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    Minecraft

    Game » consists of 33 releases. Released May 17, 2009

    A 3D procedurally-generated game of world exploration, resource harvesting, and freeform construction, featuring a unique block-based art style and online multiplayer. It received numerous ports and updates for nearly a decade after its initial release.

    Whiskey Media's Official Minecraft Server

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    DaddyTin

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    #2052  Edited By DaddyTin

    I finally have a working farm underground, fed by lake runoff. Finished my mining base at level 14. Looking to secure caverns and abandoned mine. At the same time, laying hte foundation and first floor walls to my project build. Everytime I get the wall perimeter done, the server changes or the world file starts anew. One more time!

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    Shademonger

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    #2053  Edited By Shademonger

    @Massif: Yeah, I've lost plenty in there to creepers, cave spiders and lava, but something inside me just loves getting lost in the twisting caverns and discovering new ravines, lit only by the natural lava falls and shrouded in fog. Then the resulting relief when you finally find another natural exit, or a stairway to the surface carved by another traveller. It is all very fantastic.

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    FunExplosions

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    #2054  Edited By FunExplosions

    @Shademonger: You make Minecraft sound oh-so glamorous.

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    Subjugation

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    #2055  Edited By Subjugation

    @FunExplosions said:

    @Shademonger: You make Minecraft sound oh-so glamorous.

    He certainly does give it more flair than I would be able to.

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    atejas

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    #2056  Edited By atejas

    So was the deforestation effort successful or is Fun going to set me on fire again?

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    Shademonger

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    #2057  Edited By Shademonger

    @weeman105: That there game is like Lego blocks on the computey screens.

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    Subjugation

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    #2058  Edited By Subjugation

    @Shademonger: I realize our town feels like it's embedded deep within Louisiana, but it hasn't gotten to me that badly quite yet. And it isn't a computey screen, it's a magic picture box.

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    Shademonger

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    #2059  Edited By Shademonger

    @weeman105: Oh man, we should totally build a Louisana Bayou backwater town at some point with all of the houses up on stilts a la Left 4 Dead 2. And perhaps MORE water...

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    DaddyTin

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    #2060  Edited By DaddyTin

    And a quick note.....water kills Endermen. Keep a bucket close by and take them down!

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    atejas

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    #2061  Edited By atejas

    Yeah, but Endermen are pretty glitched anyway. I've actually tried to get their attention and failed miserably.

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    DaddyTin

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    #2062  Edited By DaddyTin

    You sure dodged that creeper! I have too much lag to get too close....even at sword kill radius they get me. I armor up and jump in the opposite direction.

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    FunExplosions

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    #2063  Edited By FunExplosions

    I'm getting like .0005 frames per second. Anyone else?

    edit: Happened right after I fell to my death...

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    kasi308

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    #2064  Edited By kasi308

    hey funexplosions did you get the pm i sent you

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    McShank

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    #2065  Edited By McShank

    @weeman105 said:

    @Shademonger: I realize our town feels like it's embedded deep within Louisiana, but it hasn't gotten to me that badly quite yet. And it isn't a computey screen, it's a magic picture box.

    its not a computey screen or a magic picture box. Its the Devils box of obscenity and lies.

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    Capum15

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    #2066  Edited By Capum15
    @McShank: So jayzus will get mad if we dun yuuz dat der develz  buks?

    Oh god I can't type like that anymore. Seriously, it hurts. Anyway, is there ever going to be a New Alastia? Because I'd be all up in that. Also, I'll probably have a bunch of spare cobble laying around since I finished my house if you need it for the wall.
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    mikemcn

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    #2067  Edited By mikemcn

    So many new things, so little time.

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    AlexW00d

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    #2068  Edited By AlexW00d

    @FunExplosions said:

    I'm getting like .0005 frames per second. Anyone else?

    edit: Happened right after I fell to my death...

    Likely due to the experience orbs that fall from you when you die. I read about it earlier when I was adding shit to the wiki. I don't think there is any sort of solution or fix yet, but I'm not sure, I didn't read too much about it.

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    lumley

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    #2069  Edited By lumley

    @AlexW00d: We've disabled experience orbs, so it wont be that.

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    AlexW00d

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    #2070  Edited By AlexW00d

    @Lumley: Ohhh, ok well disregard my post then, as I have no idea now.

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    atejas

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    #2071  Edited By atejas

    So someone explain who reinforced our wall with titanium while I was away. I saw the thing take two direct creeper hits without a scratch.

    And it's not like the creepers glitched out either. The wall was floating in midair because all the dirt around it was gone.

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    FunExplosions

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    #2072  Edited By FunExplosions

    @atejas: I saw an explosion right near the wall, too, and was kinda confused. Hearing you, though, makes me thing the new stone bricks are creeper-proof. Pretty cool. Wish they were endermen-proof...

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    Subjugation

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    #2073  Edited By Subjugation

    Down with the endermen! And if the bricks are explosion resistant ... this needs testing. I'll set up a pad outside the town and spar with some creepers to verify this. The things I do for you guys ....

    Edit: Well my tests make it seem like the bricks are resistant at least. Less of them seem to break when an explosion goes off, although Nodderly's run in with a creeper next to the wall put my theory back into question.

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    EldrinStorm

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    #2074  Edited By EldrinStorm

    Hey Fun, can you whitelist crispypags? I'll vouch for him.

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    Shademonger

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    #2075  Edited By Shademonger

    I believe if there are less resistant blocks nearby, they will absorb all of the explosion. I've had them detonate inside of an all-graystone structure and I believe since there was nothing else to take the force, a single block popped out of place directly beneath the creeper. Graystone is pretty nice.

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    Subjugation

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    #2077  Edited By Subjugation

    I'll totally finish the moat trench, although I'm not sure it will be sufficient as a 1 block moat. Endermen are about as annoying as creepers, just in a more stealthy manner.

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    Subjugation

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    #2079  Edited By Subjugation
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    FunExplosions

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    #2080  Edited By FunExplosions
    @Subjugation said:

    @Massif said:

    No more enderman block carrying!!!

    Oh god thank you Notch!!!

    Hallelujah! I can only imagine the complaints he must have been inundated with.

    Oh my god. Praise Jesus. Praise Allah. Praise the holy light of the Beacon. We shall remember these days as the before-times.
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    McShank

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    #2081  Edited By McShank

    i like them... they keep me company in my castle walls during the night as i build.. So what if they randomly move blocks. Its their way of trying to help :D

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    Capum15

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    #2082  Edited By Capum15

    Kinda sad, as that really set them apart, but it seemed really fucking annoying so I'm okay with this.

    @FunExplosions: Praise Arés! Praise Science! Praise...I don't know...Flying Spaghetti Monster?

    But seriously, I haven't had it happen to me, but I'm glad for all those who've had to deal with it. They should set some special block that disappears on it's own after a few minutes if it's not harvested or something...instead of just being teleporting zombies with social issues. Something to set them more apart.

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    Hector

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    #2083  Edited By Hector
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    Marnox

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    #2084  Edited By Marnox

    To the one removing signs, please stop! Wagwell, me and Luchadeer built the Triumphgate yesterday. When I log on today I find that the signs saying so has been away. Which is weird, since they left the "NOT DONE" sign.

    Did you just need two signs? Not that hard to make.. Plenty of trees around.

    Anyways, thanks to the one finishing the roof!

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    Subjugation

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    #2085  Edited By Subjugation
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    Capum15

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    #2086  Edited By Capum15
    @Subjugation: Amazing development cycle. "Got mad, made a snowman. Throws snowballs." Sounds pretty awesome though, I'm looking forward to making a horde of 'em, even though they don't hurt enemies...

    ...though I doubt we'll ever see some around spawn, which is kinda sad, due to the melting thing.

    Also, what's AWS?
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    FunExplosions

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    #2087  Edited By FunExplosions

    Any news on when the next patch is rolling out? I'd like these endermens to stop playing with my wall.

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    Shademonger

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    #2088  Edited By Shademonger

    New Bourbon is looking pretty slick, the view from the construction site at my castle gets better and better every day. Hopefully I can wrap up construction fairly soon and concentrate on other things. Eldrin started repurposing one of the NPC villages into a functional outpost for extended travels, so if you're out in the vicinity of 500,500 be sure to check it out. I put up a wall and weeman and I found an unexplored system of caverns / abandoned mineshafts rich with minerals if that tickles your fancy.

    The renewed interest in the server is fantastic, I just wish I had the time that some of you seem to have (I'm looking at you, Murundi).

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    Sethster

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    #2089  Edited By Sethster
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    Marnox

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    #2090  Edited By Marnox

    @Shademonger: Haha! I have all the time in the world until December when I start my new job. Skyrim is comming out in November so no more Minecraft that month, therefor I will minecraft the hell out of our new world until then!

    If you need anything Shademonger just ask, I wouldn't mind gathering resources or helping you build for you for the right... carrot on a stick.

    Working with Wagwell on the triumphgate was fun. We need to come up with some new projects to work together on.

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    Hoffafiles

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    #2091  Edited By Hoffafiles

    Looks great, might stop by sometime!

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    lumley

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    #2092  Edited By lumley

    Believe it or not 1.9 pre-release has just been released.

    I'll give it a whirl shortly and post some pictures of anything new I see.

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    Sethster

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    #2093  Edited By Sethster

    I saw 1.9 pre-release was out. What is new in 1.9? Is that the second part of the adventure update?

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    mikemcn

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    #2094  Edited By mikemcn

    My minecraft.exe doesn't work anymore, It says login failed everytime I try and use the downloaded client. I've been using the online version since 1.8 came out.

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    Shademonger

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    #2095  Edited By Shademonger

    @Mikemcn: You may have to download a new client. A while ago they updated the client and it did the same thing for me until I updated it.

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    Sethster

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    #2096  Edited By Sethster

    That was the same problem I had. I downloaded the new client and was good to go.

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    FunExplosions

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    #2097  Edited By FunExplosions

    @Shademonger said:

    @Mikemcn: You may have to download a new client. A while ago they updated the client and it did the same thing for me until I updated it.

    Yep, I finally downloaded the new client this update; was getting the same error.

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    Capum15

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    #2098  Edited By Capum15

    Whoa, really? Seems like the Minecraft wiki's possible release date was half right (since it's PR and not the actual release). Awesome...

    Though, will already-made NPC villages auto-populate?

    Edit: Just read the wiki. Pretty neat stuff in the update.

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    lumley

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    #2099  Edited By lumley

    Been playing around in 1.9, here's some screenshots of new stuff that I've seen.

    From left to right. village NPC, better swamp biomes, Netherbrick items (stairs, fences, bricks) , massive snowy biome, nether slime, snowmen (made from 2 snow blocks and a pumpkin)

    I've got more to add but the image uploader broke on me. The nether now has strongholds built from Nether bricks and a new mob called a 'Blaze' that flies around and flings fire at you.

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    Sethster

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    #2100  Edited By Sethster

    The NPC's look cool. Do the mine, craft, and interact, or just walk around the villages?

    This edit will also create new pages on Giant Bomb for:

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