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    Mortal Kombat: Armageddon

    Game » consists of 10 releases. Released Oct 11, 2006

    The seventh installment in the violent fighting game franchise, featuring the most complete Mortal Kombat roster to date.

    spiceninja's Mortal Kombat: Armageddon (Wii) review

    Avatar image for spiceninja

    A pathetic combat system and sloppy Wii controls ruin this game.

    Mortal Kombat has been around for a long time. It's a cultural icon and was responsible for the creation of the ESRB. This is because the game is full of gore and people love games with lots of gore. Not to mention the Fatalities are some of the coolest deaths in any game. But Mortal Kombat Armageddon doesn't have the coolness factor that the previous games have.

    The first thing that makes this game fail is it's controls. Specifically the Wiimote and Nunchuk attachment. To do your special moves you must hold down the B button and move the Wiimote to the left, right, up, down, or do half circle movement to do the attacks. This might sound easy but getting them to work is a chore. They don't register well and you'll do the movement over and over again just to get it to work once. So instead of wasting time trying to do a special move you can punch and kick. These are mapped to the D-pad on the Wiimote. This is very awkward to do and it's not ideal.

    But never fear because the Classic Controller and the GameCube controller are both supported. But using either one completely defeats the purpose of playing this game on the Wii. It just becomes the PS2 and Xbox versions of the game minus online play and it looks worse than either of those version too.

    The games combat system is just flat out pathetic. You've got your simple stock standard punches and kicks, then you've got your grapple moves and special moves. You can't string different combos together either. So it's just basic button mashing mixed in with some special moves making the fighting extremely unsatisfying.

    There are over 60 characters in the game. You start out with all of them with only 4 available to unlock. All the character play the same with the exception of a select few. Every single character that has ever been in a Mortal Kombat game is playable.

    What the Wii version has that the other versions don't (other than the Wii controls) is an Endurance mode. This mode has been in just about every single fighting game known to man and MK has just got around to putting it in there games it seems. This mode is exactly how you would expect it to be. You fight until your die.

    Other than your basic Arcade modes and versus modes there is a mode called Konquest. In this mode you take control of an incredibly generic character by the name of Taven. This mode plays like a really bad flash game that you would play on the internet. The combat is bland and the story is at best forgettable.There is also another Kart racer called Motor Kombat. It's a small distraction and isn't anything special.

    Mortal Kombat Armageddon is a average game at best. It's nothing revolutionary and there are defiantly better fighting games out there with better controls, deeper fighting systems, and better differentiation between the characters. To put it simply, this game isn't what you think it is and it's worth a rental if you feel the need to play.

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    Other reviews for Mortal Kombat: Armageddon (Wii)

      The most complete MK experience money can buy. 0

      + All of the Mortal Kombat characters ever, both famous and not so famous.+ A truly balanced and fun fighting game. Still one of the best in that aspect.+ Wii controls are super smooth, really makes it easier for everyone to enjoy MK+ Great leveldesign & layout+ Fun Motor Kombat, Kreate a fighter & endurance modes. + Loads and loads of extra content for the hardcore fans !------------------------------------------------------------------------------ New "Finish Him/Her" system is not as ...

      0 out of 0 found this review helpful.

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