Official U.S. PlayStation Magazine Issue 36
Demo Derby
Game Mess Mornings 04/22/24
GrubbSnax
8-4 Play 4/19/2024: LEAVE IT TO BEAVERS
8-4 Play
The Community Spotlight 2024.04.20
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Game » consists of 33 releases. Released May 17, 2009
A gameplay mechanic allowing players to store their items and freely carry them around.
Sometimes, players experience an unfortunate event that results in all their weapons and items being taken away from them.
Iron golems are large, strong utility mobs that defend players and villagers.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
Kinect is a camera and depth sensor-based peripheral for the Xbox 360 that allows users to interact with and play games using their whole bodies, rather than using a standard controller.
Games with language selection allow the player to choose which language is displayed or spoken in the game.
A competitive multiplayer mode similar to the deathmatch mode which is signified by limited or no abilities to respawn.
Characters who often refuse to do anything.
A leaderboard is a way for players of any multi-player game to know where they rank within the game's community.
Loading Screens are specific screens that are displayed while a game is loading resources so that the player has something to distract them while the game loads. Loading Screens can be images, text or even mini-games - and sometimes a combination of all three.
Some games will give the player hints and tips on how to play while the game loads.
Logging is the process of cutting down trees for timber. This is an important aspect in many strategy games.
A person who cuts down trees for a living. Typically portrayed as incredibly manly, almost always sporting a beard and flannel clothing.
Some games have features or elements that can be affected by the phase of the game world's lunar cycle. Enemies may be stronger or encounters may become more frequent. The following are some of those games.
Big flat fish. You find them in tropical waters, typically around coral reefs.
When the President wants to go for a burger, you know that all your cake is a lie.
Entering in-game menus like quest logs or inventories does not pause the gameplay.
Many games allow you to buy stuff, these are the dudes who help sell it to you. Typically they also engage in light conversation.
Minerals are the primary resource featured in many games.
The extraction of valuable minerals from the earth.
A being that possess the ability to break up into smaller, identical beings, often after taking a certain amount of damage.
When monsters in a game can turn on each other after an accidental injury and fight to the death instead of focusing on the player, or when some of the player's enemies also hate each other, and will attack each other on sight.
A movie reference in a game, is where a game references a film. This can be done in many different ways.
In many games, a player will move faster if they hold down two keys that move in directions perpendicular to one another. This happens because many games would process non-cardinal movement by simply performing a vector addition, meaning the player would go square root of 2 faster when moving diagonally.
Some games feature the ability to switch the gameplay camera perspective between first and third person, either as an option or as a gameplay element.
A page that summarizes and list games that allow for music creation, from early titles like Mario Paint, all the way to Guitar Hero World Tour.
Never Ending Games is a self-explanatory concept in which a game is unbeatable and never ends, due either to the game having no true ending or because the game is not saved (or truly continued) after the last section of the game.
Piranha plant saplings.
Aquatic creatures with eight tentacles covered with suction cups. They often appear as boss enemies.
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