Lore
| In the dungeons of Devarque, a vengeful wizard lay in shackles, plotting his escape. He shared his cell with a gibbering creature known as N'aix, a thief cursed by the Vile Council with longevity, so that its life-sentence for theft and cozening might be as punishing as possible. Over the years, its chains had corroded, along with its sanity; N'aix retained no memory of its former life and no longer dreamt of escape. Seeing a perfect vessel for his plans, the wizard wove a spell of Infestation and cast his life-force into N'aix's body, intending to compel N'aix to sacrifice itself in a frenzy of violence while the mage returned to his body and crept away unnoticed. Instead, the wizard found his mind caught in a vortex of madness so powerful that it swept away his plans and shattered his will. Jarred to consciousness by the sudden infusion of fresh life, N'aix woke from its nightmare of madness and obeyed the disembodied voice that filled its skull, which had only the one thought: To escape. In that moment Lifestealer was born. The creature cast its mind into dungeon guards and soldiers, compelling them to open locks and cut down their companions, opening an unobstructed path to freedom while feeding on their lives. Lifestealer still wears the broken shackles as a warning that none may hold him, but on the inside remains a prisoner. Two minds inhabit the single form--a nameless creature of malevolent cunning, and the Master whose voice he pretends to obey. |
Stats
This table displays stats and attributes for Lifestealer.
Attributes | Base Statistics | Level 1 | Range |
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Intelligence: 15 + 1.75 | Damage: 32 - 42 (57-67)* | Health: 625 | Attack Range: 128 |
Agility: 18 + 1.90 | Movement Speed: 315 | Mana: 195 | Sight Range: 1800 (Day) |
Strength: 25 + 2.40 | Armor: 1.52 (2)* | | Sight Range: 800 (Night) |
*Numbers in parenthesis represent values after attribute calculations at Level 1.
Abilities
*Second letter denotes shortcut key when using the Legacy Keys option.
Rage (Q) (R)* |
| Launch into a maddened rage, becoming immune to magic spells and gaining increased attack speed. |
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Ability: No Target | Attack Speed Bonus: 30 / 45 / 60 / 80 | Mana Cost: 75 / 75 / 75 / 75 | Affects: Self | Duration: 3 / 4 / 5 / 6 | Cooldown: 15 / 15 / 15 / 15 | Provides Magic Immunity and Increased Attack Speed. |
Feast (W) (F)* |
| Regenerates a portion of the attacked enemy's current HP and deals the same portion of damage per attack. |
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Ability: Passive | Lifesteal: 4% / 5% / 6% / 7% | Mana Cost: N/A | Affects: Enemy Units | Duration: N/A | Cooldown: N/A | Provides Lifesteal and Bonus Damage. |
Open Wounds (E) (W)* |
| Lifestealer rends an enemy unit, slowing the victim's movespeed and allowing all allies to lifesteal on that unit. All damage dealt will steal life, including damage from spells. The victim recovers movement speed over the duration. |
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Ability: Unit Target | Lifesteal: 15% / 20% / 25% / 30% Slow: <70% | Mana Cost: 110 / 110 / 110 / 110 | Affects: Enemy Units | Duration: 8 | Cooldown: 24 / 20 / 16 / 12 | Slows a target unit for 8 seconds, starting at 70%, decreasing every second. Provides Lifesteal to allies when dealing damage to the targeted unit, including Magical Damage. |
Infest (R) (T)* |
| Lifestealer will infest the body of the target unit, lying dormant and undetectable inside. When he reveals himself, he deals damage to all nearby enemy units. The Lifestealer can gain experience from units that die while he is Infesting a unit. If the unit is a creep, he will devour it first, gaining health equal to the unit's current HP. Does not work on enemy Heroes. |
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Ability: Unit Target | Damage: 150 / 275 / 400 (Magical) Damage Radius: 700 / 700 / 700 | Mana Cost: 50 / 50 / 50 | Affects: Units | Duration: N/A | Cooldown: 100 | Allows Lifestealer to hide inside of an allied hero or creep (neutral, enemy or ally). Upon activating Consume, nearby enemy units are damaged. When re-activating the ability inside of a creep, the sub-ability Consume is activated, granting the current health of the creep to Lifestealer.
Notes: Can only be used on allied heroes or creeps. Cannot be used on ancients or enemy heroes. Cannot Consume while inside of an allied hero. Experience is still gained while inside of an Infested unit. |
Consume (R) (T)* |
| Lifestealer eats the host body from the inside out. |
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Ability: No Target | Affects: Enemy Units | Grants the current HP of the Infested unit to Lifestealer, instantly killing it. Provides Magical Damage in an AOE upon activation. |
Gameplay
Lifestealer is a melee strength hero that is at his best when he is able to inflict constant physical damage to the opposing team. He is considered to be one of the best jungle heroes due to his passive lifesteal that deals bonus damage. Lifestealer is able to act as a team carry as his lifesteal ability, being percentage based, scales well into the late game. Another reason he often plays the role of carry is because of his "built-in BKB" as one of his abilities grants Magic Immunity. This allows players to skip the Black King Bar, save 3900 gold, and buy more damage-related items.
Perhaps the most unique aspect of Lifestealer, however, is his ultimate: Infest. This gives another dimension of play to Lifestealer as he can potentially play the role of Initiator, or successfully execute daring escapes. A fun tactic people utilize with Lifestealer is called a "N'aix Bomb" where Lifestealer Infests an allied unit with a blink or otherwise. When the allied hero blinks in to initiate, Lifestealer pops out as well, dealing a large amount of AOE burst damage to the opposing team and causing confusion.
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