richard_kain's Metal Storm (Nintendo Entertainment System) review

A Title Before It's Time

Metal Storm was a very intriguing genre hybrid from near the end of the NES's glory years. It was released with precious little fanfare or marketing, and passed under most consumers' radar. It was also a brief title, it can be completed in very little time by an experienced player. Despite these shortcomings, it was surprisingly groundbreaking in its approach to game mechanics, and has aged very gracefully for a NES game.

A word of caution, this game is hard. Very hard. Though it is primarily focused on platforming, it often times feels more like a traditional shoot-em-up, and it is quite common to find yourself dodging storms of enemy fire. The game play is centered around a unique and forward-thinking mechanic that let you "flip" gravity. You could activate this feature at anytime, and the rest of the game was built to accommodate the feature. The game is littered with some very clever level design that plays to the gravity flipping mechanic. Metal Storm also featured some levels that would scroll vertically. At some points in these levels it was possible for the player to fall upwards or downwards indefinitely. All of these features, and their polished integration into the game's overall design, put Metal Storm considerably ahead of most games of its time.

The music, graphics, enemies, and bosses were all well thought out and implemented. The game was also notable for running very smoothly, despite some of the technical feats that it accomplished. Though not deserving of a perfect rating, this title is easily one of my favorite for the NES. I recommend it highly for fans of plat formers or shoot-em-ups. It's creative approach to game play mechanics still holds up today.

0 Comments

Other reviews for Metal Storm (Nintendo Entertainment System)

    Almost Perfect Old-School Gem 0

    You start Metal Storm because you hear that it has a quirky gravity trick - you finish Metal Storm because of the well thought out and creative level design. So here's how Metal Storm works - its your basic NES side-scrolling shooter where you roll your character from Point A to Point B and fight a boss at the end of each level, but here's the catch - at any point in the game you can reverse gravity.   Reversing gravity is a cool gameplay concept that was certainly ahead of its time, it adds a n...

    1 out of 1 found this review helpful.

This edit will also create new pages on Giant Bomb for:

Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

Comment and Save

Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.