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    Metal Gear Solid: Snake Eater 3D

    Game » consists of 8 releases. Released Feb 21, 2012

    Metal Gear Solid: Snake Eater 3D is an enhanced version of Metal Gear Solid 3: Snake Eater, originally released on the PS2, for the Nintendo 3DS including a new photo import camouflage feature and stereoscopic 3D support.

    Metal Gear Solid: Snake Eater 3D - Hud Explained

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    Contro

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    #1  Edited By Contro
    Kojima-san was feeling generous yesterday, he revealed two pictures of the Metal Gear Solid: Snake Eater 3D demo that's due to be presented during E3. From it, we learn that like a Zelda: Ocarina Of Time 3D, players no longer have to go through a pause menu to change items, everything's done using screen Touch Panel, freeing up the entire top screen for gorgeous 3D visuals in the process.
     
    Konami's Pre-E3 conference is due to start very soon now....
         
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        (1) Submenu healing - (2) Sub-menu food - (3) Life Bar and Stamina -   (4) Bar silent - (5) Camouflage - (6) Ammunition - (7) Display camo / facepaint -   (8) Backpack - (9) Muffler - (10) Weapon - (11) Equipment    
      (1) Submenu healing - (2) Sub-menu food - (3) Life Bar and Stamina -  (4) Bar silent - (5) Camouflage - (6) Ammunition - (7) Display camo / facepaint -  (8) Backpack - (9) Muffler - (10) Weapon - (11) Equipment    
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    ArcBorealis

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    #2  Edited By ArcBorealis

    So all HUD items on the touch screen leaving the top screen uncluttered. Sounds good.

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