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The value that determines how many events can take place in a character's turn in pure turn based combat as well as in the modern Fallout franchise.
When an on-screen character gets low on health, their movement is slowed or they walk with a visible limp or slouch.
Heroes can only fight for so long. If they don't get rest or are able to recuperate, their performance will suffer (and so might they).
Haste is a spell or effect from a worn item that increases ones reaction speed.
The possibility for a character to sustain a permanent or temporary injury, thus lowering his abilities.
Penalties are most commonly found in sports game. Penalties usually result in a loss of yards, free kick or a free shot against the team/player that was penalized. In special cases, the offending player(s) may be ejected from the game.
Loose sand mixed with water. Don't struggle...you'll only sink faster.
Crunchy frozen water fallen from the sky. Many games feature a snow world, a snow level, or otherwise-connected regions of wintery landscapes.
Temporarily makes your character or the world around you go faster, either by stepping on an object, activating a power or object, or by collecting a power up. There are many other ways in which a Speed boost can be used and it depends on the game.
An increase in water flow and turbulence, making it difficult to navigate through.
In some racing games the player has to choose between two different routes. This also occurs in platform games and other genres.
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