mrsomeone77's Metal Gear Solid: Peace Walker (PlayStation Portable) review

controllers please!

When first playing I thought, Wow! What a great game. The graphics are simply outstanding for the PSP, the cut-scenes are stylistic and quite gorgeous, and you can even change you control type to the way you wanna experience it. Unfortunately, even though you can do this, the controls still bog it all down. The PSP simply isn't the funnest first person console out there. More often than not I found myself battling the camera more than battling the enemies, and I simply had to stop playing it. So sad as I really wanted to love this one. Maybe there is a secret to it all, but when you try all the control schemes and still find yourself wanting to throw the system out the window, something just ain't right.

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Other reviews for Metal Gear Solid: Peace Walker (PlayStation Portable)

    Big Boss indeed 0

    Peace Walker takes place after the events of Snake Eater and the Portable Ops games which follow the origins of Big Boss, the organization Foxhound and many prominent characters featured throughout the Metal Gear canon. Peace Walker sheds light on the birth of Outer Heaven, an "army without a country" that acts as a war deterrent  in countries that are unable to legally keep a standing army.   Lead by the now legendary Big Boss, Outer Heaven begins working with a pair of mysterious pupils of pea...

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