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A parallel projection technique used in 2D sprite-based games to fake the appearance of 3D depth.
The minimap is a small, simplified version of a larger map. This plays a vital role in many games, especially Real Time Strategy, where it is important to have an overview of the entire map.
Henchmen are the loyal grunts caught in between the player and the main antagonist. Without them every game would be nothing more than a boss battle.
In games, fire can be an obstacle, a tool, a weapon, or a solution. Just don't play with it...unless you really want to.
Somebody wrote or drew a message on the wall, maybe it was in blood, maybe they had a marker handy; but now here you are, reading it.
The concept of a game referencing another game through mockery, parody or even directly. A game reference to the same franchise does not count.
RMT's are the concept of spending real money, for items within a game, common to the free to play market
A powerful release of energy. This energy is usually expelled in all directions very quickly, typically giving off orange or red flames.
Genetically evolved humans, animals or aliens.
Darkness is used in games to restrict access, increase tension, or just to set a mood. Often the player has access to a light source that can mitigate its effect.
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