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    Mortal Kombat vs. DC Universe

    Game » consists of 12 releases. Released Nov 16, 2008

    The supernatural kombatants of Mortal Kombat collide with the superheroes of the DC Universe in this crossover fighting game by Midway.

    rodneythepom's Mortal Kombat vs. DC Universe (Xbox 360) review

    Avatar image for rodneythepom

    Worlds collide but ultimately leave you unfullfilled

    MK vs DCU is an absolute tease.

    The game proves that Mortal Kombat is back and far from over, yet instead of giving us a true MK game, we are treated to a mash-up.

    Want to see Liu Kang bite Superman in half? Hah, you wish. While the DC heroic brutalities are entertaining, they aren't as savage as they could be and the game seems held back by it's teen rating.

    Creator Ed Boon had to dumb the game down to please the DC suits, so gone are the ultra-vicious fatalities.

    While the dissapointment that the MK side of the game isn't as violent as some would want, the truth is the DC characters are well executed and enjoyable. The DC characters have unique play styles and while MK fanboys may be wanting a true MK game, the DC fanboys might feel the same way.

    Knocking MK vs DCU just because it's not a true MK game is not justified though. The game has a strong fighting engine, two decent story modes, online play and the versus action is still a blast. There is plenty to love in MK vs. DCU but it's far from perfect.

    The problem lies in that the characters can be unresponsive at times, almost like controlling dead wood. The age-old issue of momentum still plagues MK (such as running and then suddenly stopping on a dime) and the new klose kombat and air kombat features are just distracting mini-games. They could have been pitched, but they do add a "oh snap," factor the first few times they occur.

    The level design is somewhat boring as well. MK had great levels with traps and while the game is rated T and would never feature traps such as a meat grinder, a few electric fences would have been nice. The only real traps in the game are hitting someone off the arena to intiate klose kombat, or running them through a wall.

    All in all, MK vs DCU is a great game to own for any MK fan or DC fanboy. While you might be wondering why some classic characters from each side were omitted, DLC is sure to fix that problem in the future. If you don't mind that MK vs DCU isn't the deepest fighter in the world, and that it is also lacking the vicious style of previous MK games, there is a lot to enjoy in MK vs. DCU.

    Other reviews for Mortal Kombat vs. DC Universe (Xbox 360)

      Brutal Entry... 0

      The ice ninja vs. the dark knightAt first glance, the new Mortal Kombat crossover from Midway seemed like a wee bit of an attempt to cash in.  After all, MK's hay-day has since passed, and the fighting franchise all but ended itself with the PS2's massive Kombat mash-up, Mortal Kombat Armageddon.  Adding superheroes seems like a surefire way to get anything relatively noticed by the public at large, but look into fighting games' past, this isn't the first superhero foray into the fighting genre,...

      4 out of 5 found this review helpful.

      Great addition to the franchise but it lacks content and length. 0

      When Midway announced in early 2008 that the new Mortal Kombat game was going to be tied with the DC Universe, most people weren’t very happy. Even though there was Marvel vs. Capcom and X-Men vs. Street Fighter II released in the late 90s, this was a bigger surprise. If this wasn’t enough to piss off the fans but Midway also announced the game was striving to be rated T for Teen in . (The equivalent for the would be somewhere around 12+ to 16+) This meant that the game wasn’t going to have the...

      2 out of 2 found this review helpful.

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