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Not all bosses can handle the player by themselves. Many use waves of lesser enemies to fight for them while they rest, and some even let these minions do all the work.
A daedric creature associated with the Daedric Prince Mehrunes Dagon. Its head reflects physical damage.
Cults don't necessarily have to be evil or out to destroy the world, but in video games it's usually safe to assume so.
Daedra are the inhabitants of the planes of Oblivion, sometimes thought of as demons or divine beings.
A large bipedal crocodile-headed Daedra associated with Molag Bal and just recently Mehrunes Dagon.
Demons are generally creatures of evil, usually from Hell, who are often totally untrustworthy even when they're not murdering everyone and destroying everything in their path.
Given that Hell totally sucks, it's not surprising that Demons are semi-constantly trying to get from there to Earth.
Dremora are soldier-class Daedra from Oblivion that serve the Daedric Prince Mehrunes Dagon. In physical form they resemble tall, heavily armored humanoids with dark skin and horns.
This Atronach resembles a woman shrouded in flames. It is considerably weaker than the massive Frost Atronach.
This Atronach appear as a tall humanoid figure composed entirely out of ice. It is slow but sturdy and can be devastating in close combat.
Whether it be Mario vs. Bowser, Jedi vs. Sith, Link vs. Ganon, or Elves vs. Orcs, the forces of good are in an eternal battle with the hordes of evil.
Whether a character never ages or is invincible, immortality represents the inability to die. Sometimes this is a blessing, sometimes it is a curse. Either way it usually makes for an interesting game mechanic.
Kaiju is the Japanese term for monster or strange beasts, commonly associated with giant monsters such as Godzilla. Kaiju appear as enemies in games, but just as often they are controlled by the player.
Games that feature an antagonist--someone who opposes the game's protagonist--that is a man.
The daedric cult dedicated to bringing Mehrunes Dagon, the Daedric prince of destruction, into Tamriel. They are the main antagonists of the game The Elder Scrolls IV: Oblivion.
An act of Mother Nature that brings hardship on humanity and the world.
A gathering of people who believe in the same higher power(s), and follow the rules laid out by the mortals chosen to be their prophets. Video games generally try to shy away from negatively portraying real religions to avoid controversy, however they make ample use of fictional in-game religions.
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