@zevvion: Thats actually why I dislike the newer entries. The characters in the first game still worked really well and comparing multiple playthroughs seems like a weak argument from my perspective. Different characters absolutely have different reactions, opinions, and lines in Mass Effect. There's a reason I never took Ashley's racist ass out on missions.
I also think the overly "independent" characters would come off as off tone for the first game. I've never enjoyed the trope of the military sending some SO guy out to find a bunch of maverick civvies and create a unit. In one when a character goes rogue, it is considered a threat to the unit. Having to really work to save Wrex when he wants to go off is an example of characters being impactful and developing really well.
These guys are supposed to be a part of a military unit, and that means giving up some of your individuality in the field. The characters in the original game never seemed larger than life, where as most of the characters end up that way in ME2. I assume similar trends exist in 3. Even Liara is reworked to become more dangerous, edgy, extreme, etc.
I could be wrong, but were the characters actually impactful in main missions or the core plot in 2? I don't really count the character specific missions, where obviously the character in question is going to play a big role.
I liked the characters in 2. They were fun and certainly more fleshed out, but I felt that the core plot suffered significantly because of the focus on characters, and the character stuff for me was cheapened by the need to have the core stuff seemingly there to justify the character arcs.
Sure the characters had things to say, but they definitely did that in the original as well. As a whole I felt the Mass Effect 2 plot was straight up bad. Had that game shirked the need for Bioware games to deal in world ending events, I think it would have made the character arcs that much stronger and created a more even experience overall.
Mass Effect plays better than 2 does. Not ashamed to say it even if no one else agrees. Mass effect 2 never let me singularity 93 guys all at once.
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