Mirrors Edge 2 - New Info

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#51 Posted by Dany (7887 posts) -

Some of the puzzles were fun but the combat was just piss poor.

As I have countless times I would love an open world, dynamic weather, destructible environments and no combat.

#52 Posted by gibdo (9 posts) -

I would like Mirror's Edge 2 to follow the same level of change between Assassin's Creed I and II. That much revision could certainly make a sequel be an excellent title.

#53 Posted by 9cupsoftea (651 posts) -

I just shit my pants. This sequel can't come quick enough for me.

#54 Posted by Sharpless (472 posts) -
@Vegsen said:

I like the idea of Mirror's Edge more than the actual game. 

This. I borrowed a friend's copy of Mirror's Edge, beat it in a couple of days, and haven't touched the game (or even considered touching it) since. It was an okay experience, but not terribly memorable. I barely remember a single detail of the story. In fact, my most prominent memories are of all the sequences that I had to retry time and time again. (And I went through the game without shooting anyone, so I never had to deal with that aspect of the weak combat.) If they can pull an Assassin's Creed 2 and streamline all the problematic areas of the first game, then I'll probably be on board. As it is, though, I'm not excited for this at all. (Then again, I wasn't excited for Red Dead Redemption at all. Now, it's one of my favorite games. So, we shall see.)
#55 Posted by 1337W422102 (1020 posts) -

Hell yes.  I've made Faith characters in APB and Saints Row 2 and tried to make my Xbox character look like Faith I played that Crash Course game with her.

#56 Posted by The_Nubster (2356 posts) -
@Willin said:

This thread just reminded me that the Spike VGAs are happening again this year. :(

My thoughts exactly when I read the post. 
 
"Oh no, Spike VGAs are still a thing. . ." 
#57 Posted by AssInAss (2746 posts) -

If a reveal IS coming on the next Spike awards, this game is the only thing I'll be anticipated for.

#58 Posted by Oddface (85 posts) -

Excellent. Love the general look and feel of the first one, it just needs a good story and better/less combat.

#59 Posted by rmanthorp (4056 posts) -

HYPEHYPEHYPEHYPEHYPEHYPEHYPEHYPEHYPEHYPEHYPEHYPEHYPEHYPEHYPEHYPEHYPEHYPEHYPEHYPEHYPEHYPEHYPEHYPEHYPEHYPE

Moderator
#60 Posted by Slaker117 (4843 posts) -

I'd love if they could make a good game out of the ideas of Mirror's Edge.

#61 Posted by popmasterruler (574 posts) -
@MordeaniisChaos said:

I still think it's way better than most people gave it credit for. It wasn't perfect, some of the control stuff could be a touch frustrating to figure out (there were a couple times that I just totally lost the timing for rolling after a fall at one particular part and was stuck for 5 minutes till I got it again and then went on to do fine), but other than that, it was a pretty cool game. If they manage to make it more open and not quite so linear, it has a lot of potential. And a better engine is of course always appreciated :D

@popmasterruler:it looks ok, but whenever you got kinda close to anything, especially the global illumination, it just looked super low res and shitty, unfortunately. I don't know if it was better on PC but I seem to remember there not being much difference beyond PhysX.

Hmm,really cause I never noticed since I was primarily concentrating on getting from point A to B.
 
 
@ikwal said:

Mirror's Edge had it's problems but at least it was original and I think the series has potential to grow into something fantastic. Similar to how Assassins Creed went from an interesting game to a game of the year material game in the sequal.
 
 
 
 
Oh dear god I hope not.AC II was a good game and I know that I'm in the minority but I still think that AC1 is the best entry in the franchise.Since AC II the series has been more focused on action,linear and limited assassinations and flashy set pieces rather than emphasizing stealth while giving you the freedom to kill your target how you want to.Also I felt like AC II went into kill overload in Tuscany/San Giamano when you had to kill four targets.

#62 Posted by Zaccheus (1805 posts) -

I did enjoy the feel of the movement and jumping some crazy gaps and stuff gave me some kind of adrenaline boost. When ever there was enemies with guns the game pretty much sucked. Shooting was bad and felt really out of place. Either make it better or don't give the option. I tried to play it again some time ago, but I just couldn't get into it again, which was disappointing. I think the concept absolutely deserves a second chance. I think there are enough examples of mediocre first entries turning into amazing games in their sequels to be optimistic about Mirror's Edge 2.

#63 Posted by EVO (3941 posts) -

What I wrote in the duplicate thread:

FUCK. YES.  
 
As much as liked the setting of the first, hopefully they take a more organic approach to this one.
To add on that, I really hope they go open-world with this. Mirror's Edge gave some flexibility as to how you got around, but I want it to be like: here's point A, there's point B. The rest is up to you.
#64 Posted by Klei (1768 posts) -

I thought Mirror's Edge was a fun game, but I wish it had more meat around the bone. Totally dig the ''clean-up'' look it has, though, a bit like Deus Ex. I loved the speed runs too.

#65 Posted by Hailinel (25205 posts) -

No guns, please.

#66 Posted by CounterShock (420 posts) -

I loved the first, everything from the aesthetics to the game play. Definitely excited for a sequel.

#67 Posted by DystopiaX (5361 posts) -

So it uses Frostbite 2...when you run on things will they collapse?

#68 Posted by Sunesha (92 posts) -

Seems like will not see Mirror's Edge 2.

#69 Posted by Brodehouse (10130 posts) -

Fucker, you got me excited.

#70 Posted by Funkydupe (3321 posts) -

I really want to see a huge open world.

The game needs co-op mode and team versus team type modes too.

#71 Posted by FluxWaveZ (19388 posts) -
#72 Posted by BestUsernameEver (4825 posts) -

This needed a bump, why?

#73 Posted by mandude (2666 posts) -

Got kind of excited too. Admittedly, I only really liked the first level, but it'd be interesting to see where they go with it.

#74 Edited by hoossy (939 posts) -

Cool beans... the cutscenes and story are forgettable, so I hope they can improve upon them. Then again, IDK if DICE knows how to write story.

I do love me some ME gameplay, so that's really all I need.

(oh, and a robust level editor would be AMAZING)

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