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Concept »
A standalone expansion for Superhot that adds a roguelike twist to the gameplay.
Signs of the Sojourner
Animated fantasy adventure card game by Zach Gage and Adventure Time creator Pendleton Ward
A top-down action game where players control an ape on a quest for freedom.
A minimalistic, real-time tactics roguelite game.
A cutesy monochromatic deliberately-retro action-adventure game where a cursed sword causes the player character to die over and over again, forcing them to progress in 60-second intervals.
A puzzle game with similar rules to Minesweeper.
The third entry in the BOXBOY! series.
The Last Guardian is the long-delayed third game from Sony's Team Ico. Originally revealed in trailer form at E3 2009, the game was met with substantial delays but was reintroduced at E3 2015.
A simple and elegant one-button arcade game for the IOS and Android.
A puzzle game from Maciej Targoni and Wojciech Wasiak.
Score-attack arcade game centred around following controller button prompts.
A puzzling first-person shooter in which time only progresses when the player moves.
A Picross-inspired puzzle game by Matthew Brown, creator of Hexcells.
A vertical-scrolling action roguelike that is heavily inspired by Spelunky.
By drawing just a single line, players must convert black tiles into white tiles.
A minimalist puzzle game where players must unravel a series of hooks.
Box Boy! is a puzzle game on the 3DS eShop from HAL Labs; players control a "box boy" who must reach the exit door by using boxes to traverse dangerous environments.
A physics puzzle game where the player tries to guide a rolling square with extendable sides through hazardous environments.
Silence of the Sleep is a 2D side-scrolling horror adventure game developed by Jesse Makkonen.
Players search a grid of colors for the one that is slightly different.
An infinite runner game based around chemistry and physics.
As a cube, players must quickly navigate a tunnel laden with obstacles.
A minimalist golf game designed for touch screen mobile platforms.
The third Hexcells game from Matthew Brown.
A puzzle game where players attempt to convert all squares, across two interlinked grids, into the same color.
Players use the forces of gravity to launch probes in minimalist solar systems.
A cube-rolling puzzle game.
A puzzle game by Matthew Brown. Follow-up/standalone expansion pack to Hexcells.
A puzzle game by Matthew Brown.
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