Making Minecraft Taveling Harder

#1 Edited by Superguy0009e (18 posts) -

As I was playing MC today, I noticed something that I think needs work in the game. As I walked through deserts and biomes and snowy areas, I realized traveling is way too easy. In real life (yes i know that this is a game), you couldn't just WALK through a desert or snowy area, you would die by dehydration or frostbite. So I thought of this example that may help make traveling harder (this would be for 1.8):

You are walking in the forest of a newly generated world as you stumble upon a village. On the opposite side of the village you see the sunset over a new area of the map that looks particularly snowy. You enter into the village for a nights rest as you stumble upon a villager. You talk to him, and you find out that it is way too dangerous to enter the snowy are without proper equipment, so you strike a deal (you are given a quest) by the villager, and in return, he will give you winter clothes (which could either be its own thing or it could be leather armour) and a goat to ride when you go higher up into the mountains. You do the quest (whatever it is) and in return get the armour and the goat. You craft some tools before going, and leave in the morning, now able to pass through the snowy area with ease.

On the other side of the snowy area, you see another village, this time on the other side is a desert, but lucky for you, in the middle of the village, is a fountain. You trade your goat for a few buckets which you and fill them up with water. You take your armor off and head into the desert, and whenever your dehydration bar goes almost to zero, you take a swig of water that partially replenishes it. You make it to the end of the desert, as you come upon another village (sorry for all the villages ,but I'm trying to make a point, besides, this is the last part of the story)

You enter the village to resupply, but before you leave, a villager tells you that this forest is pretty dangerous, even during the day, so in return of doing some quests for a few villagers, you will get full iron armor, iron tools and a dog to follow you. You do the taks, get what you need, and are able to continue into the forest with no troubles against any monsters.[/b]


So what do you think? I guess the main point of this article is to make traveling harder so that you have to have skill or have done something to EARN going farther onto the map.

#2 Posted by Bollard (5838 posts) -

I think Notch is trying to implement things like this into 1.8 (giving incentives and risks for exploring), yet I feel if this is what you really want from Minecraft, there are other games out there (see: RPG genre.)

#3 Posted by Superguy0009e (18 posts) -
@Chavtheworld: ya i know, but idk, i feel likeeven if you take out the vilalge part and just do
jacket needed for old weather, water needed for deserts and so on... the game could get a ton better (no that it isnt already amazing)
#4 Posted by Aronman789 (2671 posts) -

So you want Minecraft to be a game then?

#5 Edited by crusader8463 (14428 posts) -

I find exploring rather pointless, as it's just a barren landscape interspersed with the odd hill that's a pain in the ass to get over. I would rather see some way to make getting around those things easier. Like a grappling hook, or a glider.

#6 Posted by TaliciaDragonsong (8606 posts) -

Minecraft ain't a RPG, at least in my eyes it will never be.
 
Only thing I'd do with npc villages is blow them up.
And quests sound awfully easy with the idea of digging/building around it and if they add in indestructible blocks....then it ain't Minecraft.
 
Minecraft's good with what it is, but I'm not all too down with what's it trying to become.
But hey, surprise me, I'm waiting.

#7 Posted by Superguy0009e (18 posts) -
@crusader8463: ok, try that then, you come up to a giant valley that you need to get past, you can either go to the closet village, pay for a glider and go over, or you can just walk through, 
i
 
 
i guess what im trying to say is, make travelling harder, not too difficult, but for the more action/adventure part o it, try making gettin around a tad more difficult
#8 Posted by crusader8463 (14428 posts) -
@Superguy0009e: Each their own. I just don't see how requiring the player to waste an item slot to always keep a coat/water bottle around if they want to go explore makes the game any more fun. If you want to do that just make a personal rule to never go into winter lands unless you have a leather top item equipped and a bucket of water for when you go into the hot areas.
#9 Posted by Superguy0009e (18 posts) -
@crusader8463: idk, i wouldnt say your REQUIRED, but more or less it would be extremely helpful. some deserts arent too big and some snowy areas are small, so you can just dash through without any problems, the only time it would be a big necessity, is when you get to bigger areas
#10 Posted by Superguy0009e (18 posts) -
@crusader8463: or think of it like this, when you go into a cave, putting on amour and getting wepons is a good idea to preent anything bad from happening. you can go in a cave completely naked and be fine, it just sometimes helps to have some sort of protection and/or prevention against creatures and the environment
#11 Posted by BraveToaster (12588 posts) -

Here's some more ideas that would make Minecraft tedious: 
 
Food shouldn't give you health; you'll have to make bandages, salves etc.  
You can get sick if you don't cook meat long enough. 
Your world gets deleted as soon as you die. 

#12 Posted by Superguy0009e (18 posts) -
@Axxol: world deletion seems a bit too far, maybe for hardcore, but not for regular players
#13 Posted by ZeForgotten (10397 posts) -

More stuff will get added, and since Notch is all about stealing ideas and mods and not giving credit to the folks he steal from this will probably get thrown in there too :P

#14 Posted by crusader8463 (14428 posts) -
@Superguy0009e: I know what you are saying and what your logic is, but it doesn't add anything to the game but tedious un-necessary tasks to do what you can already do now. If they wanted to include that stuff in some kind of hardcore mode for the crazy types that like that kind of thing then fine, but adding stuff like that to the main game would just make people not want to play.
#15 Posted by iam3green (14390 posts) -

no, i don't think it would be a good idea. i think it would ruin the point of the game. the game is to build stuff and hide from monsters.

#16 Posted by Superguy0009e (18 posts) -
@iam3green: by the looks of it, it may not be like that forever, it'll stay the same, but i think minecraft is going to change ALOT in 1.8
#17 Posted by tourgen (4542 posts) -

minecraft is fun because it isn't really a game.  It's a decent voxel terrain editor that feeds the obsessive compulsive types' needs.

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