Inspired by Rogue, NetHack is an ASCII-based RPG in which the player must navigate the Mazes of Menace in search of the Amulet of Yendor for his deity.
#3
Posted by DEVILinIRON
(30 posts)
- 2 years, 9 months ago
I have been playing it for at least ten years and I have never been close to beating it. But that is what makes this game great! Spoilers be damned! I refuse to read them.
#4
Posted by EarlessShrimp
(1157 posts)
- 1 year, 4 months ago
I've gotten I think halfway through Gehenomm, but that's about it, and that was only getting lucky and getting a bag of holding, amulet of reflection, Cleaver and Stormbringer, and a few other artifacts. I've been playing since middleschool so... eventually I will!
#7
Edited by EarlessShrimp
(1157 posts)
- 1 year, 4 months ago
@Dagbiker: That must have been a tremoundous undertaking for one guy. I think that's better than beating nethack.
@MikkaQ said:
Oh hell no. I can't finish any roguelikes, I'm absolutely hopeless.
I wouldn't say hopeless... I would say not quite dedicated enough? I mean for nethack I've spent years with it and I know I haven't learned everything there is yet, but a good part of it I still have locked in my stupid brain. That get's me at least to medusa's lair every time.
Nope. I can't muster the patience to finish what is considered an "easy" rougelike (Dungeons of Dredmor), so the ultra-hardcore, ultra-WTFness of Nethack has never appealed to me.
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