Something went wrong. Try again later
    Follow

    NBA 2K12

    Game » consists of 12 releases. Released Oct 04, 2011

    2011 edition of the 2K's NBA franchise.

    The Passion of NBA 2K12

    • 50 results
    • 1
    • 2
    Avatar image for alex
    alex

    3983

    Forum Posts

    7447

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 1

    Edited By alex

    There is a quality in 2K Sports/Visual Concepts' NBA 2K franchise that often seems at odds with the modern crop of sports games we find ourselves afflicted with on a yearly basis. That quality? Passion. It's just something you don't often see in a yearly series, one so seemingly dedicated to existing purely out of a need to fill a licensing hole.

    That lack of passion in yearly sports games is something that I remarked as being especially prevalent in my review of Madden NFL 12, though that doesn't mean it doesn't exist elsewhere. You've perhaps seen flashes of passion in EA's other franchises, like the NHL and FIFA games, and in Sony'sMLB: The Show series. But year in and year out, NBA 2K always seems to stand out as the sports game most thoroughly built for the sports gamer. It's not just a didactically built series of menus and accurate rosters pushing a listless agenda forward for, again, the mere sake of existing on store shelves. It feels like a game made by people who legitimately love basketball, and love making basketball games.

    Maybe there won't be an NBA season, but with NBA 2K12 just around the corner, you're probably going to be just fine.
    Maybe there won't be an NBA season, but with NBA 2K12 just around the corner, you're probably going to be just fine.

    NBA 2K11 was perhaps the pinnacle of that development passion; arguably one of the most realistically rendered and deeply satisfying basketball experiences ever put on a disc. Seemingly, 2K Sports and VC know this, because NBA 2K12 doesn't screw with a good thing. What you liked about last year's game--the controls, the feel, the atmosphere, and the presentation--is all here fully intact. What 2K has done is add a number of upgrades and new bells and whistles to the package, some of which I was able to take a look at late last week. And while NBA 2K12 doesn't seem quite as poised to revolutionize basketball gaming quite the way its predecessor did, what the developers plan to offer up certainly looks to be enough to justify another trip to the court.

    One of the things that has always marveled me about the NBA 2K series, especially in recent installments, is how well it manages to go about not making me feel like a damnable idiot. I am a basketball fan, but not to the point where I understand the minute differences in strategies, plays, and methodologies employed by various coaches. I recognize that there is a strategy to it, I am just incapable of deciphering it, hence why my basketball career never extended beyond the 7th grade. In NBA 2K12, I was able to pick up a controller and play reasonably well against a PR representative whose sole job it was that day to play NBA 2K12 against online writers. I could pass, score, steal, and block as needed, though given the many months that had passed since my last play-through of NBA 2K11, I obviously fell victim to some of his more devious strategies. Still, that a basketball simulation as beloved for its realism as NBA 2K is anything other than an impenetrable, fear-inducing behemoth is a wonderful thing.

    The game on the court feels remarkably tight. Controls are extremely responsive, and now play-calling--if you're into that sort of thing--has been made easier with a new control system designed to allow you to call plays much quicker on-the-fly. There are also subtle changes to the post-up game, which honestly I could barely decipher, but the thing I took away the most from NBA 2K12 is that it plays a hell of a lot like NBA 2K11, and I don't mean that as an insult.

    If you love John Stockton's tiny shorts as much as I do, then this is probably a pretty exciting screenshot to you.
    If you love John Stockton's tiny shorts as much as I do, then this is probably a pretty exciting screenshot to you.

    The gameplay was pretty phenomenal last year so rather than borking up what was already a good thing, Visual Concepts switched the focus on the court to improving the presentation. That, in and of itself, already seems rather challenging, given the high quality of animation, camera work, and commentary already included in last year's title, but by Jove, they seem to have done it. Watching the movements of the players, the camera, just everything on the court, it's nothing short of remarkable. Visual Concepts even went to the trouble of adding a bit of dynamic interaction with the edges of the court, making it so players can hop over tables and cameramen into the first row. Sorry, still no dynamic player/crowd brawls, but maybe someday, right?

    Even better is the commentary from the trio of Kevin Harlan, Clark Kellogg and Steve Kerr. After spending a solid week with Madden's repetitive, jarring commentary tracks, it made me appreciate all the more how well this trio's dialogue flows together. Never over the course of several games did I hear any generic lines repeat, nor did I hear any odd hiccups in the flow of the conversation that weren't intentional. Indeed, VC has actually programmed it now where the commentators will instantly react to a big play on the court, regardless as to whether a line of color commentary has already begun. After nailing a particularly nasty dunk, all three let out a particularly excitable "OOOHHHHH!" followed by a comment on that specific play, right in the middle of one of Kerr's diatribes about my team's performance last season. He then actually resumed that story once they'd finished praising the dunk. Commentary is so easily dismissed and derided in most games, I must say that it's really refreshing to actually want to pay attention to it while playing a game.

    While 2K isn't yet talking about NBA 2K12's Association mode, nor any of its other offline play modes, one feature has been touted heavily: the NBA's Greatest mode. This mode features 30 classic teams from 15 of the league's most memorable rivalries. While the focus of these rivalries usually tends to be on a few key players, like the Larry Birds, Magic Johnsons, and Michael Jordans of the world, this mode also includes some of the lesser known players in those great rivalries. Every single team included has its complete lineup, right down to the least-noteworthy point guard on the 1970 Atlanta Hawks. Other games have done variations of classic team modes, but often focused on licensing the biggest names while just creating generic players with correct player numbers to supplement the rosters. Here, everyone from Dikembe Mutumbo and Dominique Wilkins down to Cazzie Russell and Paul Mokeski is included.

    The presentation of the games in this mode changes significantly as well. If you're playing a match-up between '64-'65 Celtics and Lakers, the in-game camera switches to a black-and-white view, with commentary appropriately filtered through the slightly less intelligible technology of the time. Moving up in decades, the visuals will shift to color, albeit with more washed-out visuals. All the appropriate rulesets of a given era are included, so if you're playing back in the '60s, there is no three-point line, for instance. The commentators will also give a mix of real-time play-by-play with historical explanation of the situation between these two teams, shifting between past and present tense that is, initially, a bit off-putting, but ultimately works because, again, the commentary is so good.

    The presentational adjustments made during classic games look legitimately phenomenal.
    The presentational adjustments made during classic games look legitimately phenomenal.

    With all of that in mind, I remind you once again that NBA 2K12 does actually exist in something of a vacuum. Much as Madden is the sole option for football gamers these days, NBA 2K is the only game in town for NBA fans. Granted, in this case, there is no exclusivity at work. EA has simply declined to release a new basketball game until it finishes rebooting its previously canceled reboot, NBA Elite. And yet, despite this utter lack of competition over the last two years, it doesn't feel like Visual Concepts has been sitting around, throwing darts at a wall in the hopes of finding something to do with its time. The changes here seem smart, well-reasoned, and exquisitely implemented.

    It has been ages--ages I tell you--since I actually found myself looking forward to an NBA game that did not have the words Jam or Street affixed somewhere in the title. After NBA 2K11, and spending a little time with NBA 2K12, I can say that I'm sincerely looking forward to this one.

    Avatar image for alex
    alex

    3983

    Forum Posts

    7447

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 1

    #1  Edited By alex

    There is a quality in 2K Sports/Visual Concepts' NBA 2K franchise that often seems at odds with the modern crop of sports games we find ourselves afflicted with on a yearly basis. That quality? Passion. It's just something you don't often see in a yearly series, one so seemingly dedicated to existing purely out of a need to fill a licensing hole.

    That lack of passion in yearly sports games is something that I remarked as being especially prevalent in my review of Madden NFL 12, though that doesn't mean it doesn't exist elsewhere. You've perhaps seen flashes of passion in EA's other franchises, like the NHL and FIFA games, and in Sony'sMLB: The Show series. But year in and year out, NBA 2K always seems to stand out as the sports game most thoroughly built for the sports gamer. It's not just a didactically built series of menus and accurate rosters pushing a listless agenda forward for, again, the mere sake of existing on store shelves. It feels like a game made by people who legitimately love basketball, and love making basketball games.

    Maybe there won't be an NBA season, but with NBA 2K12 just around the corner, you're probably going to be just fine.
    Maybe there won't be an NBA season, but with NBA 2K12 just around the corner, you're probably going to be just fine.

    NBA 2K11 was perhaps the pinnacle of that development passion; arguably one of the most realistically rendered and deeply satisfying basketball experiences ever put on a disc. Seemingly, 2K Sports and VC know this, because NBA 2K12 doesn't screw with a good thing. What you liked about last year's game--the controls, the feel, the atmosphere, and the presentation--is all here fully intact. What 2K has done is add a number of upgrades and new bells and whistles to the package, some of which I was able to take a look at late last week. And while NBA 2K12 doesn't seem quite as poised to revolutionize basketball gaming quite the way its predecessor did, what the developers plan to offer up certainly looks to be enough to justify another trip to the court.

    One of the things that has always marveled me about the NBA 2K series, especially in recent installments, is how well it manages to go about not making me feel like a damnable idiot. I am a basketball fan, but not to the point where I understand the minute differences in strategies, plays, and methodologies employed by various coaches. I recognize that there is a strategy to it, I am just incapable of deciphering it, hence why my basketball career never extended beyond the 7th grade. In NBA 2K12, I was able to pick up a controller and play reasonably well against a PR representative whose sole job it was that day to play NBA 2K12 against online writers. I could pass, score, steal, and block as needed, though given the many months that had passed since my last play-through of NBA 2K11, I obviously fell victim to some of his more devious strategies. Still, that a basketball simulation as beloved for its realism as NBA 2K is anything other than an impenetrable, fear-inducing behemoth is a wonderful thing.

    The game on the court feels remarkably tight. Controls are extremely responsive, and now play-calling--if you're into that sort of thing--has been made easier with a new control system designed to allow you to call plays much quicker on-the-fly. There are also subtle changes to the post-up game, which honestly I could barely decipher, but the thing I took away the most from NBA 2K12 is that it plays a hell of a lot like NBA 2K11, and I don't mean that as an insult.

    If you love John Stockton's tiny shorts as much as I do, then this is probably a pretty exciting screenshot to you.
    If you love John Stockton's tiny shorts as much as I do, then this is probably a pretty exciting screenshot to you.

    The gameplay was pretty phenomenal last year so rather than borking up what was already a good thing, Visual Concepts switched the focus on the court to improving the presentation. That, in and of itself, already seems rather challenging, given the high quality of animation, camera work, and commentary already included in last year's title, but by Jove, they seem to have done it. Watching the movements of the players, the camera, just everything on the court, it's nothing short of remarkable. Visual Concepts even went to the trouble of adding a bit of dynamic interaction with the edges of the court, making it so players can hop over tables and cameramen into the first row. Sorry, still no dynamic player/crowd brawls, but maybe someday, right?

    Even better is the commentary from the trio of Kevin Harlan, Clark Kellogg and Steve Kerr. After spending a solid week with Madden's repetitive, jarring commentary tracks, it made me appreciate all the more how well this trio's dialogue flows together. Never over the course of several games did I hear any generic lines repeat, nor did I hear any odd hiccups in the flow of the conversation that weren't intentional. Indeed, VC has actually programmed it now where the commentators will instantly react to a big play on the court, regardless as to whether a line of color commentary has already begun. After nailing a particularly nasty dunk, all three let out a particularly excitable "OOOHHHHH!" followed by a comment on that specific play, right in the middle of one of Kerr's diatribes about my team's performance last season. He then actually resumed that story once they'd finished praising the dunk. Commentary is so easily dismissed and derided in most games, I must say that it's really refreshing to actually want to pay attention to it while playing a game.

    While 2K isn't yet talking about NBA 2K12's Association mode, nor any of its other offline play modes, one feature has been touted heavily: the NBA's Greatest mode. This mode features 30 classic teams from 15 of the league's most memorable rivalries. While the focus of these rivalries usually tends to be on a few key players, like the Larry Birds, Magic Johnsons, and Michael Jordans of the world, this mode also includes some of the lesser known players in those great rivalries. Every single team included has its complete lineup, right down to the least-noteworthy point guard on the 1970 Atlanta Hawks. Other games have done variations of classic team modes, but often focused on licensing the biggest names while just creating generic players with correct player numbers to supplement the rosters. Here, everyone from Dikembe Mutumbo and Dominique Wilkins down to Cazzie Russell and Paul Mokeski is included.

    The presentation of the games in this mode changes significantly as well. If you're playing a match-up between '64-'65 Celtics and Lakers, the in-game camera switches to a black-and-white view, with commentary appropriately filtered through the slightly less intelligible technology of the time. Moving up in decades, the visuals will shift to color, albeit with more washed-out visuals. All the appropriate rulesets of a given era are included, so if you're playing back in the '60s, there is no three-point line, for instance. The commentators will also give a mix of real-time play-by-play with historical explanation of the situation between these two teams, shifting between past and present tense that is, initially, a bit off-putting, but ultimately works because, again, the commentary is so good.

    The presentational adjustments made during classic games look legitimately phenomenal.
    The presentational adjustments made during classic games look legitimately phenomenal.

    With all of that in mind, I remind you once again that NBA 2K12 does actually exist in something of a vacuum. Much as Madden is the sole option for football gamers these days, NBA 2K is the only game in town for NBA fans. Granted, in this case, there is no exclusivity at work. EA has simply declined to release a new basketball game until it finishes rebooting its previously canceled reboot, NBA Elite. And yet, despite this utter lack of competition over the last two years, it doesn't feel like Visual Concepts has been sitting around, throwing darts at a wall in the hopes of finding something to do with its time. The changes here seem smart, well-reasoned, and exquisitely implemented.

    It has been ages--ages I tell you--since I actually found myself looking forward to an NBA game that did not have the words Jam or Street affixed somewhere in the title. After NBA 2K11, and spending a little time with NBA 2K12, I can say that I'm sincerely looking forward to this one.

    Avatar image for scarace360
    scarace360

    4813

    Forum Posts

    41

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #2  Edited By scarace360

    basket ball.

    Avatar image for ahgunsillyo
    ahgunsillyo

    508

    Forum Posts

    764

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 8

    #3  Edited By ahgunsillyo

    Oh man, is that a Seattle Sonics jersey I see? 
     
    EDIT:  Man, that's totally Shawn Kemp.

    Avatar image for thornie_delete
    thornie_delete

    441

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #4  Edited By thornie_delete

    Thank you Alex for being a worthy voice for sports gaming on Giant Bomb! Great article, can't wait for this to drop.

    Avatar image for bog
    BoG

    5390

    Forum Posts

    42127

    Wiki Points

    0

    Followers

    Reviews: 3

    User Lists: 5

    #5  Edited By BoG

    I only care about an image of my team: The Jazz. Stockton and Malone, my childhood heroes. Ah, those were the days. 
    Avatar image for the_nubster
    The_Nubster

    5058

    Forum Posts

    21

    Wiki Points

    0

    Followers

    Reviews: 3

    User Lists: 1

    #6  Edited By The_Nubster

    Looney Tunes DLC?

    Avatar image for jjweatherman
    JJWeatherman

    15144

    Forum Posts

    5249

    Wiki Points

    0

    Followers

    Reviews: 10

    User Lists: 18

    #7  Edited By JJWeatherman
    @thornie said:

    Thank you Alex for being a worthy voice for sports gaming on Giant Bomb! Great article, can't wait for this to drop.

    Word. 
     
    I wish I had money to buy this. :/
    Avatar image for thirteenyahs
    thirteenyahs

    132

    Forum Posts

    1

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #8  Edited By thirteenyahs

    I see Sonics in this article, sooooooo happy.

    Avatar image for potoskull
    potoskull

    139

    Forum Posts

    1176

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 18

    #9  Edited By potoskull

    Great preview Alex. NBA 2K is definitley one of those franchises that every game enthusiast should try out. Most hardcore gamers give sports games a hard time, but like you said the passion in creating these games are the same as any other AAA game. Visual concept doesn't just want to make a great sports videogame, they want to make a great videogame period.

    Avatar image for alwaysbeclothing
    alwaysbeclothing

    2078

    Forum Posts

    6765

    Wiki Points

    0

    Followers

    Reviews: 2

    User Lists: 4

    #10  Edited By alwaysbeclothing

    Basketball. Sounds like more of it!

    @JJWeatherman: 2K11 was one of the better iterations I've played recently. Maybe pick that up on the cheap.

    Avatar image for jjweatherman
    JJWeatherman

    15144

    Forum Posts

    5249

    Wiki Points

    0

    Followers

    Reviews: 10

    User Lists: 18

    #11  Edited By JJWeatherman
    @AlwaysBeClothing said:

    Basketball. Sounds like more of it!

    @JJWeatherman: 2K11 was one of the better iterations I've played recently. Maybe pick that up on the cheap.

    Oh, I already own that. Bought it day one just like I have for all of the NBA 2K games since 2K5. I just don't have money right now, and I probably still won't by the time this game releases. Pretty sad about that, but I'll live. Besides, these games always drop to $40 fairly quickly. Probably in my better interest to wait.
    Avatar image for jaydee
    JayDee

    446

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #12  Edited By JayDee

    2k11 didn't revolutionize shit, game journalists just never played 2k10. or 9 or 8 etc. its incremental improvements. the addition of classic stuff has been great, but it isn't why you get it.

    Avatar image for daggon55
    daggon55

    131

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 3

    #13  Edited By daggon55

    Stockton to Malone!

    Not usual a sports game guy, but this actually sounds pretty interesting.

    Avatar image for crashtanuki
    crashtanuki

    963

    Forum Posts

    2056

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 7

    #14  Edited By crashtanuki

    Don't care about the gimmick mode, so I just want to know if passing is fixed in the career mode and what changes/improvements are being made to career/franchise. I also don't want commentary that repeats so often as NBA 2K11 did, though that may just be a limitation of the medium since real announcers continually have new material to talk about for the nine months that the season lasts.

    Avatar image for blacklab
    blacklab

    2025

    Forum Posts

    22

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 1

    #15  Edited By blacklab

    Basketball is my favorite sport, I love the way they dribble up and down the court

    Avatar image for leejunfan83
    leejunfan83

    1241

    Forum Posts

    54

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 2

    #16  Edited By leejunfan83

    as a basketball junkie I enjoyed the read also good to see coverage of sports games

    Avatar image for forkboy
    forkboy

    1663

    Forum Posts

    73

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 6

    #17  Edited By forkboy
    @BoG: Shit yeah.  Stockton & Malone!  Those NBA 2K guys really do know how to create a bloody good sports game.
    Avatar image for jaycee
    JayCee

    677

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 1

    #18  Edited By JayCee
    Avatar image for rjaylee
    rjaylee

    3804

    Forum Posts

    529

    Wiki Points

    0

    Followers

    Reviews: 3

    User Lists: 2

    #19  Edited By rjaylee

    Hell yeah. Maybe I'll actually buy a real basketball game this year, rather than just laying it down in NBA Jam.

    Avatar image for alexisg
    alexisg

    414

    Forum Posts

    10018

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 3

    #20  Edited By alexisg

    Dear Alex, Coonce and I want to play! Sincerely, -Alexis

    Avatar image for kato
    Kato

    191

    Forum Posts

    421

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 3

    #21  Edited By Kato

    Great preview! Unfortunately, not EVERY player from the classic teams is in the game. Charles Barkley is noticeably absent. :(

    Avatar image for cake
    Cake

    225

    Forum Posts

    36

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 3

    #22  Edited By Cake

    Awesome article.
    Thank the GODS that 2K Sports started releasing it on the PC a few years back. Can't wait.

    Avatar image for yevinorion
    yevinorion

    750

    Forum Posts

    4179

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 22

    #23  Edited By yevinorion

    Great article. Really can't wait for this game.

    Avatar image for thegreatguero
    TheGreatGuero

    8881

    Forum Posts

    918

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 4

    #24  Edited By TheGreatGuero

    Glad to hear Steve Kerr's now one of the commentators. Though, I have this to say...
     
    I would really like if it if they'd hire other commentators for the earlier eras. Commentary was a different kind of style back then, it's very weird to hear the current commentators being involved in games from 30-40 years ago. I think it would really help sell the presentation so much more.
     
    With that said, everything else sounds great and I can't wait to play it.

    Avatar image for iceman228433
    iceman228433

    743

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 2

    #25  Edited By iceman228433

    On the survey i asked for more sports game coverage and here we go thank you.

    Avatar image for cirdain
    Cirdain

    3796

    Forum Posts

    1645

    Wiki Points

    0

    Followers

    Reviews: -1

    User Lists: 6

    #26  Edited By Cirdain

    @iceman228433 said:

    On the survey i asked for more sports game coverage and here we go thank you.

    You were.. that guy..?

    I really don't care (because I'm really bad at all sports games for some reason)

    Avatar image for ohjtbehaaave
    ohjtbehaaave

    24

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #27  Edited By ohjtbehaaave

    This is how you build and tweak an awesome sports game engine!  NBA 2K 11/12 is also the proof of QUALITY and reason most feel that Visual Concepts would have had an NFL 2K12 football game  being so much better than Madden at this point that it would be on another planet and blow Madden's doors off.  Seriously... if they gave VC the same amount of Dev time and $$$ that Tiburon had with Madden... NFL 2K12 would be light years ahead of Madden in every category.  We'd actually be EXCITED for a FB game... just like we are for this NBA game.  

    Avatar image for jazz_lafayette
    Jazz_Lafayette

    3897

    Forum Posts

    844

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 14

    #28  Edited By Jazz_Lafayette

    I exist purely out of a need to fill a hole of a different kind.
     
    ...Sorry, everyone.

    Avatar image for afjkidd5
    afjkidd5

    98

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #29  Edited By afjkidd5

    This is looking fantastic. I just wish the lockout wouldn't rain on the game's parade.

    Avatar image for lead_farmer
    lead_farmer

    1084

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 14

    #30  Edited By lead_farmer

    I want this game so bad.

    Avatar image for luck3yse7en
    Luck3ySe7en

    245

    Forum Posts

    184

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 3

    #31  Edited By Luck3ySe7en

    @Dark_Lord_Spam said:

    I exist purely out of a need to fill a hole of a different kind. ...Sorry, everyone.

    Your bunghole? ... Sorry sir.

    And shit that classic era stuff sounds so awesome

    Avatar image for sublime90
    sublime90

    568

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 3

    #33  Edited By sublime90

    i loved 2k11 and this is looking pretty awesome as well. had no idea they were changing the color and graphical style while going vack to the older teams in the 60's thats just icing on this already delicious cake.

    Avatar image for hwy_61
    hwy_61

    1062

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 1

    #34  Edited By hwy_61

    Great preview Alex! October can't come soon enough!

    Avatar image for hermberger
    hermberger

    123

    Forum Posts

    5

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 2

    #35  Edited By hermberger

    As a fan of 2k11, this could not sound any better. Can't wait!

    Avatar image for sooperspy
    Sooperspy

    6485

    Forum Posts

    935

    Wiki Points

    0

    Followers

    Reviews: 9

    User Lists: 17

    #36  Edited By Sooperspy

    Sounds good. Really love 2k11. 

    Avatar image for brendan
    Brendan

    9414

    Forum Posts

    533

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 7

    #37  Edited By Brendan

    I'm pretty impressed with the sheer amount of detail the devs seemed to have put in this game. I don't plan on playing it or anything, but hats off to them.

    Avatar image for youngbuck
    YoungBuck

    207

    Forum Posts

    13

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #38  Edited By YoungBuck

    Please have a quick look for NBA 2K12.

    Avatar image for justinaquarius
    JustinAquarius

    319

    Forum Posts

    2

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 0

    #39  Edited By JustinAquarius

    The old camera filters and presentation effects for those Greatest games looks amazing.

    Avatar image for paulunga
    paulunga

    3517

    Forum Posts

    176

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 5

    #40  Edited By paulunga

    Another series I feel has been getting better and better from year to year is Tiger Woods PGA Tour. The Masters is one of my favourite games of the year and I'm not even interested in golf outside of videogames.

    Avatar image for devilchocolate
    DevilChocolate

    4

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #41  Edited By DevilChocolate

    Can't Wait!!!!!!!!!!!!

    Avatar image for fjordson
    fjordson

    2571

    Forum Posts

    430

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 6

    #42  Edited By fjordson

    Absolutely loved 2K11, the only sports game I can remember buying in the last decade. Great to hear that 2K12 is continuing the upward trend.

    Avatar image for slaneesh
    Slaneesh

    870

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 3

    #43  Edited By Slaneesh

    Alex you belong on video games. This was a fantastic article

    Avatar image for sins_of_mosin
    sins_of_mosin

    1713

    Forum Posts

    291

    Wiki Points

    0

    Followers

    Reviews: 27

    User Lists: 7

    #44  Edited By sins_of_mosin

    I've skipped basketball games the last 2 years but I'm excited to get this when it comes out.  And much love for Stockton baby!
    Avatar image for vinsanity09
    vinsanity09

    228

    Forum Posts

    5

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #45  Edited By vinsanity09
    @JayDee said:
    2k11 didn't revolutionize shit, game journalists just never played 2k10. or 9 or 8 etc. its incremental improvements. the addition of classic stuff has been great, but it isn't why you get it.
    What? ask any b-ball fan they'll tell you that NBA 2K11 is probably the best NBA simulation game that they've played. I myself think that it's as good as NBA Live 2003 was at the time.
    Avatar image for leejunfan83
    leejunfan83

    1241

    Forum Posts

    54

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 2

    #46  Edited By leejunfan83

    @YoungBuck: yes even if coonce has to do it

    Avatar image for jaydee
    JayDee

    446

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #47  Edited By JayDee
    @vinsanity09: i loved it too, but it plays exactly the same as 2k10. not revolutionary at all. the mj stuff was the only reason sites covered it.
    Avatar image for jctango
    JCTango

    1501

    Forum Posts

    1055

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 6

    #48  Edited By JCTango

    Damn.. I can't wait for this to come out!
     
    Great article, Alex!

    Avatar image for strike11249
    Strike11249

    45

    Forum Posts

    2

    Wiki Points

    0

    Followers

    Reviews: 3

    User Lists: 0

    #49  Edited By Strike11249

    hopefully everyone cant make a 99'er again like last year. NBA continually gets better but I just really hope crew gets fixed this year

    Avatar image for jthomas1117
    jthomas1117

    6

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #50  Edited By jthomas1117

    This'll be a day-1 purchase for me.

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.