The Massive Assault wiki last edited by peterpasinili007 on 08/13/13 04:39AM
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The players are fight over a world divided up into several nations. Both sides are assigned an equal number of secret allies, but most of the nations are neutral to the conflict. Which nation that are assigned to each side is random. This randomness makes every battle unique. Each turn players chooses which nations to disclose. Once a nation is disclosed, the player controlling it can start to recruit units from it. A player can gain control over more countries by successfully invading them. A neutral country will when invaded join the invaders opposing side.
The game is over when one player has started to dominate the world. Domination is calculate by the difference between the opposing sides' number of countries and units.
Both sides have 13 different units (land, naval and air) that mirrors each other. So no balancing issues between the opposing sides exists. The is no randomness in the battle between units, an attacking unit always hits and makes a set amount of damage.
- OS: Win98/2000/ME/XP
- Processor: 600 MHz CPU x86 compatible
- Memory: 256 MB RAM
- Graphics: 32MB Directx 8.1 compatible video card
- Hard Drive: 650MB HDD Free Space