Mako combat wasn't really that good, but planets were big, it was sort of adventurous going around looking at stuff, plus you can rocket boost! I thought it was sick at the time. Maybe I just glossed over the flaws?
Mass Effect
Game » consists of 21 releases. Released Nov 20, 2007
Humanity is still a newcomer on the futuristic galactic stage, and it's up to the charismatic Commander Shepard to investigate the actions of a rogue agent while under threat from a dangerous synthetic race known as the Geth.
I Loved the mako exploration. Whats with all the hate?
I liked the Mako too. I think they should have considered improving it, instead of removing it altogether in ME2.
Edit: I got confuzzled." It's because of the stupid cannon. It wont shoot down. But i love the exploration too. "
As for why all the hate? Because people have to hate on something. It wasn't great, but the new mako DLC in ME2 is likely a sign of what they will turn it into in ME3.
I don't mind the handling, it's not a lamborghini.
The problem with it was not being able to shoot down, and the planet exploration being uninteresting after the second time.
Overall it felt cumbersome, getting rid of it was a much better decision.
The planets were pretty much all the same and really horrible, even though the Mako was supposed to be able to go 'anywhere' it just couldn't get up some of those damn slopes!
Every planet was either ice mountains, dirt mountains or lava mountains? Or just mountains.
The thing also controlled like an utter piece of crap. Though i admit, the PC Mako was almost bearable, the 360 one is just the worst thing ever!
I liked The Mako too. I mean, I think the planets could have been a hell of a lot less cut and paste.The handling wasn't too difficult. And even if you did do flips and shit it wasn't hard to get yourself back right. I really felt like everyone was going to say there wasn't ENOUGH Mako in the game. I don't know. Maybe it's just how my mind works, but me and that bug got along great.
On like the 30th planet, after spending 30-45 minutes trying to climb a mountain to get some sort of mineral, it begins to grate on you. Then when you get the thing stuck in such a way that your only option is to reload the save and try again (yes, it is very possible,) hate is the only justifiable answer.
If you've managed to avoid such problems, then bravo, you've done something I couldn't.
" The Mako is way better than planet probing. "Yeah have to agree. I never had a problem with the Mako anyway, don't know what people are talking about when they complain about the controls.
I thought the MAKO was great! I loved driving around planets (and tumbling down steep mountain sides) searching for hidden treasures. It was great fun I thought! Never understood all the MAKO hate myself, either.
Then again, I have been told that I am insane and masochistic so... eh!
" I liked the Mako too. I think they should have considered improving it, instead of removing it altogether in ME2. "Firewalker?
The Mako was fucking terrible, jesus doing the same mundane thing on the same fucking planet was a joke.
Planet Probing was fucked up too, but at least it wasn't the mako.
" @FancySoapsMan said:What there was to do, was, I thought, fun. I wanted more of it. Less repetition." I liked the Mako too. I think they should have considered improving it, instead of removing it altogether in ME2. "Firewalker? The Mako was fucking terrible, jesus doing the same mundane thing on the same fucking planet was a joke. Planet Probing was fucked up too, but at least it wasn't the mako. "
Between this and your Super Meat Boy fiasco, Im kind of thinking maybe you just like long boring trods where there's no real danger. You and my grandpa. Birds of a feather. Im fascinated that something like the mako bullshit could exist in such a successful game. That goes double for the probing. That's like some EVE online-level obtuse excersize in voluntary manual labor, but with no payoff. Here, do something menial. Its good because there's so much of it.
I loved the Mako too, exploring large swaths of land on alien planets was a blast. Not to mention, driving the Mako was basically optional except for about all of 5 minutes in the original Mass Effect. It was also easy enough to handle (at least on the PC version). Have no idea what all the complaints are about.
" @FancySoapsMan said:It got old after a while, but it had potential to be awesome, if done correctly." I liked the Mako too. I think they should have considered improving it, instead of removing it altogether in ME2. "Firewalker? The Mako was fucking terrible, jesus doing the same mundane thing on the same fucking planet was a joke. Planet Probing was fucked up too, but at least it wasn't the mako. "
There were lots of mountains and hill on the planets and if you are driving up one on the Mako then it essentially makes it impossible to kill people because the turret/cannon shoots straight, making awful combat.
The Mako never really bothered me, I could take it or leave it. Then I used it on the PC and thought I understood the hate...but apparantly people think the Mako controls better on the PC, I thought it controlled like utter garbage compared to the 360, myself.
While I can understand the Mako not being a particularly popular facet of Mass Effect, it's basically become the cool internets trend to preface anything you say about Mass Effect with "The Mako fucking sucked", its been blown out of proportion somewhat.
All the people who complain about mining never bothered to play a second playthrough (where you get 50k of each resource, basically making Mining unnecessary) or one after they patched it to make it take like a minute. Resource scanning is passively bad. The Mako is actively bad.
At least with the Mako I felt like I was doing something. The mining is so tedious and boring. Plus I kinda enjoyed the mako mining. Sure you couldn't shoot down, but you can rocket boost up ward and then land a shot. And scaling 90 degree walls was a bit of a chore but i liked it. I was disappointed by the streamlining of me2. but that does not detract enough from making it my 2010 game of the year. I hope in me3 they do bring back some of the exploration stuff. it made the universe feel bigger.
I would rather fight a legion (haha) of Geth Colossus with my bare fists than ever drive the Mako again.
" @HandsomeDevil said:Yeah I heard the game played better on the PC." The amount of MAKO apologists really bothers me. I mean, mining planets wasn't great, but at least it worked as advertised. The Mako straight up didn't work. "Worked for me. I don't know. Maybe it was just the pc. "
" @Ragdrazi said:You know, the more I think about it, this might explain a lot. I've seen people ragging on mass effect's combat, and I haven't understood that too well either." @HandsomeDevil said:Yeah I heard the game played better on the PC. "" The amount of MAKO apologists really bothers me. I mean, mining planets wasn't great, but at least it worked as advertised. The Mako straight up didn't work. "Worked for me. I don't know. Maybe it was just the pc. "
The MAKO was fine on planet exploration where you could strafe bases or snipe towers though marking what terrain was passable and what wasn't would have gone a long way.. It sucked in any of the on rails story missions where you couldn't steer and basically had to use the jump jets to dodge rocket fire.
Please Log In to post.
This edit will also create new pages on Giant Bomb for:
Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.Comment and Save
Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.
Log in to comment