Medal of Honor Open Beta (PC) - Love it? Hate it? Meh?

#1 Posted by Seppli (10251 posts) -
#2 Edited by Seppli (10251 posts) -

Love it!


 
Sahikot Valley combat mission map did win me over completely. Must be the most awesome infantry focused team objective map I've ever played.
 
Thanks to the great spawning mechanics, which make every kill count when attacking and the very useful smoke 'nades I don't mind the super-focused map design. In fact, the narrowness of the map in combination with super quick respawns on the frontline make it so, that the attacking team is tight-nit and working together naturally. Every killed defender gets sent way back behind the objective to spawn, so really, all the chokepoints don't break the game.
 
The game's mechanics incentivize bold action. I feel like Medal of Honor is this gaming season's go-to game for infantry focused team objective gameplay. Tight game is tight! Superawesome!
#3 Posted by punkxblaze (2985 posts) -

Meh, on account of the fact that I can't get the Time Limited Demo* to work. Keeps crashing when loading a server. Starts up to menu just fine though.
 
*Calling it a beta is bullshit on EA's part. Game's out in a week, nothing is beta anymore. It's final, with maybe some post-game tweaks coming. It might have been beta six months ago. This is just their way of giving us a demo without giving us something we can actually continue to play instead of buying the final product should we so choose.

#4 Posted by Seppli (10251 posts) -
@punkxblaze said:
" Meh, on account of the fact that I can't get the Time Limited Demo* to work. Keeps crashing when loading a server. Starts up to menu just fine though.  *Calling it a beta is bullshit on EA's part. Game's out in a week, nothing is beta anymore. It's final, with maybe some post-game tweaks coming. It might have been beta six months ago. This is just their way of giving us a demo without giving us something we can actually continue to play instead of buying the final product should we so choose. "
There was a server side issue which EA was working on all afternoon. Just played a 4 hours session without interruptions. Had the same problem as you this morning. It should be fixed now. Check it out! If you're anything like me, you'll love it!
#5 Posted by ch13696 (4582 posts) -

Why is this a beta when it's out in a week? I don't understand the word beta anymore. What does it mean?

#6 Posted by Seppli (10251 posts) -
@punkxblaze said:
 *Calling it a beta is bullshit on EA's part. Game's out in a week, nothing is beta anymore. It's final, with maybe some post-game tweaks coming. It might have been beta six months ago. This is just their way of giving us a demo without giving us something we can actually continue to play instead of buying the final product should we so choose. "
Dude - every open beta is a server stress test to iron out any networking issues (as they've had this morning/afternoon) and a promotional tool, just like a demo.
 
BETA isn't the same as OPEN BETA.
#7 Posted by punkxblaze (2985 posts) -
@Seppli said:
" @punkxblaze said:
" Meh, on account of the fact that I can't get the Time Limited Demo* to work. Keeps crashing when loading a server. Starts up to menu just fine though.  *Calling it a beta is bullshit on EA's part. Game's out in a week, nothing is beta anymore. It's final, with maybe some post-game tweaks coming. It might have been beta six months ago. This is just their way of giving us a demo without giving us something we can actually continue to play instead of buying the final product should we so choose. "
There was a server side issue which EA was working on all afternoon. Just played a 4 hours session without interruptions. Had the same problem as you this morning. It should be fixed now. Check it out! If you're anything like me, you'll love it! "
Oh yeah? Cool, I'll give it another shot. Shame I can't change my vote from 'meh' though. I suppose I'll just have to vocalize my opinion after I give it a shot.
#8 Edited by Seppli (10251 posts) -
@ch13696: 
 
Closed Beta was like a couple of tousand players and just a few servers. Open Beta let's everyone hammer the service. That's how you find issues with your networking infrastructure, which has already happend this morning and is fixed by now. That's why it's called an OPEN BETA. That's what they're for.
#9 Posted by Sackmanjones (4705 posts) -

Not sure. In my last pointless class of the day looking forward to playing! This will decide my next purchase of either COD black ops or MOH

#10 Posted by Finstern (641 posts) -

Meh, guns feel like airsoft rifles despite the fact they kill dudes, sounds are awful in comparison to BFBC2. Also spawning over and over again right in front of a dude is something that was fixed in Halo 1 and quickly forgotten about in every fps there after.

#11 Edited by Seppli (10251 posts) -
@Sackmanjones said:

" Not sure. In my last pointless class of the day looking forward to playing! This will decide my next purchase of either COD black ops or MOH "

I'm actually getting both. Already got Halo : Reach too. I just thought that it's finally time to get out of my Battlefield comfort zone and check-out what all the fuzz is about. I'm a FPS player first and foremost, so why not buy all the major multiplayer FPS at launch (when they're most fun to play).
#12 Edited by Seppli (10251 posts) -
@Finstern said:

" Meh, guns feel like airsoft rifles despite the fact they kill dudes, sounds are awful in comparison to BFBC2. Also spawning over and over again right in front of a dude is something that was fixed in Halo 1 and quickly forgotten about in every fps there after. "

Never ran into spawnkilling thus far. Got dropped behind a dumb-ass running into the open once or twice, but I often manage to eliminate the threath before I get downed in that situation.
 
Yeah - the lack of heavy recoil is of notice. I've gotten used to it though. It incentivizes run and gun action, when it's needed (with the chokepoint-ladden maps, it is). While constantly running and gunning will get you killed quickly, it is a go-to tactic to bust through a chokepoint.
 
I think it's just that I see what DICE wants me to do and I do it and it's fun - so it's not a problem, rather a characteristic quirk.
#13 Posted by ComradeKritstov (693 posts) -

I played a little bit in the closed beta and absolutely hated it. You sir have convinced me to give it another shot, but I'm still doubtful.

#14 Edited by Finstern (641 posts) -

Its not a particular problem playing as the US cos you can spawn at the chopper to avoid idiot teammates. But when you are the "Opposing Force" they can just sit in your base and wipe their arse with you. But hey, going for realism huh? 
 
/distasteful joke

#15 Edited by Seppli (10251 posts) -
@Finstern: 
 
You must have run into some asshole brigade of a clan then. Guess DICE really doesn't want to stop them. Has been a complaint with their games eversince BF1942.
 
Never been a big problem for me though. I'm seldomly losing that badly and when it's so, my team's shit anyways and I leave for greener pastures - no regrets.
#16 Posted by Brenderous (1101 posts) -

I like it more than I liked CODMW2.

#17 Posted by Sackmanjones (4705 posts) -
@Seppli:  Ya I love BFBC2. Probably my favorite online shooter since I stopped really playin TF2 so im gettin BF vietnam. But I kinda want the fast paced arcade action to mix with battlefields realism so probably one will do. Although my birthday is around the corner.....
#18 Posted by plop1920 (448 posts) -

Hmm, it has the same problem that bc2 has in that half your team are snipers and are camping behind a rock not moving. From what I've played from this beta and the earlier one, alot of it seems to be you turn the corner and someone is waiting there behind a rock, you literally have to slow your pace down and look at each spot a person could be in before you move. I've actually never had this problem in mw2, even in Search and Destroy the game has a good flow where im not too worried about campers. 
 
This isn't to say im not enjoying it. I liked the earlier beta and im having alot of fun with this one, the gunplay feels better than it does in bc2 and i really love the way they did killstreaks in this game (choosing between a team buff killstreak or a offensive one)

#19 Posted by raiz265 (2239 posts) -

meh. 
 
it plays decent, nothing great, but not shit either but  i'll still prefer cod4 for s&s/deathmatch and battlefield for the bigass battles
the shooting feels somehow better than in bfbc2 though, in terms of delay and hit registration... 
 
the maps seem to be pretty rather bad, on both maps you can easily get into spots where you're able to shoot right into the opponents spawns 
 
then there is no chat, no latency on the scoreboards and you can't access the control options when you're on a server, adding additional meh to the already meh game

#20 Posted by Bravestar (381 posts) -

This is camping: the game.
It feels like playing on a bad company 2 hardcore server, but with really bad maps and no team work.

#21 Posted by RandomInternetUser (6789 posts) -

It sold me on the PS3 version.  The extent of my computers prowess is Left 4 Dead 2 on medium settings (purely because the source engine is so damned good hardware-requirement wise) so I'm constantly around 30fps and minimum settings with it dropping to ~15/20 FPS when there's a lot of automatic gun fire or smoke 'nades/airstrikes.  Definitely like it quite a bit.  Especially how sniping works.  I like how it can be more of a rifle-man class (Holographic sights on an M14) than a pure sniper class if you so choose. 

#22 Posted by SocialistNinja (33 posts) -

It feels like bfbc2 trying to be cod. Which in other words is horrible. The reason that bfbc2 is so good is the maps,scale,  destruction, teamwork, vehicles.When you remove all those things and you get a cod game with a bad hit detection and lots of lag. The guns have almost no recoil and the movement is sluggish. Buy black ops or red orchestra 2 but don't buy this.

#23 Posted by Binman88 (3687 posts) -

I pre-ordered the PC version after playing. I like the feel of the game. I don't think it's as heavily BC2 influenced as some people think. It certainly looks a lot like it, but it has a very different feel.

#24 Edited by Tennmuerti (8100 posts) -

Well I played for an evening now and so far I'm loving it.
Already maxed out the soldier class and almost maxed spec ops.
Was tons of fun. 

Smoke nades are the one thing that will keep your team moving forward on attack, they win games period.
Not digging the shotguns atm.
The spread on machine guns is abyssmal when firing from the hip :P  

It has the part from MW2 and from BFBC2 that I like. Namely tactical objective based gameplay of Battlefield and the snappy and quick kills of MW2 plus killstreaks.
 
Will be buying.

#25 Posted by mosdl (3228 posts) -

Game is fun, and bfbc2 had no team-work in the beta as well.  Never played a mw so perhaps that is better, but it runs smooth on my PC.

#26 Edited by jmrwacko (2443 posts) -

You can't criticize a game for lack of teamwork. It's up to the players to play as a team. If you want to see a shooter with a great teamwork oriented community, go play TF2. On every server you'll find at least one 2000 hour veteran that plays the game way too well.
 
I just downloaded the beta, so I'll tell you all what I think in a little.

#27 Posted by Sackmanjones (4705 posts) -

Hmm just got done playing 4 or 5 games and I am enjoying it.  There does seem to be a bit more camping than I ususally see but hey there will ALWAYS be campers.  Overall im not sure if it can tear me from COD black Ops but I will definatly be comparing now

#28 Posted by Tennmuerti (8100 posts) -

 Yeah also wanted to mention that on my gaming laptop I'm maxing out all settings at 1920x1080 and it runs as smooth as a baby's bottom. So that's another plus in it's favour.
 

@raiz265

said:

" meh.  it plays decent, nothing great, but not shit either but  i'll still prefer cod4 for s&s/deathmatch and battlefield for the bigass battlesthe shooting feels somehow better than in bfbc2 though, in terms of delay and hit registration...  the maps seem to be pretty rather bad, on both maps you can easily get into spots where you're able to shoot right into the opponents spawns  then there is no chat, no latency on the scoreboards and you can't access the control options when you're on a server, adding additional meh to the already meh game "

The control options are there, top right.
Latency not showing isn't really an issu in the beta imo, I'm sure it will be showing properly after release.
Chat is also there, check your controll setings, there are 2 keys to chat, one for team and one for all.
 
It's fine if you are not digging the game but don't atribute it with negative points that are not there, becouse you didn't check properly.
#29 Posted by jorbear (2517 posts) -

It's almost done installing for me. I'll post some impressions later.

#30 Posted by canucks23 (1087 posts) -

I haven't been able to connect go a game in hours. I just keep getting that "EA servers currently unavailable" crap. From the little i did manage to play, it was just alright. Way to much camping though, the snipers need a nerf. I'll check the full game out though because the single player looks pretty good from what i've seen. Makes me wish that EA LA did all of the game instead of throwing the multiplayer at what is obviously Dice's B team. My main problem with this game though, is i don't see how this even comes close to Black ops with what they each offer in terms of features. If i could only buy one there's no way i'd get MoH

#31 Edited by raiz265 (2239 posts) -
@Tennmuerti said:

"  Yeah also wanted to mention that on my gaming laptop I'm maxing out all settings at 1920x1080 and it runs as smooth as a baby's bottom. So that's another plus in it's favour.
 

@raiz265

said:

" meh.  it plays decent, nothing great, but not shit either but  i'll still prefer cod4 for s&s/deathmatch and battlefield for the bigass battlesthe shooting feels somehow better than in bfbc2 though, in terms of delay and hit registration...  the maps seem to be pretty rather bad, on both maps you can easily get into spots where you're able to shoot right into the opponents spawns  then there is no chat, no latency on the scoreboards and you can't access the control options when you're on a server, adding additional meh to the already meh game "

The control options are there, top right. Latency not showing isn't really an issu in the beta imo, I'm sure it will be showing properly after release. Chat is also there, check your controll setings, there are 2 keys to chat, one for team and one for all.  It's fine if you are not digging the game but don't atribute it with negative points that are not there, becouse you didn't check properly. "
i stand corrected :/ 
 
then ignore those points, but it's still meh for me 
#32 Edited by Rockanomics (1150 posts) -

I started off with a pretty good streak, having some fun, but when there's such a narrow avenue of attack it just becomes a battle of which team has more patience. Which I can't stand, I like to actually move around when I'm playing. 
 
Also man, I felt like I had played that exact game a hundred times before it was so copied.

#33 Edited by babblinmule (1262 posts) -

I just played 3 games of it, and saw maybe 5 people move in total. Complete campfest. 
 
Which is a shame because i really want to like this.

#34 Posted by jmrwacko (2443 posts) -

Oh my god. I'm so glad I didn't buy this game. It's just a sluggish, boring MW2 that makes me want to play BC2. No vehicles in the maps we played, the guns all handle horribly with no recoil and sound terrible, the spawn system is actually WORSE than MW2 (imagine BC2 spawning with MW2 mechanics... yeah). The kill streaks are all really boring and some variant of artillery - I have yet to see a chopper gunner or sentry gun type killstreak. The unlocks are boring as anything - the first unlock you get is an extended mag, yuck. Snipers start with red dot scope, which is just stupid. There's hardly any blood, the only thing you see when you shoot someone is a big hit marker (shit marker), and all the guns are laser accurate with 0 skill required.
 
Also, the maps are designed to be incredibly narrow, with only one or two chokepoints. This turns the game into a campfest. If you peek your head out, you'll die - this isn't MW2 where you can get behind your enemies. Because of this, the game is incredibly boring and random feeling, only made worse by the return of the horrible kill streak system and the pressing need to camp so you can get that rocket strike.
 
My god, what an awful game. I'm going to have to play TF2 all night to purge that experience out of my brain.

#35 Edited by Donos (1195 posts) -

To start, holy shit have they improved it over the last beta. Looks great, bullets actually hit people, etc. 
 
Unfortunately, it has also reminded me that the multiplayer is kinda rushed and very light on content (not many unlockables if you extrapolate what's available here, no apparent new modes), and that I hate PC shooters despite apparently being good at them. Easier sniping = more snipers = boring games. 
 
Oh and, the bolt action sniper rifle is still a better shotgun than the shotgun.

#36 Edited by Seppli (10251 posts) -
@jmrwacko said:

" Oh my god. I'm so glad I didn't buy this game. It's just a sluggish, boring MW2 that makes me want to play BC2. No vehicles in the maps we played, the guns all handle horribly with no recoil and sound terrible, the spawn system is actually WORSE than MW2 (imagine BC2 spawning with MW2 mechanics... yeah). The kill streaks are all really boring and some variant of artillery - I have yet to see a chopper gunner or sentry gun type killstreak. The unlocks are boring as anything - the first unlock you get is an extended mag, yuck. Snipers start with red dot scope, which is just stupid. There's hardly any blood, the only thing you see when you shoot someone is a big hit marker (shit marker), and all the guns are laser accurate with 0 skill required.  Also, the maps are designed to be incredibly narrow, with only one or two chokepoints. This turns the game into a campfest. If you peek your head out, you'll die - this isn't MW2 where you can get behind your enemies. Because of this, the game is incredibly boring and random feeling, only made worse by the return of the horrible kill streak system and the pressing need to camp so you can get that rocket strike.  My god, what an awful game. I'm going to have to play TF2 all night to purge that experience out of my brain. "

Obviously you don't understand what Combat Mission is about. It's not about getting behind the enemy. It's about driving the enemy before you. Crushing them face to face. Pushing past the chokepoints with smoke 'nades and scorechains and the brute force of 12 dudes coming at 'ya guns blazing. Teamwork.
 
Conan knows what's best in life...  
 
  
   
 
I hope you get it now... 
#37 Edited by Seppli (10251 posts) -
@Donos said:

" To start, holy shit have they improved it over the last beta. Looks great, bullets actually hit people, etc.   Unfortunately, it has also reminded me that the multiplayer is kinda rushed and very light on content (not many unlockables, no apparent new modes), and that I hate PC shooters despite apparently being good at them. Easier sniping = more snipers = boring games. "

An overabundance of camping snipers on the attacking team is hell indeed. Only ran into it once in tonight's 4 hours playsession. Combat mission is all about smoke nades and coordinated balls to wall bold team action. Snipers lose games. Smoke nades win them.
 
The DMR/Battle Rifles like the M14 are powerful indeed - then again, all guns kill well enough. Once you unlock open tip ammo (trades in accuracy and ammo capacity for damage), it's pretty much balanced out again. With split-second TTK (Time to Kill) gameplay, it doesn't really matter anyways. It's all aim and quick draw.
 
There must be plenty more guns in the full release. Can't imagine this being the whole suite.
#38 Posted by Meteora (5787 posts) -

Meh. Apparently there's no one on right now, I see absolutely zero players on every match for some reason.

#39 Posted by Texas (10 posts) -

I started playing this game and it just seems like they tried to mix up Bad Company 2 and Modern Warfare 2 and failed completely. I know its a beta but still that is the first impression that they are giving. 

#40 Posted by JEC03 (900 posts) -

I hate it, played the beta it's garbage ugly graphics,boring gameplay,small maps, nothing innovative.

#41 Posted by 1DER (82 posts) -
@Bravestar said:
" This is camping: the game. It feels like playing on a bad company 2 hardcore server, but with really bad maps and no team work. "
QFT. You're either on one side "protecting" the objective, or on the other side bottlenecking to die.
#42 Posted by jorbear (2517 posts) -
#43 Posted by Donos (1195 posts) -
@Seppli said:
 The DMR/Battle Rifles like the M14 are powerful indeed - then again, all guns kill well enough. Once you unlock open tip ammo (trades in accuracy and ammo capacity for damage), it's pretty much balanced out again. With split-second TTK (Time to Kill) gameplay, it doesn't really matter anyways.
The problem is, it doesn't balance out. The shotgun is just about never a one hit kill in my experience, no matter what attachments are used and even at point blank range. On the other hand, the bolt-rifles nearly always are a one hit kill at close range, and the other weapons refire fast enough to kill long before the second shot from the shotgun. The end result is that the shotgun's effective time to kill is several times longer than any other gun, even the pistol.
 
To be fair, this can be addressed in a balance patch, and I hope it will be soon.
#44 Posted by Tennmuerti (8100 posts) -
@1DER said:
" @Bravestar said:
" This is camping: the game. It feels like playing on a bad company 2 hardcore server, but with really bad maps and no team work. "
QFT. You're either on one side "protecting" the objective, or on the other side bottlenecking to die. "
Use smokes, problem solved.
 
@Donos said:
" @Seppli said:
 The DMR/Battle Rifles like the M14 are powerful indeed - then again, all guns kill well enough. Once you unlock open tip ammo (trades in accuracy and ammo capacity for damage), it's pretty much balanced out again. With split-second TTK (Time to Kill) gameplay, it doesn't really matter anyways.
The problem is, it doesn't balance out. The shotgun is just about never a one hit kill in my experience, no matter what attachments are used and even at point blank range. On the other hand, the bolt-rifles nearly always are a one hit kill at close range, and the other weapons refire fast enough to kill long before the second shot from the shotgun. The end result is that the shotgun's effective time to kill is several times longer than any other gun, even the pistol. To be fair, this can be addressed in a balance patch, and I hope it will be soon. "

I kind of agree atm, the shotgun feels very underwhelming. 
In BC2 shotguns were quite useful with some class setups.
#45 Posted by Seppli (10251 posts) -
@Tennmuerti said:
" @1DER said:
" @Bravestar said:
" This is camping: the game. It feels like playing on a bad company 2 hardcore server, but with really bad maps and no team work. "
QFT. You're either on one side "protecting" the objective, or on the other side bottlenecking to die. "
Use smokes, problem solved.
 
@Donos said:
" @Seppli said:
 The DMR/Battle Rifles like the M14 are powerful indeed - then again, all guns kill well enough. Once you unlock open tip ammo (trades in accuracy and ammo capacity for damage), it's pretty much balanced out again. With split-second TTK (Time to Kill) gameplay, it doesn't really matter anyways.
The problem is, it doesn't balance out. The shotgun is just about never a one hit kill in my experience, no matter what attachments are used and even at point blank range. On the other hand, the bolt-rifles nearly always are a one hit kill at close range, and the other weapons refire fast enough to kill long before the second shot from the shotgun. The end result is that the shotgun's effective time to kill is several times longer than any other gun, even the pistol. To be fair, this can be addressed in a balance patch, and I hope it will be soon. "
I kind of agree atm, the shotgun feels very underwhelming.  In BC2 shotguns were quite useful with some class setups. "
Yeah the shotguns kinda suck right now. Just the onehit kill range is somewhat too short for my sensibilities. When you get them up close to a chokepoint, they are quite sweet - albeit the RPG does a better job of clearing a choke point.

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