@GlutenBob: I adore both of these games. And it really depends what you're looking for. Dragon's Dogma is charmingly low-budget, janky, broken, and just... ugly. It's such a relentlessly inconsistent experience: you'll go from laughing at one-shotted wolves to walking right into a Gryphon who will promptly one-shot you at level 5 and set you back 15 minutes of gametime. But some part of that inconsistency is exciting. Venturing into newfound lands is terrifying. It sort of reminds me of Dark Souls in that way, but is significantly less punishing all-around.
Skyrim on the other hand is brilliantly well-done. People can bitch about bugs, but they just feel like they come in-tandem with experiences that bizarrely large and comprehensive (and bugs are far more frequent in DD from my anecdotal experience). But the experience is consistent from start to finish in comparison.
In Dragon's Dogma, you'll be wholly frustrated again and again at how seemingly poorly made some aspects of the game are, but then you'll stumble into an overpowered sword that one-shots everything short of a bandit for no reason along with more money than you know what to do with. Skyrim's emotional range is a lot more tame: everything you do feels tailored to you (aside from some early game stuff like trolls being jerks and Giants), the loot is rarely 'exciting,' and the cash flow is always consistently abysmal.
Ultimately, what makes Skyrim exciting is the variety of stuff to do, the abundance of it, and the sheer level of polish across the whole thing. With Dragon's Dogma, it's a smaller, frustrating world to explore and that cautious exploration of unexplained systems and uncharted lands is the excitement.
Personally, I'd go with Skyrim. But I still highly recommend Dragon's Dogma to anyone who can stomach a little jank and a severe lack of polish.
I want to recommend a couple other titles for you: Two Worlds 2, The Witcher 2, Fallout: New Vegas, Dark Souls
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