Grubb is going to throw Dark Mitch at all of his problems.
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004
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Character »
Some television shows are ripe for interactive adaptations. Like Grey's Anatomy, or The Young Ones.
Sometimes, rather than building a character model from scratch, a developer will sometimes use a real person as a template and use his or her physical attributes to create a similar character model to be used in their video game. In some cases that real reason will appear as themselves in games.
Typically found in fighting games, combos are a series of strung-together moves.
The phenomenon of time, or at least a character's perception of it, moving more slowly. Bullet time is an enhanced version of slow-mo.
Commonly found in fighting games, a super meter increases when either a character takes or gives damage (depending on the game). There are many variations on the super meter, depending on the franchise or game.
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