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Game » consists of 3 releases. Released Nov 15, 2011
A proprietary video codec (.bik/bk2 extension) developed by RAD Game Tools and used in a very large number of video games.
Collectibles are items such as coins, rings, gems, packages etc. that can be gathered, usually for some kind of reward, or sometimes to simply beat a level. Often (almost too often) the source of earning achievements and trophies on the Xbox 360 and PlayStation 3.
This sword is really sticky... best not to ask why.
The 2011 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles, California on June 7-9.
An environmental hazard that can be exploited to inflict massive areal damage, exploding barrels are one of the most ubiquitous objects to be found in games. The most common methods of ignition include shooting and throwing. Exploding barrels are usually distinguished from the non-exploding kind by a conspicuous red tint.
Using physical force to damage an opponent, with or without an equipped weapon from a first person perspective.
First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
Games in which basic tutorial processes are relayed through environmental elements opposed to, or in addition to, text/speech walkthroughs.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
This concept is for games in which at least one of the main characters is male.
When the President wants to go for a burger, you know that all your cake is a lie.
Using gestures with the controller to control on-screen actions. Alternatively, these gestures can also be detected by motion-sensing cameras.
An on-rails game behaves much like a train: while sometimes the player can choose which path is taken, they cannot deviate from it. Sometimes on-rails games even go so far as to decide when the player moves.
Third-party developers and publishers occasionally engage in the practice of releasing a title or piece of DLC on only one platform for any number of reasons. Sometimes these are permanent while others are only platform exclusive for a certain window of time.
PlayStation Move is a motion control system for the PlayStation 3 console, allowing for fluid control of objects in a simulated 3D space.
Trophies are an incentive-based system for the completion of various objective in PS3, Vita, and PS4 titles.
A shooter in which the player movement is restricted so they can only follow a linear, predetermined path. This style of game is considered very "arcadey" and is usually accompanied by a lightgun.
Games that have art on the inside of the game case, to double the decoration.
Skeleton Warriors are comprised of the animated bones of the dead. Often brought to life to do the bidding of an evil master as mindless and indefatigable soldiers and guardsmen.
The skeleton is the framework of the human body.
Games whose main character is so egotistical that the whole game just HAS to be named after them.
Player characters that are infants, children, or adolescents.
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