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Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
Games that include real photography on the game's cover.
Horse riding is mostly used in games to get around from one place to another quicker than you could on foot. They can also sometimes be used in combat or racing.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
A heads-up display is a graphical overlay of vital information used in most modern games.
Bosses are enemies that fight you at the end of a level or at a significant point in the story.
Special codes or button combinations used to gain powers or advantages in a game. Generally hidden.
A powerful release of energy. This energy is usually expelled in all directions very quickly, typically giving off orange or red flames.
Platforms conveniently moving you towards your destination to allow the crossing of large expanses which would otherwise be impossible to cross.
The act of bending at the knees from a standing position. Crouching is an essential part of many shooters and platformers, and can be used by players to stay behind cover or avoid incoming projectiles.
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