The long-awaited third Max Payne game finally arrived in May 2012, courtesy of Rockstar Vancouver. Eight years after the end of Max Payne 2, an aging, burnt-out Max finds one last chance to redeem himself while working as a bodyguard for a rich family in Brazil.
@katygaga: yep, played this on the hardest difficulty on PC and being pretty bad at games this totally became a roguelike of shooting galleries. Hell of an experience.
It's my favorite single-player third-person-shooting ever. Just love how fluid it is. The way you lean against walls and slide across the ground, jump over tables. The way you can land on the ground still shooting. Just all of it. Too cool.
Yeah, there were too many cutscenes and end fights dragged a bit but whatever. Great game.
It was the best 3rd person shooter Rockstar ever did. In global terms, it was ok.
I didn't liked that it didn't allow much experimentation. In everything but the easiest difficulties, jumping in slow motion trying to kill people was a fast way to getting ripped in half; so the only way to survive most encounters was playing defensibly and staying in cover.
I actually found that once I started moving more, the game became more manageable.
It was great. Max Payne 3 remains my second favorite game of 2012 for many, many reasons, and the joy of shooting fools in the face in slo-mo is one of them.
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