plasticpals's Mega Man 2 (Nintendo Entertainment System) review

A candidate for the "perfect video game"

It’s easy to forget that Mega Man was a revolutionary action platformer back when it made its debut in the mid ’80s. A robotic hero echoing Astro Boy who defeats rogue robots created by a mad scientist, Mega Man had the unusual ability to assimilate his enemy’s weapon. Each robot had a hidden weakness that Mega Man could exploit if he had the right one.  Filled with a solid mixture of jumping and shooting challenges, Mega Man appeared like a bolt of lightning out of a clear blue sky.

Despite its genius, Capcom was unimpressed when the game failed to live up to sales expectations, and the team had to beg the executives to let them work on a sequel.  Not that the first game was bad – quite the opposite, actually – but it was cursed by one of the worst box arts for any video game on any console in history.  Thankfully, they were able to pour their enthusiasm for the project into Mega Man 2, or one of the industry’s greatest heroes would never have achieved the legendary status he enjoys today.

Ditching the points system, Mega Man 2 took everything that made the original great and expanded upon it. Eight levels were readily selectable from the start of the game (instead of Mega Man 1’s six). Spare energy tanks for replenishing health, as well as items 1 through 3 (an early precursor to Rush, the robot dog) were also added. On top of all this, Mega Man 2 included a handy password system which was sorely missed in the original, and had two difficulty modes which made it much easier to get into for novice players.

By now all gamers should be familiar with the formula, and we have Mega Man 2 to thank for perfecting it. It is one of the few games that I feel is truly a 10/10 – it is perfect, I wouldn’t change a thing, and I couldn’t ask for more. Despite more than 25 sequels or variations on the theme, and 20 years later, Mega Man 2 is still regarded as the pinnacle of the series in many gamers’ eyes. What makes this one so special?

Well for one thing, the music. Every level features a classic chiptune set that still sounds fantastic 20 years later. Add to that the impressive artwork, multiple screen-filling bosses (in Dr.Wily’s fortress) and inventive enemy and level design, and you have a clear winner. This time the game was a hit, and the rest is history.

Mega Man 2 also features one of the best endings on the NES.
 
This review is a repost from: http://www.plasticpals.com

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Other reviews for Mega Man 2 (Nintendo Entertainment System)

    Worth it for the music alone... wait the game's good, too?! 0

    It's time for (as requested by a friend) my Megaman 2 Review!Hey, that rhymes! Anyways, hi there. As there are already a plethora of great Mega Man II reviews out there (Spoiler: It rocks... hence the name Rock Man! ... Am I trying too hard for a pun? Yeah, sorry about that.) so I'm not sure what else to say. But don't fret -- I'm sure I'll think of something!The year is 200X, a year that will go down in infamy, as the villanous villain, Dr. Wily, has created an army of killer robots to take ove...

    2 out of 2 found this review helpful.

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