Yes, I'm going to do it. At least I think I am. I downloaded the original Metal Gear Solid on the PSN and played through it over the last couple days, and now I think I'm going to play through 2 and 3 before buying 4 for my new ps3.
I forgot how much I like the story in these games. I also forgot how much harder the original MGS is than the second one, which I've already played to completion three or four times. I'm somewhat ashamed to say that I've never touched Snake Eater, despite owning it for quite a long time.
I've finished #1, so I guess I may as well give my opinion. Truthfully, the game hasn't aged well in a lot of places. The aiming is just fucking terrible. Without being able to look down a gun sight in first person view, its really hard to gain any sort of advantage in a firefight. Since you're regularly put up against 3 or 4 opponents in confined locations (especially elevators), it really feels unfair at certain points. And what's with the gun attached to the jeep during the escape at the end of the game? Could that thing possibly swivel any slower as I get torn to pieces? Another bad memory that this playthrough brought to light was when I deliberately chose a particular weapon and then somehow was given a different one. There were too many times when I selected (dude, I fucking selected) the machine gun, and the game would change it to a grenade, or some C4, or pretty much anything other than what I wanted. It's a really annoying glitch, and makes the game feel clunky. Finally, the backtracking is such a bitch. The whole game feels like one step forward and two steps back, even at the end. I realize that the game was originally put out on CD ROMs and backtracking may be a necessary evil to conserve disc space, but honestly, taking 15 minutes to backtrack to find a sniper rifle, or to heat up / cool down a keycard isn't fun. Oh, and I should get the cooler bonus (the stealth suit) for saving the chick, not for letting her die. Infinite ammo does significantly less for me in a game where I'm supposed to avoid combat.
As for strong points, well, you know them. The story was pretty epic for the time, even though there are far too many cheesy and overly dramatic lines. The graphics are still serviceable even today, excluding the character models. And of course there's the great feel of a Metal Gear Solid game, where the tension is always high and you find yourself gripping the controller a little too tightly without realizing it. I thoroughly enjoyed playing through this game again, but I'm glad to be moving on. I probably won't revisit this one again down the road. Oh, and for my trouble, the game gave me the codename "Elephant" at the scoring screen at the end.
Metal Gear Solid
Game » consists of 17 releases. Released Sep 03, 1998
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