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    Middle-earth: Shadow of Mordor

    Game » consists of 15 releases. Released Sep 30, 2014

    An open-world action-adventure game by Monolith, set between the events of The Hobbit and The Lord of the Rings.

    Why are there no trolls or wargs?

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    Spoonman671

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    #51  Edited By Spoonman671

    Wargs can't climb.

    Traversal and climbing is an essential part of gameplay in Shadow of Mordor, but we know that wargs are not effective climbers--otherwise a group of wargs would have made a meal out of Thorin and Company during their escape from the goblins of the Misty Mountains. Monolith needed a climbing mount, otherwise players would feel limited when riding their mount instead of feeling empowered. A new creature had to be created.

    Simply put, this is an example of the existing fiction not being compatible with the gameplay needs of the product.

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    StarvingGamer

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    Dafine

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    #53  Edited By Dafine

    @krullban: it has been stated that the graug and caragor are completely different beasts. The game devs stated that "Graugs could eat trolls for breakfast" and "wargs are wolves, caragors are lions"

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    hermes

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    I didn't understood the difference either. The games are very, very loose with the LotR myths, so it is not like they did it to distance themselves from the source material.

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