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    Mortal Kombat

    Game » consists of 26 releases. Released Apr 19, 2011

    One of the goriest fighting game franchises returns to its roots, introducing a new story that re-tells the events of the first three Mortal Kombat games (with a unique twist).

    Lady in Red: A Day 1 Skarlet Kombo Video

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    StarvingGamer

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    Edited By StarvingGamer

    I was thinking about making a menstruation related joke for the thread title but figured it would be in poor taste.

    In an effort to be on the cutting edge of MK9 technology I decided to grind out some powerful Skarlet combos this morning. In all my previous videos I've been able to observe high-level footage and read forum threads for a base of knowledge that I could refine. In the case of Skarlet, however, I was basically running blind. Once I started messing around with her, I was immediately impressed with the variety of tools she has, most of all her Red Dash.

    With a variety of quick strings that put the opponent into a stagger state, she can cancel into her Red Dash and immediately set the opponent up for a 50/50 either eating a low slide for an untechable knockdown or an overhead ground-bounce attack that sets up a damaging combo. Unfortunately there is no way for her to simply cancel out of it like Kabal's Nomad Dash but I suppose that's for the best, we don't want her to be too imba. She's already looking like a potential for top tier however, with beefy damage to back up her strong pressure game.

    I'm going to have to mess around with her more, but I doubt I'll be able to squeeze much more damage out of her in a single combo. I'll probably start looking at her various options and figure out ways to maximize her damage in my standard set of situations. Enjoy and I'll probably be back with more Skarlet on Monday (I have to dedicated the rest of my free time this week to cleaning since my girlfriend's parents will be visiting us on Saturday).

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    #1  Edited By StarvingGamer

    I was thinking about making a menstruation related joke for the thread title but figured it would be in poor taste.

    In an effort to be on the cutting edge of MK9 technology I decided to grind out some powerful Skarlet combos this morning. In all my previous videos I've been able to observe high-level footage and read forum threads for a base of knowledge that I could refine. In the case of Skarlet, however, I was basically running blind. Once I started messing around with her, I was immediately impressed with the variety of tools she has, most of all her Red Dash.

    With a variety of quick strings that put the opponent into a stagger state, she can cancel into her Red Dash and immediately set the opponent up for a 50/50 either eating a low slide for an untechable knockdown or an overhead ground-bounce attack that sets up a damaging combo. Unfortunately there is no way for her to simply cancel out of it like Kabal's Nomad Dash but I suppose that's for the best, we don't want her to be too imba. She's already looking like a potential for top tier however, with beefy damage to back up her strong pressure game.

    I'm going to have to mess around with her more, but I doubt I'll be able to squeeze much more damage out of her in a single combo. I'll probably start looking at her various options and figure out ways to maximize her damage in my standard set of situations. Enjoy and I'll probably be back with more Skarlet on Monday (I have to dedicated the rest of my free time this week to cleaning since my girlfriend's parents will be visiting us on Saturday).

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    Jeffsekai

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    #2  Edited By Jeffsekai

    Very good vid man.

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    #3  Edited By sickboy024

    can i get a text version of those strings? shes way to fast and new for me to follow the inputs in that vid, thanks

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    MyNameIsJoe

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    #4  Edited By MyNameIsJoe

    You are really good at this game. 

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    priorityseven

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    #5  Edited By priorityseven

    Another great video, thanks duder.

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    #6  Edited By StarvingGamer

    @sickboy024: I put transcripts of my combos in the description of all my videos. Here's the one for my Skarlet video

    The following combos were performed using a PS3 Sixaxis controller
    NOTE: Skarlet's Red Dash behaves oddly. You can buffer the input normally however you have to HOLD FOWARD on the D-Pad/Joystick until it comes out. If you let go too soon the cancel won't happen. Also to cancel her Red Dash into Up Slash/Down Slash you just have to press F+BP or B+BP respectively.
    Kombo 1: Jump-in 44% when less than 1/2 screen away from corner
    fj.BP, F+FKxxFPxxBPxxRed DashxxDown Slash, fd, F+BPxxFPxxBPxxFP+BPxxRed DashxxUp Slash, fd, B+FPxxFPxxF+BKxxRed DashxxRed Slide
    Kombo 2: Jump-in 42% when more than 1/2 screen away from corner
    fj.BP, F+FKxxFPxxBPxxRed DashxxDown Slash, fd, F+BPxxFPxxBPxxFP+BPxxRed DashxxUp Slash, fd, BPxxRed DashxxRed Slide
    Kombo 3: X-Ray 48% when less than 1/2 screen away from corner
    fj.BP, F+FKxxFPxxBPxxRed DashxxDown Slash, fd, F+BPxxFPxxBPxxFP+BPxxRed DashxxUp Slash, fd, B+FPxxFPxxF+BKxxBlood Bank(X-Ray)
    Skarlet seems like an amazing character. Her projectile hits twice and is multi-directional in the air. She can maintain major pressure her by cancelling her strings into a Red Dash cancelled into a High, Medium or Low attack, two of which can lead to a damaging combo. Of course her X-Ray scales horribly but that's not a big surprise. More to come later.
    -StarvingGamer
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    figurehead00

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    #7  Edited By figurehead00

    That... was some amazing shit, and I'm not ashamed to say I didn't understand any of it...

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