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A gameplay mechanic allowing players to store their items and freely carry them around.
Dragons were originally messengers from heaven, according to early Buddhist texts. In games, they can be among the most fearsome of adversaries, but there are some exceptions.
Gravity is a physical phenomenon, specifically the mutual attraction between all objects in the universe. In a gaming setting, gravity determines the relationship between the player and the "ground," preventing the player or game objects from flying off into space, and hopefully acting in a predictable/realistic manner.
A sequel (also called a follow-up) is a game that carries forward the gameplay concepts, and often the story, of a previous game to which it is officially linked.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
An unofficial translation of a video game, created by people not associated with the original development team.
Games that have an open gameplay structure that allow players to interact with the world as they choose.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
These games are based off of established licenses, such as movies, comics, or TV shows. Examples are the James Bond 007 and Spider-Man franchises.
Games based on literature. This does not include licenses of another adaptation.
A lead character who never says a word, despite being spoken to.
Games that have had an Original Soundtrack album released.
Game mechanics traditionally found in role-playing games that are incorporated into a non-RPG title.
Police are paid protectors who enforce the law through legal use of force. They are supposed to help ensure public safety and social order. Their motto is to protect and to serve.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
8-bit can be a reference to actual computing power, or it can be a retro look for videogames that want to recall a bygone era.
A plot device where innocent characters are killed. Sometimes players forced to watch it happen and can do nothing to prevent it.
Humans are bipedal, sapient primates capable of abstract reasoning, language, and emotions.
Romance in video games can either be interactive, in which the player attempts to woo another character, or an unchangeable part of the story of a given game.
Artificial Intelligence, or AI, commonly refers to the programmed behaviors of NPCs in a game, whether it's the fact that a soldier takes cover behind a wall in Gears of War, or that townspeople cheer upon your arrival to their village in Fable.
Games released coinciding with new hardware.
A type of game in which the player gives commands by inputting complete words and sentences. Often associated with the adventure genre.
Video game combat in which combat actions are performed in real-time, rather than through a turn-based structure.
The continue is a classic gaming concept, and usually arises when the player "dies" or fails in the game. Usually some loss is tied to a continue, in a form of a "life" or something of other value.
Console games that derive from a past PC exclusive release, either due to popular demand or poor sales.
Dialogue trees are a feature through which the player selects responses from a list of choices, eliciting reactions from NPCs and determining the path of the conversation and story.
Moral dilemmas presented to the player that often have a significant effect on the story or other characters.
A person serving time in prison or an escaped criminal on the run from the law.
Porting is a term used when a game designed to run on one platform is converted to run on a different platform. Quality varies, though some titles are packaged with extras.
Famicom Disk System games that were only available via a disk writing service available in many Japanese game stores. As such, they have no official box art and are harder for collectors to find.
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