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Balrogs are an ancient race in Middle-earth. The last surviving one, known as Durin's Bane, was discovered by dwarves in the mines of Moria.
Bats are small, very social flying mammals. They may frequent caves or haunted houses.
A common character class / archetype in role-playing games and fantasy. They are often less chivalric than your average Knight-errant, generally being depicted as either archetypal villains (such as a Dark Lord), or troubled and ruthless anti-heroes.
Though they were renwowned as "High Men", not all Númenoreans remained true to the Forces of Good. Black Númenoreans are those who have given their allegiance to Sauron.
Warg-like creatures that live in Mordor. Created for Shadow of Mordor and its sequel.
The act of a noble, just, or otherwise good or heroic figure becoming evil through either external manipulation or an internal shift in beliefs or desires.
Crows are familiar over much of the world: large, intelligent, all-black birds with hoarse, cawing voices.
Elves who have often been corrupted in some manner, changing their skin tone and leaving them with a predisposition towards evil. Sometimes called "Drow".
Darkness is used in games to restrict access, increase tension, or just to set a mood. Often the player has access to a light source that can mitigate its effect.
Demons are generally creatures of evil, usually from Hell, who are often totally untrustworthy even when they're not murdering everyone and destroying everything in their path.
Dragons were originally messengers from heaven, according to early Buddhist texts. In games, they can be among the most fearsome of adversaries, but there are some exceptions.
While usually presented as monsters to be slain, every now and then, characters get to ride dragons into battle instead.
Any game that represents a society noticeably worse or less desirable compared to those in the present. This can relate to kinds of political and economic organisation, excessive human suffering, social problems caused by technology, or as a result of an apocalyptic event.
Fanatically loyal to Sauron and long-time enemies of Gondor, the cruel Easterlings have marshalled to war in the Dark Lord's name, revering him as a vengeful deity.
A theme used very often in fantasy and sci-fi settings is that of a brutal, totalitarian empire or kingdom whose armies oppress the common people. Evil Empires appear under many names in various game worlds, including simply "The Empire".
An evil organization is a group of super-villans who are hell bent on world domination or something of a similar nature. Usually defeated by a single Spy/Superhero/Average Joe/small child.
The counterpart to 'faceless hero'. Sometimes the 'faceless evil' doesn't appear at all, but when it does, the player doesn't get a look at its face.
The masssive flying mounts of the Nazgûl.
Insects of the order Diptera, Flies (sing. Fly) are common household pests. The Housefly is considered one of the most widely distributed insects.
Genocide refers to killing on massive scale, often systematic and for political or religous reasons.
These spooky entities are the spirits of the dead, returned from beyond their graves for generally sinister purposes. There's generally about even odds whether a particular ghost will be helpful or malevolent towards the living, but some ghosts just want to be left alone entirely.
Giant Insects are insects and other 'bugs' that are far larger than in the real world. Some are about half the size of a human, others are bigger than buildings. Larger than life or gigantic insects are a common element in many video games, especially those of the RPG Genre.
Giants are tall humanoid beings, found in mythology and various fairy tales. They are usually portrayed as being slow-witted and quick to anger, though gentler kinds also exist.
Goblins are irritable, evil and mischievous creatures in folklore. They can range in size from halfling to average human size.
One of the largest monsters that dwell in Mordor. Literally eat trolls for breakfast.
Half-orcs are a race that is half human, half orc.
Humans are bipedal, sapient primates capable of abstract reasoning, language, and emotions.
The small models within the Lego franchise which represent people. They appear almost in every Lego game.
The Mûmakil are massive beasts of war, that participated in the Battle of Pellenor Fields.
Sauron's most terrible servants. The Nine were once mortal men who one by one succumbed to the power of the One Ring.
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