Not really, it was a pretty cool Metal Gear, perfectly suited to portable play (yay for less and less lengthy story cut scenes, it's actually kinda worrying to know Peace Walker has more story than MGS4 or whatever Kojima said about it) and highly replayable due to the random placement of enemies and items in levels you revisited, as well as the recruitement and resource finding/making aspects. I thought it's cool to see more of that Snake's past as well, but hey, different strokes and all that. The controls were far from broken and okay, aside from the camera control but that's more the PSP's fault than anything else. These are hardly fast paced twitch games so the gameplay's perfectly workable still, even without immediate and comfortable camera control. At least you have various options in Peace Walker to choose the one that is least annoying, but working with such a system they couldn't possibly make it 100% fine unless they went to the original Solid's top down style, which would put off more people (like GTA). Console MG games aren't without issues either, but most are worthwhile.
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