the stuff I play Mass Effect for - the story, the character conversations - all that feels a bit less... Interactive? It feels like more often than not when you go to talk to a crew member on the Normandy rather than go into that conversational/close-up camera and let you pick from a bunch of topics your crew member will just ramble on about something, typically whatever happened on the last mission. And you can talk to them again right after and maybe they'll have something else to say. Hell Shepard might even respond. But you don't pick responses.
It's like they've stripped away a lot of the feeling of freedom and choice.
It's kind of disappointing but it's also not hard to see this game as less about making choices that carry forward and more about the culmination of the choices you made in the previous games.
That's not to say there's not things to decide here. There are. Important things too.
It just doesn't feel like that's where the emphasis is.
Didn't dig the look. Only real visual complaint I have is that upon importing my character I discovered I had to recreate his face, which was a bit of a bummer. Wish I knew the exact cause of this problem, because while I wasn't able to import my Shepard's appearance, my bro was able to import his no problem.
All the voice acting is solid and the soundtrack is as awesome as we've come to expect from the series, they use the score to great effect in many scenes.
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