4.25 stars 4.25/5 Stars Average score of 4 user reviews spread across 6 releases and 0 DLC
Here we go, this is it. With Napoleon: Total War, Creative Assembly has the most stable Total War to date and the one brimming with the most potential for some truly amazing future installments. It has everything going for it and it’s very much evident here in this standalone sequel/maybe an expansion/a $40.00 sequel thing but still maybe a standalone expansion. Creative’s been a bit vague on how they’ve tried to sell this latest Total War game, but when it’s all said and done, it’s a great one....
Napoleon:Total War is the latest in a long line of epic Strategy games from The Creative Assembly and is the successor to Empire:Total War. The series has been evolving now for almost ten years and is arguably almost a genre itself. For the uninitiated, Total War is a combination of real time battles and turn based strategy, all revolving around different periods of history. Having done ample justice to the Japanese clans, the Medieval era, the Roman Empire and then finally the rise of the Bri...
This is more or less a more polished, better designed Empire: Total War.One of the biggest diffrences being the emphasis on generals being far more important. If a general dies, the ability to replenish (rather than just re-buy) units dissapears. Moral is lowered along with the ability to inspire. These features were far more basic and less important in Empire and were taken on board with Shogun 2.Unlike Empire, this has specific story telling for a character rather than a natation with several ...
Napoleon: Total war is the most cinematic Total War game I have played to date. The game-play alternates between a "campaign map" which has players moving their armies around Europe, Italy, or North Africa and the Middle East depending on the campaign selected. Here the world map is a lush animated map reminiscent of an interactive board game. Diplomacy, management of your empire and recruitment is taken care in this part of the game. Here players can also take turns moving their various agents...
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