The Neverwinter wiki last edited by samanthademeste on 08/01/14 04:47PM View full history

Overview

Neverwinter is a free, action MMORPG set in the Forgotten Realms city of Neverwinter, developed by Cryptic Studios. Neverwinter is planned to be a crossmedia event accompanying a tabletop game from Wizards of the Coast and four books by fantasy author R.A. Salvatore.

Story

It's been 100 years since the spellplague left the world of Faerûn in ruins. Neverwinter built near the Sea of Swords is still being rebuilt from the destruction when dark forces gather to take of control the land for themselves. This is a world where death is found for the weak, glory and gold for the brave and bold, and danger for this is the world of Neverwinter.

Gameplay

Neverwinter is an action-MMORPG set in a ever evolving persistent world with thousands of other players. Neverwinter is being built with the same engine as Cryptic's two other MMOs, Champions Online and Star Trek Online.

Adventure Creation Tools (Foundry)

Neverwinter will feature The Foundry, the same user-generated content tool as Star Trek Online. Cryptic claim that players will be able to create their own dungeons, castles, quests, NPCs, and other MMO content, and then share it with the entire player base.

Classes

Great Weapon Fighter

The Great Weapon Fighter is a warrior class which wields two handed weapons.

Guardian Fighter

The Guardian Fighter is a sword and board tanking class which specializes in defence.

Trickster Rogue

The Trickster Rogue class is a dual-wielding blade class who have teleportation abilities.

Divine Cleric

Divine Clerics are the healers in Neverwinter, although they also have access to AoE damage spells.

Control Wizard

A crowd control-focused mage class. The Control Wizard has the ability to stun multiple enemies at once.

Hunter Ranger

A ranged/melee hybrid class. The Hunter Ranger can switch between using a bow at range, and using daggers up close.

Scourge Warlock

A DPS/support hybrid mage class. The Scourge Warlock can focus on causing high damage through the use of curses, or suck the life force out of enemies to heal the party.

Playable Races

Human

Racial Traits:

  • +2 to any Ability Score
  • Versatile Defense - Increased defense by 3%
  • Heroic Effort - Gain additional Feat Point at levels 10, 15, and 20

Half-Elf

Racial Traits:

  • +2 Constitution
  • +2 Charisma or Wisdom
  • Dilettante - +1 to a non-class Ability Score
  • Knack for Success - +1% Deflect, +1% Critical Severity, and +1% Gold Find

Wood Elf

Racial Traits:

  • +2 Dexterity
  • +2 Wisdom or Intelligence
  • Elven Accuracy - Increases Critical Strikes by 1%
  • Wild Step - 10% resistance to Slow effects

Dwarf

Racial Traits:

  • +2 Constitution
  • +2 Strength or Wisdom
  • Stand Your Ground - Increased resistance to Knock and Repel effects
  • Cast-Iron Stomach - Increased damage resistance to DoT effects

Tiefling

Racial Traits:

  • +2 Charisma
  • +2 Constitution or Intelligence
  • Bloodhunt - Deals additional 5% damage to foes below half health
  • Infernal Wrath - 10% chance when hit to lower the Power of the attacker by 5% for 5 seconds

Halfling

Racial Traits:

  • +2 Dexterity
  • +2 Charisma or Constitution
  • Nimble Reaction - Grants 3% chance to Deflect attacks
  • Bold - Increases resistance to Crowd Control effects by 10%

Half-Orc

Racial Traits:

  • +2 Dexterity
  • +2 Constitution or Strength
  • Furious Assault - Additional 5% damage on Critical Hits
  • Swift Charge - 10% increase to Run Speed for 3 seconds when entering combat

Drow

Racial Traits:

  • +2 Dexterity
  • +2 Charisma or +2 Wisdom
  • Darkfire - reduce enemy Defense by 10%
  • Trance - Recover at campfire twice as quickly

Moon Elf

Racial Traits:

  • +2 Intelligence
  • +2 Dexterity or +2 Charisma
  • Wanderlust - +1% Action Point gain and +1% Stamina regeneration
  • Moon Elf Resilience - 10% resistance to Crowd Control

Sun Elf

Racial Traits:

  • +2 Intelligence
  • +2 Dexterity or +2 Charisma
  • Inner Calm - +2% Action Point gain
  • Sun Elf Grace - 10% resistance to Crow Control

Development

Changing Focus

Neverwinter was announced as a coop game in August of 2010. Atari owned Cryptic Studios at the time and was planning on releasing Neverwinter in 2011 as part of a greater media campaign for Neverwinter-based products. This idea was shelved when Atari sold Cryptic Studios to Perfect World Entertainment in May, 2011. The game was shown at E3 2011, but shortly thereafter began its transformation from coop RPG to free-to-play MMO. It was delayed multiple times by Perfect World, ultimately pushing it into mid-2013.

Beta

Neverwinter held several closed beta weekends beginning in February 2013. Players were phased in based on their level of purchase (into founders packs), other Perfect World games they own, and PAX attendance keys. The open beta began Apr. 30, 2013. As of the open beta, player accounts will not be wiped and the game is essentially released.

System Requirements

Minimum:

  • OS: Windows XP SP3, Vista, 7 or 8

  • CPU: Dual-core 2.0GHz CPU

  • RAM: 1GB

  • GPU: 128MB, GeForce 6800 or ATI Radeon X850 or higher, Shader Model 2.0

  • Sound: DirectX 9.0c compatible sound chip or onboard audio

  • Internet: Broadband Internet Connection Required

Recommended:

  • OS: Windows XP SP3, Vista, 7 or 8

  • CPU: Intel Core 2 Duo 2.8GHz

  • RAM: 2GB

  • GPU: 512MB, GeForce 8800 or ATI Radeon HD 2900GT, Shader Model 2.0

  • Sound: DirectX 9.0c compatible sound chip or onboard audio

  • Internet: Broadband Internet Connection Required

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