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Game » consists of 3 releases. Released Mar 14, 2002
Games that have animals (except humans) as the main character. The character must be playable.
Due to crafty camera angles and conveniently placed objects in the environment, the nudity in the scene is obscured from view.
A non-interactive sequence within a game most often used for plot advancement.
A place were everything is unnaturally or naturally large compared to the protagonist.
Bugs that are sapient beings and have humanoid and/or anthropomorphised features to varying degrees. This page includes Arachnids (Spiders, Scorpions) for brevity.
A two winged insect. The females are known for sucking blood of mammals in order to obtain the nutrients required to lay eggs.
Early and smaller PS2 games were produced on CD-ROM rather than DVD-ROM. They are easily recognized by the iconic, deep blue color of the underside of the disc.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
Female characters who are designed with highly idealized figures and proportions, outfits that are revealing and/or form-fitting, and prone to ending up in completely over-the-top poses designed to show off their bodies.
A lead character who never says a word, despite being spoken to.
Using stealth often requires the player to accomplish their objective without being detected by enemies. Methods of detection can vary from game to game, and can be based on an enemy's line of sight, how quiet the player is, or even how the player interacts with the environment.
Cutscenes that cannot be interrupted or bypassed through player interaction.
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