Micromanagement

Micromanagement is a video game concept

Micromanagement is the act of increasing the efficiency and longevity of units during a battle in a Real Time Strategy game.

Overview

Micromanagement usually refers to when players take direct control of particular aspects of the game especially the control of units in battle. If the player is expected tomicromanagemany trivial aspects of a game it can often be seen as something negative. The level of control afforded to the player is often different depending on the game and genre.

Microing is often done in contrast to macroing; the building and managing of bases and armies. Good players can switch between macroing and microing to achieve optimal results in both strata of the game. This multitasking between microing in battle or harass and base management to produce armies etc is the mark of a good player.

Many games especially
Warcraft 3:The Frozen Throneand Starcraft: Brood War involve high amounts of micromanagement and thus micro is seen to be integral to a players skill within the game.

A measure of APM (Actions Per Minute) is often cited as an indicator of someones micromanagement ability as it is a numeral depicition of the speed at which a player clicks and uses hotkeys during the game. Typically players who perform more actions micro more effectively due to the almost limitless potential that units can be microed to.

Examples

Real Time Strategy Games

In RTS games the player might be able to control individual soldiers, or only whole groups of soldiers. Controlling many units and their abilities at the same time, a player with good micromanagement skills will often be able to overcome a superior force.

Micro management involves many techniques some of which are common between games and some of which are dependent on the game engine or specific units.
A typical micro technique is the retreat of weaker units. This is to remove units nearer death from the line of fire to allow more healthy units to take damage. This is effective in that the firepower of an army remains at its initial level and does not deplete when weak units die. Units may also be retreated to be healed, before being put back into battle.

  • Starcraft -A Protoss Zealot is a melee unit that can easily defeat a group of three Terran Marines in terms of damage and health points. However since the Zealot must use close range to attack, and the Marines can shoot from a distance, if the player positions the Marines far away from each other, the Zealot is forced to travel longer distances to attack each unit, thus giving the marines more time to attack, and cause more damage. Alternatively the marines could also shoot at the Zealot, and when it got closer, move further away, and repeat the process until the Zealot is killed.


 

Turn Based Strategy Games

Micromanagement in Turn based games unlike Real time games is vastly different. It, as opposed to being a reflex based action used in battle is more akin to the actual definition of the word 'micromanage'. It typically involves maximizing various aspects in the game (just like RTS micro) using general and more thought out long run analysis (unlike rts micro) of situations to change various productions of cities or empires to achieve a specific goal.

 In games like Civilization, players are allowed to and often forced to micromanage their cities and resources. For some hardcore players it is essential to the game, but to the more casual player it can be an annoyance.

Role Playing Games

The player may want to micromanage the stats and equipment of the various characters. 

Micromanagement games Edit

Add an Game to
Name Platforms Developer
Warhammer 40,000: Dawn of War II
PC Relic Entertainment
The Sims: Full House
PC Maxis Software
Starcraft II: Legacy of the Void
MAC, PC Blizzard Entertainment
Starcraft II: Heart of the Swarm
MAC, PC Blizzard Entertainment
Travian
PC
CITIES XL
PC Monte Cristo Multimedia
Dragon Age: Origins
X360, PS3, PC BioWare
FreeCol
MAC, PC
The Sims 3
released on Feb. 20, 2009
PC Maxis Software
Empire: Total War
released on Feb. 6, 2009
PC Creative Assembly Ltd., The
StarCraft II: Wings of Liberty
MAC, PC Blizzard Entertainment
Sins of a Solar Empire: Entrenchment
released on Nov. 18, 2008
PC Ironclad Games Corporation
Neverwinter Nights 2: Storm of Zehir
released on Nov. 4, 2008
PC Obsidian Entertainment
Tom Clancy's EndWar
released on Nov. 4, 2008
PSP, X360, PS3, DS, PC Ubisoft Shanghai Studios
Command & Conquer: Red Alert 3
released on Oct. 28, 2008
X360, PS3, PC EA Los Angeles
Prison Tycoon 4: SuperMax
released on Aug. 29, 2008
PC
The Sims 2: Apartment Life
released on Aug. 26, 2008
PC EA Games
Sid Meier's Civilization Revolution
released on July 8, 2008
X360, PS3, DS Firaxis Games
The SimCity Box
released on June 30, 2008
PC Electronic Arts
Galactic Civilizations II: Twilight of the Arnor
released on April 30, 2008
PC Stardock Corporation
Command & Conquer 3: Kane's Wrath
released on March 24, 2008
X360, PC EA Los Angeles, BreakAway Games Ltd.
Warhammer 40,000: Dawn of War - Soulstorm
released on March 13, 2008
PC Relic Entertainment, Iron Lore Entertainment Ltd.
Commanders: Attack of the Genos
released on Feb. 13, 2008
XBLM, PC SouthEnd Interactive AB
Sins of a Solar Empire
released on Feb. 4, 2008
PC Ironclad Games Corporation
Universe at War: Earth Assault
released on Dec. 11, 2007
X360, PC Petroglyph Games Inc.
Empire Earth III
released on Nov. 6, 2007
PC Rockstar New England
Supreme Commander: Forged Alliance
released on Nov. 6, 2007
PC Gas Powered Games
Battalion Wars 2
released on Oct. 29, 2007
WII Headstrong Games, Kuju Entertainment Ltd.
Age of Empires III: The Asian Dynasties
released on Oct. 23, 2007
MAC, PC Big Huge Games
Heroes of Might and Magic V: Tribes of the East
released on Oct. 17, 2007
PC Nival, Inc.
Neverwinter Nights 2: Mask of the Betrayer
released on Oct. 9, 2007
PC Obsidian Entertainment
Company of Heroes: Opposing Fronts
released on Sept. 24, 2007
PC Relic Entertainment
World in Conflict
released on Sept. 18, 2007
X360, PS3, PC Massive Entertainment
The Sims 2: Bon Voyage
released on Sept. 4, 2007
MAC, PC Maxis Software
Civilization IV Dreierpack
PC Firaxis Games
Sid Meier's Civilization IV: Beyond the Sword
released on July 23, 2007
PC Firaxis Games
Age of Empires III: The WarChiefs
released on June 18, 2007
MAC, PC Ensemble Studios
The Sims 2: Seasons
released on June 5, 2007
MAC, PC Maxis Software
Final Fantasy XII: Revenant Wings
released on April 26, 2007
DS Square Enix
Command & Conquer 3: Tiberium Wars
released on March 24, 2007
MAC, X360, PC EA Los Angeles
Samurai Warriors 2: Empires
released on Feb. 27, 2007
PS2, X360 KOEI Co., Ltd., Omega Force, Omegavision
Galactic Civilizations II (Gold Edition)
released on Feb. 21, 2007
PC Stardock Corporation
Supreme Commander
released on Feb. 20, 2007
X360, PC Gas Powered Games
Galactic Civilizations II: Dark Avatar
released on Feb. 8, 2007
PC Stardock Corporation
FireFly Studios' Stronghold Legends
PC FireFly Studios Ltd.
Medieval II: Total War
PC Creative Assembly Ltd., The
Viva PiƱata
released on Nov. 9, 2006
X360, PC Rare, Ltd., Climax Group, The
Neverwinter Nights 2
released on Oct. 31, 2006
MAC, PC Obsidian Entertainment
Final Fantasy XII
released on Oct. 31, 2006
PS2 Square Enix
Star Wars: Empire at War - Forces of Corruption
released on Oct. 24, 2006
PC Petroglyph Games Inc.
Sid Meier's Railroads!
released on Oct. 17, 2006
PC Firaxis Games
The Sims 2: Pets
released on Oct. 17, 2006
GBA, MAC, PSP, PS2, GC, DS, PC Maxis Software
Sid Meier's Civilization Chronicles
released on Oct. 16, 2006
PC BreakAway Games Ltd.
Warhammer 40,000: Dawn of War - Dark Crusade
PC Relic Entertainment
Dominions 3: The Awakening
released on Sept. 29, 2006
MAC, PC Illwinter Game Design
DEFCON: Everybody Dies
released on Sept. 29, 2006
MAC, PC Introversion Software Limited
Company of Heroes
released on Sept. 11, 2006
PC Relic Entertainment
Rise of Nations: Rise of Legends
PC Big Huge Games
The Sims 2: Open for Business
released on March 2, 2006
MAC, PC Maxis Software
Galactic Civilzations II
released on Feb. 27, 2006
PC
Galactic Civilizations II: Dread Lords (Collector's Edition)
PC Stardock Corporation
Star Wars: Empire at War
released on Feb. 16, 2006
MAC, PC LucasArts Entertainment Company LLC, Petroglyph Games Inc.
Darwinia
released on Dec. 14, 2005
MAC, PC Introversion Software Limited
The Movies
released on Nov. 8, 2005
MAC, PC Lionhead Studios Ltd.
The Sims: Expansion Three-Pack Volume 2
released on Nov. 8, 2005
PC Maxis Software
The Sims: Expansion Three-Pack Volume 1
released on Nov. 8, 2005
PC Maxis Software
The Sims: Complete Collection
released on Nov. 8, 2005
MAC, PC Maxis Software
FireFly Studios' Stronghold 2 Deluxe
released on Oct. 28, 2005
PC FireFly Studios Ltd.