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    Metroid Prime Trilogy

    Game » consists of 5 releases. Released Aug 24, 2009

    All three Metroid Prime titles in one package. Metroid Prime and Metroid Prime 2: Echoes are reworked to include 480p widescreen, motion controls, and achievements.

    ping5000's Metroid Prime Trilogy (Wii) review

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    You kind of maybe probably should get this.

     A compilation like this gets a perfect score practically by default, since all three games sit comfortably as some of the best games on their respective consoles. You have what is personally my Best Video Game Ever, Metroid Prime, coupled with its relentless sequel, Metroid Prime 2: Echoes and the Wii installment that capped off this trilogy, Metroid Prime 3: Corruption. Metroid Prime: Trilogy is a lot of game. To be more specific, this is a lot of quality game. Time hasn't done much to dilute what are still great adventures. You should really buy this. It’s a compilation that should be bought even if you own and have exhausted all three games, but if you haven’t, then, well, man , lucky you.

    Hey, 
    Hey, 

    Even if you’ve thoroughly exhausted both Metroid Prime and its sequel, there’s good reason to go back, because the control scheme that worked so well in Corruption is directly integrated into the two GameCube games. It’s practically a remake, since the pointer controls do so much in speeding up everything you do in both games. If you’re a scanning addict, the controls change everything. Excavating and perusing through the Space Pirate and Chozo Logs is easier and much, much more intuitive, especially in the original Prime, since that’s the game that went absolutely crazy with the scanning concept. There are a few more tweaks, like the Morph Ball Jump that was in Corruption and some really subtle bloom lighting effects in the original Prime (the green LEDs on her suit have a nice, spiffy glow, which is probably the only truly noticeable visual upgrade) and a few minor visual and gameplay tweaks here and there.

    Besides all the updates, small and large, it’s just worth playing through these games again. Metroid Prime is still an exemplary example in amazing level design. Everything is so tightly bound together and the sense of exploration still feels incredible. You really dig into Tallon IV, punching out new paths with new tools you attain with formidable boss fights interspersed throughout it all. Echoes takes the basic blueprint laidout by Metroid Prime and adds a light/dark dichotomy, which is mostly successful due to the strong level design. The greater point of is interest, though, is that Echoes pushes the boundaries of difficulty, walking the fine line between rewarding and difficult and frustrating and difficult. It’s not hard in the sense that death is a common occurrence; it's hard in the sense that the going is always tough. Samus is going to get battered and bruised (to what degree depends on your aptitude), but death never seems to occur often, at least in my experience. It's an extremely impressive game in that regard.  

    Prime 1 & 2 still look good. 
    Prime 1 & 2 still look good. 

    Both Primes are polished, expertly crafted adventures that were still way fun to play before this Tuesday, because the pointer controls happened. The controls really do make the GameCube iterations feel much more archaic. The absolute best and definitive version are the Wii versions. They still look really good, too, which is either a sad reflection of the efforts put into most Wii games graphically or it’s another aspect of both Prime 1 & 2 that have aged incredibly well. I sit somewhere along the latter. The intricate art and geometry at display here are still pretty impressive, especially in some of Echoes’ later areas, like the wildly imaginative Sanctuary Fortress.

    There’s not much to say about Corruption other than you’re getting another Metroid Prime game in this box. Compared to the others, there’s nothing here that’s noticeably improved aside from a cool projection that appears inside Samus’s ship when you’re sitting in the cockpit. Load times still range from good to nearly unbearable. If the load times did get shortened, I honestly couldn’t tell. Everything’s mostly untouched, which is fine, because Corruption is still a great send-off for the trilogy. It’s pretty controversial for some of the things it does, like allowing sentient, intelligent life to play a much larger role in the game, even moreso than what Metroid Fusion did with Adam, but it’d probably only tick off the purist of Metroid fans, which, I guess, makes up for most of Prime’s audience. Whatever problems Corruption had, it’s still a great game.

    So, just think about it. 
    So, just think about it. 
    What’s just as great is what houses this metric ton of content. It’s wrapped around a lovely case you’d usually find in collector’s editions and it even includes a nice little foldout adorned with some amazingly detailed concept art and  a brief timeline summary that goes up to the end of Prime’s  trilogy. At an alarmingly moderate $50 price point, there's seriously no reason to not get this unless you bought a Wii to not use it, which apparently, is what a lot of people do with the system.

    Well, okay, there are a few reasons why you might not want to get this. Metroid Prime seems to have lost some minor details, like the smoking barrel effect that appeared if you rapidfired the Power Beam for a bit, the Ice Beam doesn’t have that dry ice smoke effect that seeps out of the beam and fully charging it doesn’t make your arm cannon freeze over. Also, the original title menus from each game have been cut in favor in a general menu, which does make the entire thing a tad more cohesive. If you’re anal retentive like this, like I am, then you have a couple reasons to not get this, but don’t be an idiot like that, like me. If you're still on the edge because of the loss of some minor details, you should know that a lot of the unlockable artwork is completely brand new and never before seen. Though, Friend Vouchers make a dubious comeback, so if you want all the unlockables, then there's some friend code punching and internet begging to do. I think I'm starting to unsell the product, but don't think twice about this. Get this set. It’s the kind of send-off Retro’s work over the years deserve. Jamming all three games into a single disc would've been more than enough, but once you factor in the effort put into the packaging, it's impossible to not pony up some cash for this fantastic compilation.

    Other reviews for Metroid Prime Trilogy (Wii)

      Best Trilogy on Wii :) 0

       Ok, 2 of the 3 games were Gamecube but they have been updated to work with the Wii controls. And the Wii controls for MP3 (Metroid Prime 3: Corruption) were the best FPS controls the Wii has ever seen.  So, if you have never played these games (WTF?), buying this compilation is an absolute no-brainer. Go buy it right now. Unless, of course, you are not sick of playing party/mini games on the Wii.     Seriously, for the uninitiated, the Metroid Prime trilogy is made up of two awesome games and o...

      1 out of 1 found this review helpful.

      One of the best gaming deals ever 0

      Words usually used to describe the Metroid Prime Trilogy: masterpiece, perfect, even ABC called it the "Citizen Kane" of gaming. Well now imagine them all being on one disc, well it's no dream anymore with Metroid Prime Trilogy.  I'm probably going to describe the new things added then going into deep detail about all 3 games, I could probably write a 20 page essay on all three games.  The new things added to this awesome package is, of course, Wii controller support for the 2 Gamecube games, wh...

      0 out of 0 found this review helpful.

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