@doobie: @GetEveryone: @nomorehalfmeasures said:
@Maajin: You make some good points. I was referring more to the fact that in MP3 you would walk into a room/area and wave after wave of dudes would come in each time. I found it annoying and tedious because the game did it all the time. There was basically no reprieve from this. Other games do it too but they evenly spread it out between different activities or only do it a few times in their respective games.
The earlier MP games also didn't do this as often and they were better for it in my opinion. They changed so much in the combat and level design(not to mention tone/story) from the old games that it was just too much for me. My opinion of course.
@nomorehalfmeasures said:
@Getz: The writing wasn't terrible but it wasn't Max Payne either. I wanted a Remedy developed proper sequel to MP1 and 2. What we got was a Rockstar interpretation of a character that happened to be named Max Payne.
Some other people have brought up good things that it does right but at the time I had just finished the game and I was a bit angry. It's not a bad game it's just not the Max Payne 3 I wanted. It felt like a imposter or a what if alternate universe scenario developed with Rockstar sensibilities. Here are some things I didn't like:
The cover system. I think the cover system is overused and became more than just a moment to catch your breath but a necessity to survive. (I've also heard I played the game wrong.)
The shooting felt off and just not right. I've enjoyed the shooting in Infamous and Alan wake immensely because they reminded me of MP1 and 2 because of how fluid and responsive the controls were. It could also be I played this game with a controller and not a mouse but that's no excuse.
The cut-scenes. Seriously you know what I'm talking about. The way they were implemented felt unnatural and were a detriment to the flow of the game.
Level design with combat design. These two things are the biggest offenders(and what I was referring to with my hyperbolic statement) and coupled with the cover system made me hate the game at times. The combat arenas and all the waves of enemies were just too much. The original MP games did it too but only when the story called for it and only a few times. The uncharted games do this but it is interspersed with everything else going on in those games. Stupid pointless mini cutscene after wave after wave of enemies the entire game was the worst. I didn't enjoy it and I didn't really enjoy the story either.
So to be fair I'm not the best guy to be asking if this game is any good or not as it's not my first time playing the series and I wanted a sequel to the original games and not what we ended up getting. This is all coming from someone who loves Rockstar games despite all the flaws they have in their games. I think Red Dead Redemption is one of the top 10 games of this generation. It just really showed to me at-least that this was their first time making a straight up action game. I just don't think they were the right fit for Max Payne 3.
Hope that clears things up from my perspective and once again it is just my opinion.
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