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RPGs have their roots in DnD and other table top games, and min-maxing was and remains at least discouraged there, as it conflicts with what your character would want to do if role played "purely" and that would be lore unfriendly from the point of view of the players who claim they're not doing it. But what counts as min-maxing there is very subjective. With the systems in video games cleanly abstracted from the roleplaying aspect of them it's almost never an issue now, but can bother players who want to play games a certain way that feels unbalanced to them compared to playing a different way, for example: min maxing a stealthy character in Deus Ex: Human Revolution is allowed for and even encouraged for the majority of the game, but makes the Boss battles extremely difficult.

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