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A pistol is a very basic hand-held side arm, usually used in case of low ammo or tricky situations. They have appeared in many types of games.
The weapon of choice for accuracy at long distances. The sniper rifle's slow rate of fire makes it ineffective for close range combat, but its high calibre round ensures that it inflicts maximum damage against the target.
The ultimate weapon attachment that uses telescope optics to enlarge distant targets thus increasing your accuracy.
Crates sometimes contain things!
An explosive ordinance propelled by a rocket engine designed to blow an object to smithereens. A missile is often guided, in some way, to its target. For example; by laser, remote control, or computer/GPS.
An explosive is any weapon or device designed to cause an explosion, whether it be a frag grenade, TNT, or a nuclear bomb.
A tank is generally a heavily armoured and armed, tracked vehicle designed to be at the front of a combined forces attack.
A firearm capable of firing pistol ammunition automatically. Favored for shorter distances, or dealing death indoors.
Many games have ammo. In some, you can design your own. Ammo is put in a weapon and fired as a projectile.
From an item container in Final Fight, to Roper's favorite weapon in Double Dragon, and even an obstacle in Street Fighter II's elusive bonus round, the barrel is one multi-faceted game object.
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