Mass Effect Forum

Mass Effect is a video game that consists of 8 releases

Why you SHOULDN'T replay Mass Effect

Topic started by Lies on June 25, 2009. Last post by Whisperkill 2 months, 2 weeks ago.
Post by Lies (2,414 posts) See mini bio
790 ACH / 16075 P

Loading...
Some minor spoilers probably. Might not want to read this if you've yet to play Mass Effect.

Mass Effect is a great game, no doubt about it. One of it's main selling points is the massive (excuse the pun) replayability the game has, as you can make different choices each time through. I took this to heart, and have played the game an unknowable number of times (My 360 harddrive erased itself a little ways back, so I can't check the clearsaves). I even got all the achievements, which everyone knows is a giant pain in the ass. And I have an important message for you all: Don't play Mass Effect multiple times.

It will ruin the original experience for you. When playing through the first time, the game seizes you with a sense of wonder and impact. It feels as if everything you does has an impact, and every choice you make seriously alters your play experience. This is a lie. Going back again and playing through really shows how little the game varies- the linearity is cleverly disguised, but it's still there. Oh? I can choose to save or destroy this colony? Well even if I save it I can't ever re-visit it and no one will ever mention what happened to it besides this Citadel elevator. Oh, I can kill or save this entire species? Bet THEY won't ever re-appear. Even though you're told that your choices will have huge impacts on the galaxy, they do not. Most of them don't even have a self-contained impact- someone will make a comment about your decision, then the story moves forward.

This even carries over to some of the dialouge trees. If you have a conversation and choose one option, then reload and choose anoher, the response is often exactly the same. There are a few honest-to-goodness moments that really do have an impact- the showdown on Virmire was probably the high point of the entire game for me- but these are few and far between really. They do certainly exist, but not to the degree you would think. And let's not even go into sidequests. Because really, I think we all know the problem there.

I'm not necessarily saying this is bad. There's a remarkable illusion of choice built up, and if you're anything like me, that will make your first playthrough downright magical. But when you go back and try to see how you could do things differently, the man behind the curtain begins to show a bit. You begin to see the petty little tricks used to create that illusion, and begin to see the underlying framework of the game, instead of the experience that Bioware's trying to lay out for you. It's simply a matter of using resources practically- it's inefficient to build game content that will only be seen by people who made a certain choice. You're given the illusion of choice, but in reality, are railroaded down a fairly linear story corridor.

Bioware has said they want to tone down the amount of illusory choices in the second game, and make each have more impact, but faced with the prospect of a third game and having to carry over choices to that product, it's likely you won't be able to deviate too much from a preset path in ME2, much the same as in the first game, which is a shame, but probably a necessity to get ME3 out sometime before 2015.

It's ironic, but I think exactly because of the features that Bioware touts make Mass Effect more replayable, the game is better suited to be played once then set down forever. Becuase going back through again will tarnish your first playthrough, make the reality of the situation much more apparent than it was the first time through, when you were wide-eyed and full of wonder. In the case of Mass Effect, ignorance really is bliss.


Post by EvilTwin (1,113 posts) See mini bio
680 ACH / 12560 P

Loading...
Not to rain on your parade, but, by telling everyone that the illusion of choice is just that, an illusion, haven't you pretty much ruined the experience for people in the same way that replaying the game would?  Not that I necessarily agree with you that replaying it ruins it.  I just find it kind of funny.


Post by Brendan (475 posts) See mini bio
408 ACH / 8225 P

Loading...

Online Now

I played it through again and still had tons of fun, for me a game with tons of real branching choices dilutes a storyline rather then enriches it, and makes each ending less powerful.  Especially since almost every game with plot changing choices has a "cannon" ending anyway, I would rather a single plotline be developed.


Post by PureRok (3,082 posts) See mini bio
851 ACH / 11290 P

Loading...
Playing it the first time ruined it. What a horrible game it was.


Post by Lies (2,414 posts) See mini bio
790 ACH / 16075 P

Loading...
@EvilTwin said:
" Not to rain on your parade, but, by telling everyone that the illusion of choice is just that, an illusion, haven't you pretty much ruined the experience for people in the same way that replaying the game would?  Not that I necessarily agree with you that replaying it ruins it.  I just find it kind of funny. "
Shhh. Quiet.


Post by subrandom (12 posts) See mini bio
1707 ACH / 24706 P

Loading...
i've played through ME countless times and its certainly not the choices that ruin the game, or the lack of real choice that ruins it either. The way Mass Effect deals with choice is in fact one of it's biggest strength when compared to other Bioware titles. Unlike KotOR which presents you with a really huge yet meaningless choice, Mass gives you the option of being a huge dick or being a nice guy. Frankly it's a lot easier to present a player with alternate endings when the choice doesn't hinge on the difference between the light and dark side of the force.

I could talk way more in depth about what i find to be the games flaws but for your sake and my own i won't. I will however say that despite the choices having less and less meaning as you play they are no less interesting after the 15th time through. Replaying a game like Mass Effect is like rewatching a film or rereading a book, you will loose that initial excitement but usually you can find something new.


Post by EvilTwin (1,113 posts) See mini bio
680 ACH / 12560 P

Loading...
@Lies said:
" @EvilTwin said:
" Not to rain on your parade, but, by telling everyone that the illusion of choice is just that, an illusion, haven't you pretty much ruined the experience for people in the same way that replaying the game would?  Not that I necessarily agree with you that replaying it ruins it.  I just find it kind of funny. "
Shhh. Quiet. "
My lips are sealed.


Post by expletive (814 posts) See mini bio
631 ACH / 12276 P

Loading...




Post by Jimbo (1,168 posts) See mini bio
457 ACH / 7665 P

Loading...
Great post.  I've only played through it once but this feeling was nagging me through a lot of the game - in fact, already knowing what they were attempting to do with this trilogy kinda undermined my enjoyment.  Instead of just being able to enjoy a great story, it was always in the back of my mind that, no matter how important these decisions may seem to be, they are going to have to gloss over them or disregard them entirely in ME2.  The last 2 or 3 decisions you make in ME1 are so momentous that they would completely change the events of ME 2 and 3 if left unchecked.

It's pretty telling that your original crew seems to be destined to no more than the odd cameo, for example.  They aren't going to record a games worth of dialogue for somebody that might already be dead.

TBH, I think there's a decent chance that ME2 could end up disappointing an awful lot of people - people that Bioware have talked into having completely unrealistic expectations.

The ME gameplay is decent and the main storyline has promise, but ultimately I think the ME trilogy will be a shining example of why people don't make games like this.  I guess kudos to Bioware for trying it, but I think I'd rather have a single outstanding canon storyline than several mediocre ones as a result of a failed design experiment.

If Bioware do manage to pull it off convincingly, I will be extremely impressed and very happy to be proven wrong.


Post by Claude (3,277 posts) See mini bio
245 ACH / 3967 P

Loading...
I played Mass Effect on my PC and it took around 38 hours to complete. I liked it, it felt like a big summer blockbuster movie. When Mass Effect 2 comes out, I will play it on my 360, because the old PC is getting a little long in the tooth. I thought about playing Mass Effect again on my 360 just for the save and continuation for the sequel. I'm still thinking about it.


Post by RedSox8933 (1,522 posts) See mini bio
885 ACH / 15891 P

Loading...
My girlfriend deleted my save data, so I wanted to replay it in order to get the full experience out of ME2.


Post by Demokk (50 posts) See mini bio
946 ACH / 12802 P

Loading...
@subrandom said:
"I will however say that despite the choices having less and less meaning as you play they are no less interesting after the 15th time through. Replaying a game like Mass Effect is like rewatching a film or rereading a book, you will lose that initial excitement but usually you can find something new. "
I agree completely.

Besides, you don't need to play it a second time to know that the choices are mostly just for looking like a good, respectful or a rude, disrespectful guy. I am not finished with the game yet, I am about to do Virmire.


Post by CL60 (5,730 posts) See mini bio
1752 ACH / 33623 P

Loading...
@PureRok said:
" Playing it the first time ruined it. What a horrible game it was. "
fail.


Post by natetodamax (7,037 posts) See mini bio
1386 ACH / 27902 P

Loading...
@CL60 said:
" @PureRok said:
" Playing it the first time ruined it. What a horrible game it was. "
fail. "



Post by MasterOfPenguins_Zell (1,333 posts) See mini bio
744 ACH / 15025 P

Loading...

Online Now

I was moving onto creating my perfect Shepard before I bought a couple games recently, and stopped, but yeah. I never played it back when it originally came out, so I don't have much nostalgia for it.


Post by Red (2,964 posts) See mini bio
567 ACH / 8825 P

Loading...
(Following post spoils the whole entire game.)

Mass Effect is an incredible game, but the "illusion" (even though it's an illusion) is a fantastic one. When deciding whether I wanted to destroy the remainder of the Rakni, even though I was playing a mildly bad character, I had to think. In the end, I couldn't go through with it. When the game made me choose between Kaidan and Ashley, even though I used Ashley and was pursuing her romance sub-plot, I had to think. When I finally let Kaidan go, I had to take a break from Mass Effect and just think about what I did. I didn't care whether it affected the gameplay or the story, I cared about how it made me feel. Lastly, your argument is fairly invalid because BioWare have specifically stated that these things WILL come back in Mass Effect 2. If you saved the Rakni, they might help you/hurt you later on. You kill the council? There's gonna be a huge difference in the next game.


Post by EvilDingo (186 posts) See mini bio

Loading...
Recently I acquired this game and have already been playing through it twice, and pretty much believe I have a good grasp of every possible outcome of every situation.
I am however already beginning a third game, because the thing that have me coming back, is playing through as a different class and different "main" ally-squad.

@Red said: 
"Lastly, your argument is fairly invalid because BioWare have specifically stated that these things WILL come back in Mass Effect 2. If you saved the Rakni, they might help you/hurt you later on. You kill the council? There's gonna be a huge difference in the next game. "

I have a hard time comprehending HOW Bioware are going to pull this off, since it's pretty obvious that they've designed the achievements around multiple playthroughs - and thus multiple Shepards will be available on many people's profile.


Post by Tru3_Blu3 (501 posts) See mini bio
1483 ACH / 31478 P

Loading...
I actually didn't enjoy the game on my first play through. I did, however, enjoy it on my second. Blame my high expectations before Mass Effect's release.


Post by Origina1Penguin (1,269 posts) See mini bio
2403 ACH / 54261 P

Loading...
I don't know.  I've played it eight times all the way through with sidequests too.  Sure nothing tops the first run, but nothing made me think less of it either.  I will probably play it two more times before buying Mass Effect 2.

As far as the paths based on decision, I'm sure you're right to a certain degree.  For example from the first game, when the group splits up and you decide later what happens to one member.


Post by Bubahula (1,041 posts) See mini bio
572 ACH / 10250 P

Loading...

Online Now

@PureRok said:
"Playing it the first time ruined it. What a horrible game it was."

and now i will never belive any other of your posts


Post by Maxszy (1,241 posts) See mini bio
466 ACH / 8400 P

Loading...
I fully do not agree with you on this one.

I've played through it 4 times since it came out. 2 times right away. While by the 4th, there obviously was no surprise story wise, I don't think it ruined it.


Post by oraknabo (236 posts) See mini bio
580 ACH / 10198 P

Loading...
I just started my second playthrough last week and it's been a really long time so I don't remember every little detail. I was a bald male Shepard named Goat who was incredibly nice and was always offering to go out of his way for everyone.
My new one is female and she's a huge bitch named Hippolyte who takes every opportunity to to belittle people and whose dialogue options sometime end with someone getting shot. Linear or not, it's pretty impressive how different the characters feel.


Post by demonbear (927 posts) See mini bio
1348 ACH / 20160 P

Loading...
I totally disagree with the OP, arguments are lame. I'm at my 4th completed playthrough going on 5th and this game is still great.

You can get your A.D.D. butt back to halo 3 while I enjoy my mass effect one more time.


Post by Time_Lord (228 posts) See mini bio
2101 ACH / 41977 P

Loading...
Thats whats stopping me getting the last two achivements i just cant be asked to do the same thing all over again.


Post by Oni (533 posts) See mini bio
2813 ACH / 51955 P

Loading...
As someone who played through ME thrice, I totally agree, and also began to realize that while the story is good, most of the dialogue is pretty shit.


Post by Einherjan (347 posts) See mini bio
259 ACH / 4205 P

Loading...
The game was pretty good until the end. The ending was not too epic.


Post by ChopperDave47 (84 posts) See mini bio
387 ACH / 8185 P

Loading...
@Lies:

that was a good game. i will totally play it again sometime when i have the time. i already knew the story was linear, but yeah


Post by JeffGoldblum (1,524 posts) See mini bio
444 ACH / 6958 P

Loading...

Online Now

@expletive said:
"

"
Oh man, Watermelon!


Post by deathk1ng (2 posts) See mini bio
777 ACH / 14968 P

Loading...
@EvilDingo: it does not matter. bioware is pretty much the most consistent, and arguably greatest, game developer of all time. they will get it done. ME1 was simply a test to gauge how awesome they could make the second and third games.


Post by ArbitraryWater (1,580 posts) See mini bio
784 ACH / 13655 P

Loading...
The illusion of choice has been in every single W-RPG since the first Baldur's Gate. Of course, back then the choices were lower key than those of Mass Effect and the linearity was more obvious in the story, but its still the same.

No RPG that touts "Your choices have an effect on the world" really means it. At best you can choose between obvious good and obvious evil solutions to a quest and those choices will determine what quest you get after that one, as well as the ending. It's in this way that I appreciate the total lack of Role-Playing in the Might and Magic series. There is exactly one choice in Might and Magic VII that determines who you will get your quests from for the remainder of the game, as well as if you get dark or light magic. That's it.

But nonetheless, I am still a huge Bioware fan. KotOR (1) and Baldur's Gate (2) are two of my favorite games of all time. Sure, the illusion of choice is frustrating, but I still replay those games because of how excellent they are. I have trouble replaying Mass Effect for other reasons, mostly because of how messed up it is on the technical front, as well as the boring and repetitive side quests.





Major
1,386 points

Lies
1,156 points

dprabon
1,121 points

pyromaniac
860 points

Ututu222
288 points


You are in Edit Mode. Make sure to save your work at the end!!
  • Submissions can take 24 hours to be moderated.
  • Please leave a comment to explain why you're making this change.
Save Changes Cancel