Goddamn these boss fights look cool.
Metal Gear Rising: Revengeance
Game » consists of 27 releases. Released Feb 19, 2013
A fast-paced action game co-developed by PlatinumGames and Kojima Productions. It follows ninja-cyborg Raiden's activities four years after the events of Metal Gear Solid 4: Guns of the Patriots.
Revengeance boss fight trailer.
This trailer left me with a huge smile. Just... fuck. YES!
Watching the trailer for Killer is Dead earlier 2013 could end up being year of the multi-armed girl.
@Gargantuan said:
MGS games continues to look incredibly stupid.
but this isnt an mgs game arrrrrrgh technicalities
At least it's not like MGS4 where it's just constantly riding on past games' coattails.
Because MGS4 wasn't very good.
I really like the bosses they got going on, looks like some interesting fights.
@TheHT said:
sam doesn't look like vamp anymore.
And thank GOD for that. The only thing holding Revengeance back was something linking it to Vamp.
@Gargantuan said:
MGS games continues to look incredibly stupid.
Yes, but unlike something like Saints Row: The Third, it is the right kind of stupid.
I'm gonna skip this video and say that based on the preview image, I'm glad this game is going to feature a lot of humanoid bosses. Boss duels like that are almost always more satisfying than hacking away at the giant glowing spot on some huge monstrosity in character action games.
Maybe he'll be a puzzle sort of boss, like Vamp in 4.Really hyped for this game. Monsoon seems like he's going to be tricky with his weird, seperation power thing.
@John1912 said:
That looked awesome. Ill wait for reviews though. The game looked fucking awful from the QL Brad and Pat did.
Every game looks awful when Brad's at the helm... lol joking of course, but he really didn't do it justice for how the combat scenarios could have played out. You watch some videos of people whom have mastered the demo and this looks like another home-run for Platinum I'd say. That's only speaking for the combat of course... In terms of stuff like the art design, well, that's set in stone.
@StarvingGamer said:
I'm gonna skip this video and say that based on the preview image, I'm glad this game is going to feature a lot of humanoid bosses. Boss duels like that are almost always more satisfying than hacking away at the giant glowing spot on some huge monstrosity in character action games.
I agree. Notable examples would of course be fighting Vergil in DMC3 and fighting Dante himself in DMC4. The Onimusha games had some great duel boss battles, too.
The bosses look crazy which is what I expect from this particular style of game play. I'm curious who the leader of this motley crew is, possible Sundowner.
@Camoufrage: MGS4 boss fights were pretty good; creepy cutscenes afterward not so much and gameplay aside from bosses quickly tapered off into mediocrity after act 2. The storyline sucked of course, but that kind of goes without saying.
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