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    Nagano Winter Olympics '98

    Game » consists of 5 releases. Released Dec 18, 1997

    Similar to Konami's earlier Track & Field series of games, this compilation of winter sporting events is a licensed game of the XVIII Olympic Winter Games in Nagano, Japan.

    Short summary describing this game.

    Nagano Winter Olympics '98 last edited by jjroberts on 01/04/23 06:32AM View full history

    Overview

     The official mascots and the logo for the 1998 Winter Olympic Games.
    The official mascots and the logo for the 1998 Winter Olympic Games.

    Nagano Winter Olympics '98 (known in Japan as Hyper Olympic in Nagano) is a multi-event sports simulation game developed by KCE Osaka and released by Konami for arcades (running the PS1-based Konami GV System) in 1997.

    The first of two games licensed for the XVIII Olympic Winter Games in Nagano, Japan (the other being Olympic Hockey 98), Nagano Winter Olympics '98 is a spin-off of Konami's Track & Field series, as up to four players take one of 16 nations through 13 Olympic events (including skiing, snowboarding, speed skating, and curling).

    The game was later ported to the Sony PlayStation and Nintendo 64 in Japan on December 18, 1997, with both versions released worldwide on late 1997 and early 1998.

    Gameplay

    The gameplay for Nagano '98 consists of the player taking control of an Olympic team, and using that Olympic team through twelve events based from the Winter Olympic Games. Nagano '98 represents the Winter Olympic Games that were held in Nagano. In Nagano '98 t he player has to either press different buttons, or simultaneously press two buttons back and forth, much like previously released Track & Field games, and play very similar to those, but winter sports. For the skiing, luge, and bobsledding all have similar control, with you taking control over your character or sleigh team, and skiing having you maneuver around colored flags. In ski jumping you'll have to press certain buttons at correct times, or hold them at tight timing while moving the d-pad to perfect yo ur landing. In curling you'll have to pick what curve and how much to sweep and so forth. Also, in skating you'll have to repeatedly tap two face buttons simultaneously as fast as you can without breaking formula to gain and keep speed throughout the event.

    There are also a few other events which can play similar in controls, or may tweak them a bit. Through the single player you'll have to qualify in seven events to advance, and the game will save high score progress, and will keep you trying to get the high score, with four player multiplayer as well.

    Multiplayer is also played similar to single player, as two -four players can challenge each other in random or chosen events for Gold, Silver, or Bronze, and fourth recieves nothing. At the end of all of the events the total medals will be added, and each medal counting for a different point tally, and whoever has the highest total point value at the end is victorious.

    High score can also be achieved by anyone and will be saved for that specific event.

    Events

    • Alpine Skiing (Downhill, Giant Slalom, and Super-G)
    • Bobsleigh
    • Curling
    • Freestyle Skiing (Aerials)
    • Luge
    • Short Track (500M and 1000M)
    • Ski Jumping (Large Hill)
    • Snowboard (Giant Slalom)
    • Speed Skating (500M and 1500M)

    Teams

    • Russia
    • Norway
    • Germany
    • Italy
    • United States of America
    • Korea
    • Canada
    • Switzerland
    • Norway
    • Sweden
    • Japan
    • France
    • China
    • United Kingdom
    • Heard and McDonald Islands
    • Spain

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