A multiplayer party game and one of the last games to be released for the PC Engine CD-ROM. The players are ducks who have to recover eggs around a grid maze, avoiding obstacles and each other.
It's probably redundant by now to say that this is another weird game. If you took all of the text from Octurbo-CD so far and put it into one of those fancy infographic word clouds, the biggest words would be "weird", "strange" and "what am I even doing" by a considerable margin. Motteke Tamago is weird inside and outside, though, as its gameplay and its release history are equally unusual. Released as late as 1997, way into the 32-bit fifth generation, it is actually the penultimate game for the PC Engine (officially, at least), and was originally given away for free on the cover CD for the Tokuma Shoten magazine "Super PC Engine Fan Deluxe". Apparently, it was meant to be released a lot sooner during the PC Engine's heyday, but was never published for whatever reason.
Motteke Tamago (which means something like "Take It Egg", which makes sense given you're grabbing eggs) is a multiplayer grid maze game superficially similar to Hudson's Bomberman. The player is a duck who has to run around a grid maze picking up eggs which then follow the duck. As long as the player keeps moving, the eggs will eventually hatch into ducklings who then make their own way to the player's coop at the corner of the screen. The opposing ducks (which can be human or CPU controlled, and there can be up to three of them) are also trying to do the same thing. The player can also create these little fried egg blocks to trap other ducks, and perform a dash (which requires a charge up) to blast through blocks (and other ducks) in their way. In practice it sounds straightforward enough, kinda, but there's many complications that can have beneficial or adverse effects on the player's chances of winning. Let's see how many I can show off...
Duck, Duck, Duck, Duck, Abstruse
That's Motteke Tamago, and it seems pretty darn cool. There's been a resurgence of late of great local multplayer games, and Motteke Tamago seems like ideal reboot material to join in on that bandwagon. The game's an odd combination of Bomberman and ChuChu Rocket, where it's all about resource procurement and management and keeping a fairly critical eye on proceedings to ensure no-one's getting a leg up over you. You can also decide to mess with other ducks, stealing their eggs and knocking them down or screwing them over in other ways. Actually, I guess it reminded me of that battle game in Diddy Kong Racing where you're collecting/stealing pteranodon eggs in those planes. Man, was Diddy Kong Racing a great kart racer.
Anyway, since I'm already reminiscing about other games, that's probably a good time to bring today's Octurbo to a close. This doesn't seem like the most attainable game, seeing as it was a bonus disc on a fairly obscure magazine that was already late to the party as far as where PC Engine's lifespan was at in 1997. Here's hoping Naxat Soft (or Kaga Create, as they're now known) see the sound financial sense in re-releasing an incredibly obscure game that was given away in Japan for free. Aww, I just made myself sad. At least there's always Motteke Tamago Ganbare Kamonohashi.
There is really nothing out there for this game. The best I found was this 37 second trailer/demo.
I agree that this game would be a good one to bring back since when I played the sequel it seemed like a really good 4 player mutiplayer game. They even added a story mode in the sequel and its pretty silly. I'm surprised they never made more than 2 games of this since it looks like a game that would have gotten some attention.
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