Something went wrong. Try again later
    Follow

    Maze Hunter 3-D

    Game » consists of 3 releases. Released Jan 31, 1988

    A maze-exploration game for the Sega Master System that uses Sega's 3D goggles periphery to create the illusion of depth.

    Short summary describing this game.

    No recent wiki edits to this page.

    Overview

    Maze Hunter 3-D (released in Japan with the more benign title Maze Walker) is another tech demo developed by Sega to demonstrate how a pair of 3D goggles, sold as a separate peripheral, could be used to create images with a depth to them via a form of stereoscopy. Playing the game without the glasses is not recommended, as the resulting flicker effect makes it hard to play.

    Gameplay

    The game itself involves walking around a series of 20 mazes from a top-down perspective and searching for the exit, which often led to lower floors that the player would be able to see from the previous floor. In order to unlock the exit, the player would have to find a key first.

    The player character can defeat any of the wandering monsters in the maze with his steel bar (found on the first stage), though colliding with any of them is usually an instant kill. There are also power-ups to find, which can boost the player character's speed or allow him to take more hits from enemies.

    sizepositionchange
    sizepositionchange
    positionchange
    positionchange
    positionchange
    bordersheaderpositiontable
    positionchange

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.