Giant Bomb News

3D Realms Employee: "It's True"

Somehow I doubt this will be the last time we write about this topic, but at least there's an official-looking word from someone who was at 3D Realms now.

Well, we've heard from Deep Silver, the company working on Duke Nukem Trilogy for PSP and DS. We've heard from Take-Two, the company that is/was to publish Duke Nukem Forever upon its completion. And now we've heard from Joe Siegler of 3D Realms, who posted up on the company's official message board last night with the following response:
"It's not a marketing thing. It's true. I have nothing further to say at this time."
While this sounds like the sort of thing that might have been in the works for awhile, it certainly wasn't communicated to the entire staff ahead of time. Siegler had conducted a recent interview with a site called Tech HotDish that ran the day before, and also stated that he didn't know about the impending closure when that interview was conducted.

You'd think that, given the long and rough path that 3D Realms and Duke Nukem Forever have ridden on since its announcement back in April of 1997, I might have come to terms with the concept that the game might never come out. But for whatever reason, I'm completely shocked by the news. It had become a running gag for most, and I think that the impossible expectations of a game that's been in development that long wouldn't be kind to Duke Nukem Forever upon its release, to say the least. But, I don't know, as the game slowly started to resurface over the last 12 months, I had convinced myself that it would finally be released sometime in 2009. Heck, maybe it still will be.

There's probably still a final chapter to be written here, but after years of speculating about what, exactly, is going on with 3D Realms and Duke Nukem Forever, I'm pretty much out of ideas. So, instead, take a look at this poker chip, which I made my friend Dave dig out and photograph. These were given out back at E3 1998, where the first video footage of the game was shown. Back when it was running on the Quake II engine. When dinosaurs roamed the Earth.



Scooperon May 7, 2009 at 11:44 a.m.
You know, the 2001 trailer looked like an alrite game.
Bucketdethon May 7, 2009 at 11:45 a.m.
This sucks, but why didn't they just finish it? damn.
LordAndrewon May 7, 2009 at 11:46 a.m.
Noooooo!
Eh, whatever. It's kind of disappointing though.
lordofultimaon May 7, 2009 at 11:46 a.m.
Bring me the documentary, it would make billions, even trillions!
MattyFTM moderator on May 7, 2009 at 11:47 a.m.
Ah, when dinosaurs roamed the earth. Those were the days.
Aeonon May 7, 2009 at 11:47 a.m.
Sell that chip and you guys have enough money to finish the game :P
Wilberbeeston May 7, 2009 at 11:48 a.m.
Duke Nukem Forever recent gameplay footage:

  


RIP
AvDon May 7, 2009 at 11:49 a.m.
RIP - Duke Nukem

He's rippin'em a new one in heaven.
Warchiefon May 7, 2009 at 11:50 a.m.
Sorry no sympathy at all about this. They were working on vaporware for 10 + years, if any project took this long others would have been fired 8 years ago.
CL60 is online on May 7, 2009 at 11:51 a.m.
They could still sell it.
Media_Masteron May 7, 2009 at 11:51 a.m.
What if another company bought it?
FlipperDeserton May 7, 2009 at 11:54 a.m.
Did I mention I was seven when this game was announced? Yeeeaaaaaah.
stealthdf2on May 7, 2009 at 11:59 a.m.
so im guessing the majority of you havent seen this yet http://hellforge.gameriot.com/blogs/Hellforge/Conspiracy-Theory-Duke-Nukem-Forever-and-a-Story-About-a-Chair  talk about adding fuel to the fire. It seems Cliffy B and the rest of his band of merry men are true gangsta afterall
DeavonWon May 7, 2009 at 12:01 p.m.
Its pretty pathetic. If they don't want to work, then 3d Realms shouldn't exist. Entire franchises have come and gone in the span of time it takes them to make this 1 damn game. Pathetic.
darkjester74on May 7, 2009 at 12:06 p.m.
*yawn*
Bigandtastyon May 7, 2009 at 12:08 p.m.
*salutes poker chip*
carlthenimrodon May 7, 2009 at 12:09 p.m.
I just hope that someday when I have grand children, Duke Nukem Forever will still be in development, and they too can share in my pain.
JonathanMooreon May 7, 2009 at 12:14 p.m.
Arg.
JJOR64on May 7, 2009 at 12:16 p.m.
:-(
keyhunteron May 7, 2009 at 12:20 p.m.
NOOOOOOOOOOOO! This can't be!

Dig Deeper into Duke Nukem Forever

Duke Nukem Forever, the long-awaited sequel to Duke Nukem 3D, was finally released in June 2011, after approximately fourteen years of development. The game was heavily panned for the low-to-abysmal quality of nearly every aspect of its presentation and design.

US Release Date: June 14, 2011

Edit/View the Wiki
Hit the Forums (290 Posts)
Add/View Images (555 Images)
Watch Some Videos (15 Videos)
38 Studios Unveils its First Look at Project Copernicus

In the wake of the studio's recent financial drama, the studio finally opens the door on its long-awaited MMO.

Diablo III Sells 3.5 Million Copies In its First Day Alone

Perhaps unsurprisingly, it is now the fastest-selling PC game of all time.

Wii U’s Controller May Have Seen Some Changes

No more Circle Pad-style analog sticks, and some swapped button placement.

And Now Aliens: Colonial Marines Won't Be Coming Out This Year, Either

Gearbox's Aliens side-story slips to February.

Johann Sebastian Joust Is Latest iOS Cloning Victim

Studio behind awfully similar game for iOS claims an agreement was in place.

38 Studios Pays its $1.125 Million Debt, Will Receive No Additional Funds from State

Oh, and the governor of Rhode Island just tossed out a release date for "Copernicus."

Activision Lawsuit Has Details on Bungie’s Next Game

First game scheduled for Xbox 360, sequels on unannounced platforms.

Worth Reading: 05/18/2012

You have 20 seconds to click on this article and discover what games you might have missed and what stories passed you by.

38 Studios Unveils its First Look at Project Copernicus

In the wake of the studio's recent financial drama, the studio finally opens the door on its long-awaited MMO.

Diablo III Sells 3.5 Million Copies In its First Day Alone

Perhaps unsurprisingly, it is now the fastest-selling PC game of all time.

Wii U’s Controller May Have Seen Some Changes

No more Circle Pad-style analog sticks, and some swapped button placement.

Johann Sebastian Joust Is Latest iOS Cloning Victim

Studio behind awfully similar game for iOS claims an agreement was in place.

38 Studios Pays its $1.125 Million Debt, Will Receive No Additional Funds from State

Oh, and the governor of Rhode Island just tossed out a release date for "Copernicus."

And Now Aliens: Colonial Marines Won't Be Coming Out This Year, Either

Gearbox's Aliens side-story slips to February.

Activision Lawsuit Has Details on Bungie’s Next Game

First game scheduled for Xbox 360, sequels on unannounced platforms.

Worth Reading: 05/18/2012

You have 20 seconds to click on this article and discover what games you might have missed and what stories passed you by.

Submissions can take several hours to be approved.

Save ChangesCancel